#ifndef __AUDIO_H
#define __AUDIO_H
#include "encode.h"
#include <stdio.h>
int setup_resample(oe_enc_opt *opt);
void clear_resample(oe_enc_opt *opt);
void setup_downmix(oe_enc_opt *opt);
void clear_downmix(oe_enc_opt *opt);
void setup_scaler(oe_enc_opt *opt, float scale);
void clear_scaler(oe_enc_opt *opt);
typedef struct
{
int (*id_func)(unsigned char *buf, int len); /* Returns true if can load file */
int id_data_len; /* Amount of data needed to id whether this can load the file */
int (*open_func)(FILE *in, oe_enc_opt *opt, unsigned char *buf, int buflen);
void (*close_func)(void *);
char *format;
char *description;
} input_format;
typedef struct {
short format;
short channels;
int samplerate;
int bytespersec;
short align;
short samplesize;
} wav_fmt;
typedef struct {
short channels;
short samplesize;
long totalsamples;
long samplesread;
FILE *f;
short bigendian;
} wavfile;
typedef struct {
short channels;
int totalframes;
short samplesize;
int rate;
int offset;
int blocksize;
} aiff_fmt;
typedef wavfile aifffile; /* They're the same */
input_format *open_audio_file(FILE *in, oe_enc_opt *opt);
int raw_open(FILE *in, oe_enc_opt *opt);
int wav_open(FILE *in, oe_enc_opt *opt, unsigned char *buf, int buflen);
int aiff_open(FILE *in, oe_enc_opt *opt, unsigned char *buf, int buflen);
int wav_id(unsigned char *buf, int len);
int aiff_id(unsigned char *buf, int len);
void wav_close(void *);
void raw_close(void *);
long wav_read(void *, float **buffer, int samples);
long wav_ieee_read(void *, float **buffer, int samples);
long raw_read_stereo(void *, float **buffer, int samples);
#endif /* __AUDIO_H */
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