/*
* Copyright 1999 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#include <xgl-config.h>
#include <signal.h>
#include <stdio.h>
#include "xegl.h"
#include "mipointer.h"
#include "inputstr.h"
#define XK_PUBLISHING
#include <X11/keysym.h>
#if HAVE_X11_XF86KEYSYM_H
#include <X11/XF86keysym.h>
#endif
#include "kkeymap.h"
#ifdef XKB
#define XKB_IN_SERVER
#include <xkbsrv.h>
#endif
static DeviceIntPtr pKdKeyboard, pKdPointer;
#define MAX_MOUSE_DRIVERS 6
static KdMouseFuncs *kdMouseFuncs[MAX_MOUSE_DRIVERS];
static int kdNMouseFuncs;
static KdKeyboardFuncs *kdKeyboardFuncs;
static int kdBellPitch;
static int kdBellDuration;
static int kdLeds;
static Bool kdInputEnabled;
static Bool kdOffScreen;
static unsigned long kdOffScreenTime;
static KdMouseMatrix kdMouseMatrix = {
{ { 1, 0, 0 },
{ 0, 1, 0 } }
};
int kdMouseButtonCount;
int kdMinScanCode;
int kdMaxScanCode;
int kdMinKeyCode;
int kdMaxKeyCode;
int kdKeymapWidth = KD_MAX_WIDTH;
KeySym kdKeymap[KD_MAX_LENGTH * KD_MAX_WIDTH];
CARD8 kdModMap[MAP_LENGTH];
KeySymsRec kdKeySyms;
void
KdResetInputMachine (void);
#define KD_KEY_COUNT 248
CARD8 kdKeyState[KD_KEY_COUNT/8];
#define IsKeyDown(key) ((kdKeyState[(key) >> 3] >> ((key) & 7)) & 1)
#define KD_MAX_INPUT_FDS 8
typedef struct _kdInputFd {
int type;
int fd;
void (*read) (int fd, void *closure);
int (*enable) (int fd, void *closure);
void (*disable) (int fd, void *closure);
void *closure;
} KdInputFd;
KdInputFd kdInputFds[KD_MAX_INPUT_FDS];
int kdNumInputFds;
int kdInputTypeSequence;
static void
KdSigio (int sig)
{
int i;
for (i = 0; i < kdNumInputFds; i++)
(*kdInputFds[i].read) (kdInputFds[i].fd, kdInputFds[i].closure);
}
static void
KdBlockSigio (void)
{
sigset_t set;
sigemptyset (&set);
sigaddset (&set, SIGIO);
sigprocmask (SIG_BLOCK, &set, 0);
}
static void
KdUnblockSigio (void)
{
sigset_t set;
sigemptyset (&set);
sigaddset (&set, SIGIO);
sigprocmask (SIG_UNBLOCK, &set, 0);
}
#undef VERIFY_SIGIO
#ifdef VERIFY_SIGIO
void
KdAssertSigioBlocked (char *where)
{
sigset_t set, old;
sigemptyset (&set);
sigprocmask (SIG_BLOCK, &set, &old);
if (!sigismember (&old, SIGIO))
ErrorF ("SIGIO not blocked at %s\n", where);
}
#else
#define KdAssertSigioBlocked(s)
#endif
static int kdnFds;
#ifdef FNONBLOCK
#define NOBLOCK FNONBLOCK
#else
#define NOBLOCK FNDELAY
#endif
static void
KdNonBlockFd (int fd)
{
int flags;
flags = fcntl (fd, F_GETFL);
flags |= FASYNC|NOBLOCK;
fcntl (fd, F_SETFL, flags);
}
static void
KdAddFd (int fd)
{
struct sigaction act;
sigset_t set;
kdnFds++;
fcntl (fd, F_SETOWN, getpid());
KdNonBlockFd (fd);
AddEnabledDevice (fd);
memset (&act, '\0', sizeof act);
act.sa_handler = KdSigio;
sigemptyset (&act.sa_mask);
sigaddset (&act.sa_mask, SIGIO);
sigaddset (&act.sa_mask, SIGALRM);
sigaddset (&act.sa_mask, SIGVTALRM);
sigaction (SIGIO, &act, 0);
sigemptyset (&set);
sigprocmask (SIG_SETMASK, &set, 0);
}
static void
KdRemoveFd (int fd)
{
