/*
* Squeak IO function implementations for Plan9.
*
* Author: Alex Franchuk ([email protected])
*/
#include "sq.h"
#include "p9iface.h"
#define _PLAN9_SOURCE
#define EVT_BUFFER_SIZE 256
#define EVT_THREAD_SLEEP_MS 10
#include <draw.h>
#include <cursor.h>
#include <stdio.h>
#include <thread.h>
#include <mouse.h>
#include <keyboard.h>
static vlong start_time;
static Point mouse_position;
static int mouse_button_state = 0;
static sqInputEvent evts[EVT_BUFFER_SIZE];
static QLock evt_buf_lock;
static int evts_start = 0,
evts_end = 0;
static int disp_prev_width,
disp_prev_height,
disp_prev_x,
disp_prev_y;
static int eventThreadID = -1;
static Mousectl *mousectl = NULL;
static Keyboardctl *keyboardctl = NULL;
/**
* @brief Convert unix time to Squeak time
*
* @param unixTime to to convert
*
* @return the time according to Squeak!
*/
time_t convertToSqueakTime(time_t unixTime)
{
//Account for timezone
unixTime += localtime(unixTime)->tzoff;
/* Squeak epoch is Jan 1, 1901. Unix epoch is Jan 1, 1970: 17 leap years
and 52 non-leap years later than Squeak. */
return unixTime + ((52*365UL + 17*366UL) * 24*60*60UL);
}
int timeInit(void) {
start_time = nsec();
return 0;
}
int ioInit(void) {
mousectl = initmouse(NULL, screen);
keyboardctl = initkeyboard(NULL);
ctlkeyboard(keyboardctl, "rawon");
return 0;
}
void ioDestroy(void) {
if (eventThreadID != -1) {
threadkill(eventThreadID);
}
closemouse(mousectl);
closekeyboard(keyboardctl);
}
/* Time */
sqInt ioMSecs(void) {
vlong now = nsec();
return (now - start_time)/1000000;
}
sqInt ioMicroMSecs(void) {
return ioMSecs();
}
sqInt ioSeconds(void) {
return (sqInt)convertToSqueakTime(time(NULL));
}
/* Miscellaneous */
sqInt ioBeep(void) {
printf("beep\n");
return 0;
}
sqInt ioExit(void) {
return ioExitWithErrorCode(0);
}
sqInt ioExitWithErrorCode(int code) {
exit(0);
return 0;
}
static int lastInterruptCheck = 0;
sqInt setInterruptCheckCounter(sqInt value);
sqInt ioRelinquishProcessorForMicroseconds(sqInt microSeconds) {
yield();
int now;
now = ioMSecs();
if (now - lastInterruptCheck > (1000/25)) { /* avoid thrashing intr checks from 1ms loop in idle proc */
setInterruptCheckCounter(-1000); /* ensure timely poll for semaphore activity */
lastInterruptCheck = now;
}
return 0;
}
sqInt ioDisablePowerManager(sqInt disableIfNonZero) {
return true;
}
/* Display */
sqInt ioForceDisplayUpdate(void) {
flushimage(display,1);
return true;
}
sqInt ioFormPrint(sqInt bitsAddr, sqInt width, sqInt height, sqInt depth,
double hScale, double vScale, sqInt landscapeFlag) {
return 0;
}
sqInt ioSetFullScreen(sqInt fullScreen) {
if (fullScreen) {
ushort w = screen->r.max.x - screen->r.min.x;
ushort h = screen->r.max.y - screen->r.min.y;
disp_prev_x = screen->r.min.x;
disp_prev_y = screen->r.min.y;
disp_prev_width = w;
disp_prev_height = h;
}
else {
positionWindow(disp_prev_x, disp_prev_y);
}
return ioSetDisplayMode(disp_prev_width, disp_prev_height, screen->depth, fullScreen);
}
sqInt ioScreenSize(void) {
ushort w = screen->r.max.x - screen->r.min.x;
ushort h = screen->r.max.y - screen->r.min.y;
return (w<<16)|h;
}
sqInt ioScreenDepth(void) {
return 32;
}
sqInt ioSetCursor(sqInt cursorBitsIndex, sqInt offsetX, sqInt offsetY) {
uchar* cursorBits = (uchar*)pointerForOop(cursorBitsIndex);
int i;
Cursor c;
c.offset.x = offsetX;
c.offset.y = offsetY;
for (i = 0; i < 16; i++) {
c.clr[i*2] = 0;