struct sigaction act;
int flags;
kdnFds--;
RemoveEnabledDevice (fd);
flags = fcntl (fd, F_GETFL);
flags &= ~(FASYNC|NOBLOCK);
fcntl (fd, F_SETFL, flags);
if (kdnFds == 0)
{
memset (&act, '\0', sizeof act);
act.sa_handler = SIG_IGN;
sigemptyset (&act.sa_mask);
sigaction (SIGIO, &act, 0);
}
}
int
KdAllocInputType (void)
{
return ++kdInputTypeSequence;
}
Bool
KdRegisterFd (int type, int fd, void (*read) (int fd, void *closure), void *closure)
{
if (kdNumInputFds == KD_MAX_INPUT_FDS)
return FALSE;
kdInputFds[kdNumInputFds].type = type;
kdInputFds[kdNumInputFds].fd = fd;
kdInputFds[kdNumInputFds].read = read;
kdInputFds[kdNumInputFds].enable = 0;
kdInputFds[kdNumInputFds].disable = 0;
kdInputFds[kdNumInputFds].closure = closure;
++kdNumInputFds;
if (kdInputEnabled)
KdAddFd (fd);
return TRUE;
}
void
KdRegisterFdEnableDisable (int fd,
int (*enable) (int fd, void *closure),
void (*disable) (int fd, void *closure))
{
int i;
for (i = 0; i < kdNumInputFds; i++)
if (kdInputFds[i].fd == fd)
{
kdInputFds[i].enable = enable;
kdInputFds[i].disable = disable;
break;
}
}
void
KdUnregisterFds (int type, Bool do_close)
{
int i, j;
for (i = 0; i < kdNumInputFds;)
{
if (kdInputFds[i].type == type)
{
if (kdInputEnabled)
KdRemoveFd (kdInputFds[i].fd);
if (do_close)
close (kdInputFds[i].fd);
--kdNumInputFds;
for (j = i; j < kdNumInputFds; j++)
kdInputFds[j] = kdInputFds[j+1];
}
else
i++;
}
}
static void
KdDisableInput (void)
{
int i;
KdBlockSigio ();
for (i = 0; i < kdNumInputFds; i++)
{
KdRemoveFd (kdInputFds[i].fd);
if (kdInputFds[i].disable)
(*kdInputFds[i].disable) (kdInputFds[i].fd, kdInputFds[i].closure);
}
kdInputEnabled = FALSE;
}
static void
KdEnableInput (void)
{
xEvent xE;
int i;
kdInputEnabled = TRUE;
for (i = 0; i < kdNumInputFds; i++)
{
KdNonBlockFd (kdInputFds[i].fd);
if (kdInputFds[i].enable)
kdInputFds[i].fd = (*kdInputFds[i].enable) (kdInputFds[i].fd, kdInputFds[i].closure);
KdAddFd (kdInputFds[i].fd);
}
/* reset screen saver */
xE.u.keyButtonPointer.time = GetTimeInMillis ();
NoticeEventTime (&xE);
KdUnblockSigio ();
}
static int
KdMouseProc(DeviceIntPtr pDevice, int onoff)
{
BYTE map[KD_MAX_BUTTON];
DevicePtr pDev = (DevicePtr)pDevice;
int i;
if (!pDev)
return BadImplementation;
switch (onoff)
{
case DEVICE_INIT:
for (i = 1; i <= kdMouseButtonCount; i++)
map[i] = i;
InitPointerDeviceStruct(pDev, map, kdMouseButtonCount,
miPointerGetMotionEvents,
(PtrCtrlProcPtr)NoopDDA,
miPointerGetMotionBufferSize());
break;
case DEVICE_ON:
pDev->on = TRUE;
pKdPointer = pDevice;
for (i = 0; i < kdNMouseFuncs; i++)
(*kdMouseFuncs[i]->Init)();
break;
case DEVICE_OFF:
case DEVICE_CLOSE:
if (pDev->on)
{
pDev->on = FALSE;
pKdPointer = 0;
for (i = 0; i < kdNMouseFuncs; i++)
(*kdMouseFuncs[i]->Fini) ();
}
break;
}
return Success;
}
Bool
KdLegalModifier(unsigned int key, DevicePtr pDev)
{
return TRUE;
}
static void
KdBell (int volume, DeviceIntPtr pDev, pointer ctrl, int something)
{
if (kdInputEnabled)
(*kdKeyboardFuncs->Bell) (volume, kdBellPitch, kdBellDuration);
}
static void
KdSetLeds (void)
{
if (kdInputEnabled)
(*kdKeyboardFuncs->Leds) (kdLeds);
}
static void
KdSetLed (int led, Bool on)
{
NoteLedState (pKdKeyboard, led, on);
kdLeds = pKdKeyboard->kbdfeed->ctrl.leds;
KdSetLeds ();
}
static void
KdSetMouseMatrix (KdMouseMatrix *matrix)
{
kdMouseMatrix = *matrix;
}
static void
KdComputeMouseMatrix (KdMouseMatrix *m, Rotation randr, int width, int height)
{
int x_dir = 1, y_dir = 1;
int i, j;
int size[2];
size[0] = width; size[1] = height;
if (randr & RR_Reflect_X)
x_dir = -1;
if (randr & RR_Reflect_Y)
y_dir = -1;
switch (randr & (RR_Rotate_All)) {
case RR_Rotate_0:
m->matrix[0][0] = x_dir; m->matrix[0][1] = 0;
m->matrix[1][0] = 0; m->matrix[1][1] = y_dir;
break;
case RR_Rotate_90:
m->matrix[0][0] = 0; m->matrix[0][1] = -x_dir;
m->matrix[1][0] = y_dir; m->matrix[1][1] = 0;
break;
case RR_Rotate_180:
m->matrix[0][0] = -x_dir; m->matrix[0][1] = 0;
m->matrix[1][0] = 0; m->matrix[1][1] = -y_dir;
break;
case RR_Rotate_270:
m->matrix[0][0] = 0; m->matrix[0][1] = x_dir;
m->matrix[1][0] = -y_dir; m->matrix[1][1] = 0;
break;
}
for (i = 0; i < 2; i++)
{
m->matrix[i][2] = 0;
for (j = 0 ; j < 2; j++)
if (m->matrix[i][j] < 0)
m->matrix[i][2] = size[j] - 1;
}
}
static void
KdKbdCtrl (DeviceIntPtr pDevice, KeybdCtrl *ctrl)
{
kdLeds = ctrl->leds;
kdBellPitch = ctrl->bell_pitch;
kdBellDuration = ctrl->bell_duration;
KdSetLeds ();
}
static int
KdKeybdProc(DeviceIntPtr pDevice, int onoff)
{
Bool ret;
DevicePtr pDev = (DevicePtr)pDevice;
#ifdef XKB
XkbComponentNamesRec names;
#endif
if (!pDev)
return BadImplementation;
switch (onoff)
{
case DEVICE_INIT:
if (pDev != LookupKeyboardDevice())
{
return !Success;
}
#ifndef XKB
ret = InitKeyboardDeviceStruct(pDev,
&kdKeySyms,
kdModMap,
KdBell, KdKbdCtrl);
#else
memset(&names, 0, sizeof(XkbComponentNamesRec));
XkbSetRulesDflts ("base", "pc101", "us", NULL, NULL);
ret = XkbInitKeyboardDeviceStruct (pDev,
&names,
&kdKeySyms,
kdModMap,
KdBell, KdKbdCtrl);
#endif
if (!ret)
return BadImplementation;
break;
case DEVICE_ON:
pDev->on = TRUE;
pKdKeyboard = pDevice;
if (kdKeyboardFuncs)
(*kdKeyboardFuncs->Init) ();
break;
case DEVICE_OFF:
case DEVICE_CLOSE:
pKdKeyboard = 0;
if (pDev->on)
{
pDev->on = FALSE;
if (kdKeyboardFuncs)
(*kdKeyboardFuncs->Fini) ();
}
break;
}
return Success;
}
extern KeybdCtrl defaultKeyboardControl;
static void
KdInitAutoRepeats (void)
{
int key_code;
unsigned char mask;
int i;
unsigned char *repeats;
repeats = defaultKeyboardControl.autoRepeats;
memset (repeats, '\0', 32);
for (key_code = KD_MIN_KEYCODE; key_code <= KD_MAX_KEYCODE; key_code++)
{
if (!kdModMap[key_code])
{
i = key_code >> 3;
mask = 1 << (key_code & 7);
repeats[i] |= mask;
}
}
}
const KdKeySymModsRec kdKeySymMods[] = {
{ XK_Control_L, ControlMask },
{ XK_Control_R, ControlMask },
{ XK_Shift_L, ShiftMask },