c.clr[i*2+1] = 0;
c.set[i*2] = cursorBits[i*4+3];
c.set[i*2+1] = cursorBits[i*4+2];
}
setcursor(mousectl, &c);
return 0;
}
sqInt ioSetCursorWithMask(sqInt cursorBitsIndex, sqInt cursorMaskIndex, sqInt offsetX, sqInt offsetY) {
uchar* cursorBits = (uchar*)pointerForOop(cursorBitsIndex);
uchar* maskBits = (uchar*)pointerForOop(cursorMaskIndex);
int i;
Cursor c;
c.offset.x = offsetX;
c.offset.y = offsetY;
for (i = 0; i < 16; i++) {
c.clr[i*2] = (~cursorBits[i*4+3] & maskBits[i*4+3]);
c.clr[i*2+1] = (~cursorBits[i*4+2] & maskBits[i*4+2]);
c.set[i*2] = cursorBits[i*4+3];
c.set[i*2+1] = cursorBits[i*4+2];
}
setcursor(mousectl, &c);
return 0;
}
sqInt ioSetCursorARGB(sqInt cursorBitsIndex, sqInt extentX, sqInt extentY, sqInt offsetX, sqInt offsetY) {
//Not supported in Plan9
return 0;
}
static void sqToP9Bits(uchar* sqBits, uchar* p9Bits, int width, int height,
int left, int right, int top, int bottom) {
int region_w = right-left;
for (int y = top; y < bottom; y++)
for (int x = left; x < right; x++) {
p9Bits[((y-top)*region_w+(x-left))*3] = sqBits[(y*width+x)*4];
p9Bits[((y-top)*region_w+(x-left))*3+1] = sqBits[(y*width+x)*4+1];
p9Bits[((y-top)*region_w+(x-left))*3+2] = sqBits[(y*width+x)*4+2];
}
}
sqInt ioShowDisplay(sqInt dispBitsIndex, sqInt width, sqInt height, sqInt depth,
sqInt affectedL, sqInt affectedR, sqInt affectedT, sqInt affectedB) {
Rectangle r;
r.min.x = affectedL;
r.max.x = affectedR;
r.min.y = affectedT;
r.max.y = affectedB;
ulong chan;
uchar* dispBits = (uchar*)pointerForOop(dispBitsIndex);
size_t region_w = affectedR-affectedL,
region_h = affectedB-affectedT;
uchar* buf = (uchar*)malloc(region_w*region_h*3);
if (buf == NULL)
return 0;
sqToP9Bits(dispBits, buf, width, height, affectedL, affectedR, affectedT, affectedB);
switch (depth) {
case 1:
chan = GREY1;
break;
case 2:
chan = GREY2;
break;
case 4:
chan = CMAP8;
break;
case 8:
chan = CMAP8;
break;
case 16:
chan = RGB16;
break;
case 32:
chan = RGB24;
break;
default:
return -1;
}
Image* s = allocimage(display, r, chan, 0, DNofill);
if (s == 0) {
return -1;
}
Image* mask = allocimage(display, r, chan, 0, DOpaque);
if (mask == 0) {
freeimage(s);
return -1;
}
loadimage(s, r, buf, region_w*region_h*3);
Point e; e.x = 0; e.y = 0;
draw(screen, screen->r, s, mask, e);
freeimage(mask);
freeimage(s);
free(buf);
return 0;
}
sqInt ioHasDisplayDepth(sqInt depth) {
if (depth == 32)
return 1;
else return 0;
}
sqInt ioSetDisplayMode(sqInt width, sqInt height, sqInt depth, sqInt fullscreenFlag) {
if (fullscreenFlag) {
Rectangle ssize = display->image->r;
positionWindow(ssize.min.x,ssize.min.y);
width = ssize.max.x - ssize.min.x - 1;
height = ssize.max.y - ssize.min.y - 1;
}
resizeWindow(width,height);
return 0;
}
/* Mouse/Keyboard */
sqInt ioGetButtonState(void) {
int left = mouse_button_state & 1;
int middle = (mouse_button_state & 2) >> 1;
int right = (mouse_button_state & 4) >> 2;
return RedButtonBit*left | YellowButtonBit*middle | BlueButtonBit*right;
}
sqInt ioMousePoint(void) {
return ((mouse_position.x & 0xFFFF) << 16) | (mouse_position.y & 0xFFFF);
}
sqInt ioGetKeystroke(void) {
int k = evts_start;
while (k != evts_end) {
if (evts[k].type == EventTypeKeyboard) {
evts_start = (k+1) % EVT_BUFFER_SIZE;
return ((sqKeyboardEvent)evts[k]).charCode;
}
k = (k+1) % EVT_BUFFER_SIZE;
}
return 0;
}
sqInt ioPeekKeystroke(void) {
int k = evts_start;
while (k != evts_end) {
if (evts[k].type == EventTypeKeyboard) {
return ((sqKeyboardEvent)evts[k]).charCode;
}
k = (k+1) % EVT_BUFFER_SIZE;
}
return 0;
}
/* Return 1 if values were set, or 0 if no charcode could be made */
static int splitRune(int rune, int* charCode, int* modifiers) {
static int escapeNext = 0;
*modifiers = 0;
if (escapeNext) {
*modifiers |= CommandKeyBit;
escapeNext = 0;
}
//Escape key, next character should be Command-(key)
else if (rune == 0x1) {
escapeNext = 1;
return 0;
}
*charCode = rune;
return 1;
}
static int p9toSqueakKey(int charcode) {
switch (charcode) {
case '\n':
return '\r';
case 61453:
return 1; //Home
case 61454:
return 30; //Up
case 61455:
return 11; //Page up
case 61457:
return 28; //Left
case 61458:
return 29; //Right
case 61459:
return 12; //Page down
case 61460:
return 5; //Insert
case 61464:
return 4; //End
case 63488:
return 31; //Down
default:
return charcode;
}
}
/* Retrieve pending events, and return the number of events */
static int getPendingEvents(void) {
int count = 0;
while (1) {
Mouse mouse;
Rune rune;
int charCode, modifiers;
int mouse_event = nbrecv(mousectl->c, (void*)&mouse);
int resize_event = nbrecv(mousectl->resizec, NULL);
int kbd_event = nbrecv(keyboardctl->c, (void*)&rune);
if (mouse_event) {
//Process mouse event
mouse_position.x = mouse.xy.x - screen->r.min.x;
mouse_position.y = mouse.xy.y - screen->r.min.y;
mouse_button_state = mouse.buttons;
qlock(&evt_buf_lock);
if ((evts_end+2)%EVT_BUFFER_SIZE != evts_start) {
sqMouseEvent* evt = (sqMouseEvent*)&evts[evts_end++];
evts_end %= EVT_BUFFER_SIZE;
evt->type = EventTypeMouse;
evt->timeStamp = ioMSecs();
evt->x = mouse_position.x;
evt->y = mouse_position.y;
evt->buttons = ioGetButtonState();
evt->modifiers = 0;
evt->reserved1 = evt->windowIndex = 0;
count++;
}
qunlock(&evt_buf_lock);
}
if (resize_event) {
getwindow(display, Refnone);
fullDisplayUpdate();
}
if (kbd_event && splitRune(rune, &charCode, &modifiers)) {
//Process keyboard event
qlock(&evt_buf_lock);
if ((evts_end+2)%EVT_BUFFER_SIZE != evts_start) {
sqKeyboardEvent* evt = (sqKeyboardEvent*)&evts[evts_end++];
evts_end %= EVT_BUFFER_SIZE;
evt->type = EventTypeKeyboard;
evt->timeStamp = ioMSecs();
evt->pressCode = EventKeyChar;
evt->charCode = p9toSqueakKey(charCode);
evt->modifiers = modifiers;
evt->reserved1 = evt->windowIndex = 0;
count++;
}
qunlock(&evt_buf_lock);
}
if (!(resize_event || kbd_event || mouse_event))
break;
}
return count;
}
void eventThread(void* data) {
int evt_semaphore = (int)data;
while (1) {
int count = getPendingEvents();
while (count--) {
signalSemaphoreWithIndex(evt_semaphore);
}
sleep(EVT_THREAD_SLEEP_MS);
}
}
sqInt ioProcessEvents(void) {
if (eventThreadID == -1)
getPendingEvents();
return 0;
}
sqInt ioSetInputSemaphore(sqInt semaIndex) {
if (semaIndex == 0) {
success(0);
}
else {
//Initialize thread and mouse/keyboard
eventThreadID = proccreate(eventThread,(void*)semaIndex,2048);
}
return true;
}
sqInt ioGetNextEvent(sqInputEvent *evt) {
qlock(&evt_buf_lock);
if (evts_start == evts_end) {
qunlock(&evt_buf_lock);
ioProcessEvents();
qlock(&evt_buf_lock);
}
if (evts_start != evts_end) {
memcpy(evt, &evts[evts_start++], sizeof(sqInputEvent));
evts_start %= EVT_BUFFER_SIZE;
qunlock(&evt_buf_lock);
return true;
}
qunlock(&evt_buf_lock);
return false;
}
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