{ XK_Shift_R, ShiftMask },
{ XK_Caps_Lock, LockMask },
{ XK_Shift_Lock, LockMask },
{ XK_Alt_L, Mod1Mask },
{ XK_Alt_R, Mod1Mask },
{ XK_Meta_L, Mod1Mask },
{ XK_Meta_R, Mod1Mask },
{ XK_Num_Lock, Mod2Mask },
{ XK_Super_L, Mod3Mask },
{ XK_Super_R, Mod3Mask },
{ XK_Hyper_L, Mod3Mask },
{ XK_Hyper_R, Mod3Mask },
{ XK_Mode_switch, Mod4Mask },
#ifdef TOUCHSCREEN
/* PDA specific hacks */
#ifdef XF86XK_Start
{ XF86XK_Start, ControlMask },
#endif
{ XK_Menu, ShiftMask },
{ XK_telephone, Mod1Mask },
#ifdef XF86XK_AudioRecord
{ XF86XK_AudioRecord, Mod2Mask },
#endif
#ifdef XF86XK_Calendar
{ XF86XK_Calendar, Mod3Mask }
#endif
#endif
};
#define NUM_SYM_MODS (sizeof(kdKeySymMods) / sizeof(kdKeySymMods[0]))
static void
KdInitModMap (void)
{
int key_code;
int row;
int width;
KeySym *syms;
int i;
width = kdKeySyms.mapWidth;
for (key_code = kdMinKeyCode; key_code <= kdMaxKeyCode; key_code++)
{
kdModMap[key_code] = 0;
syms = kdKeymap + (key_code - kdMinKeyCode) * width;
for (row = 0; row < width; row++, syms++)
{
for (i = 0; i < NUM_SYM_MODS; i++)
{
if (*syms == kdKeySymMods[i].modsym)
kdModMap[key_code] |= kdKeySymMods[i].modbit;
}
}
}
}
static void
KdAddMouseDriver(KdMouseFuncs *pMouseFuncs)
{
if (kdNMouseFuncs < MAX_MOUSE_DRIVERS)
kdMouseFuncs[kdNMouseFuncs++] = pMouseFuncs;
}
void
eglInitInput(KdMouseFuncs *pMouseFuncs,
KdKeyboardFuncs *pKeyboardFuncs)
{
DeviceIntPtr pKeyboard, pPointer;
KdMouseInfo *mi;
if (!kdMouseInfo)
KdParseMouse (0);
kdMouseButtonCount = 0;
for (mi = kdMouseInfo; mi; mi = mi->next)
{
if (mi->nbutton > kdMouseButtonCount)
kdMouseButtonCount = mi->nbutton;
}
kdNMouseFuncs = 0;
KdAddMouseDriver (pMouseFuncs);
kdKeyboardFuncs = pKeyboardFuncs;
memset (kdKeyState, '\0', sizeof (kdKeyState));
if (kdKeyboardFuncs)
(*kdKeyboardFuncs->Load) ();
kdMinKeyCode = kdMinScanCode + KD_KEY_OFFSET;
kdMaxKeyCode = kdMaxScanCode + KD_KEY_OFFSET;
kdKeySyms.map = kdKeymap;
kdKeySyms.minKeyCode = kdMinKeyCode;
kdKeySyms.maxKeyCode = kdMaxKeyCode;
kdKeySyms.mapWidth = kdKeymapWidth;
kdLeds = 0;
kdBellPitch = 1000;
kdBellDuration = 200;
kdInputEnabled = TRUE;
KdInitModMap ();
KdInitAutoRepeats ();
KdResetInputMachine ();
pPointer = AddInputDevice(KdMouseProc, TRUE);
pKeyboard = AddInputDevice(KdKeybdProc, TRUE);
RegisterPointerDevice(pPointer);
RegisterKeyboardDevice(pKeyboard);
miRegisterPointerDevice(screenInfo.screens[0], pPointer);
mieqInit(&pKeyboard->public, &pPointer->public);
#ifdef XINPUT
{
static long zero1, zero2;
//SetExtInputCheck (&zero1, &zero2);
ErrorF("Extended Input Devices not yet supported. Impelement it at line %d in %s\n",
__LINE__, __FILE__);
}
#endif
}
/*
* Middle button emulation state machine
*
* Possible transitions:
* Button 1 press v1
* Button 1 release ^1
* Button 2 press v2
* Button 2 release ^2
* Button 3 press v3
* Button 3 release ^3
* Button other press vo
* Button other release ^o
* Mouse motion <>
* Keyboard event k
* timeout ...
* outside box <->
*
* States:
* start
* button_1_pend
* button_1_down
* button_2_down
* button_3_pend
* button_3_down
* synthetic_2_down_13
* synthetic_2_down_3
* synthetic_2_down_1
*
* Transition diagram
*
* start
* v1 -> (hold) (settimeout) button_1_pend
* ^1 -> (deliver) start
* v2 -> (deliver) button_2_down
* ^2 -> (deliever) start
* v3 -> (hold) (settimeout) button_3_pend
* ^3 -> (deliver) start
* vo -> (deliver) start
* ^o -> (deliver) start
* <> -> (deliver) start
* k -> (deliver) start
*
* button_1_pend (button 1 is down, timeout pending)
* ^1 -> (release) (deliver) start
* v2 -> (release) (deliver) button_1_down
* ^2 -> (release) (deliver) button_1_down
* v3 -> (cleartimeout) (generate v2) synthetic_2_down_13
* ^3 -> (release) (deliver) button_1_down
* vo -> (release) (deliver) button_1_down
* ^o -> (release) (deliver) button_1_down
* <-> -> (release) (deliver) button_1_down
* <> -> (deliver) button_1_pend
* k -> (release) (deliver) button_1_down
* ... -> (release) button_1_down
*
* button_1_down (button 1 is down)
* ^1 -> (deliver) start
* v2 -> (deliver) button_1_down
* ^2 -> (deliver) button_1_down
* v3 -> (deliver) button_1_down
* ^3 -> (deliver) button_1_down
* vo -> (deliver) button_1_down
* ^o -> (deliver) button_1_down
* <> -> (deliver) button_1_down
* k -> (deliver) button_1_down
*
* button_2_down (button 2 is down)
* v1 -> (deliver) button_2_down
* ^1 -> (deliver) button_2_down
* ^2 -> (deliver) start
* v3 -> (deliver) button_2_down
* ^3 -> (deliver) button_2_down
* vo -> (deliver) button_2_down
* ^o -> (deliver) button_2_down
* <> -> (deliver) button_2_down
* k -> (deliver) button_2_down
*
* button_3_pend (button 3 is down, timeout pending)
* v1 -> (generate v2) synthetic_2_down
* ^1 -> (release) (deliver) button_3_down
* v2 -> (release) (deliver) button_3_down
* ^2 -> (release) (deliver) button_3_down
* ^3 -> (release) (deliver) start
* vo -> (release) (deliver) button_3_down
* ^o -> (release) (deliver) button_3_down
* <-> -> (release) (deliver) button_3_down
* <> -> (deliver) button_3_pend
* k -> (release) (deliver) button_3_down
* ... -> (release) button_3_down
*
* button_3_down (button 3 is down)
* v1 -> (deliver) button_3_down
* ^1 -> (deliver) button_3_down
* v2 -> (deliver) button_3_down
* ^2 -> (deliver) button_3_down
* ^3 -> (deliver) start
* vo -> (deliver) button_3_down
* ^o -> (deliver) button_3_down
* <> -> (deliver) button_3_down
* k -> (deliver) button_3_down
*
* synthetic_2_down_13 (button 1 and 3 are down)
* ^1 -> (generate ^2) synthetic_2_down_3
* v2 -> synthetic_2_down_13
* ^2 -> synthetic_2_down_13
* ^3 -> (generate ^2) synthetic_2_down_1
* vo -> (deliver) synthetic_2_down_13
* ^o -> (deliver) synthetic_2_down_13
* <> -> (deliver) synthetic_2_down_13
* k -> (deliver) synthetic_2_down_13
*
* synthetic_2_down_3 (button 3 is down)
* v1 -> (deliver) synthetic_2_down_3
* ^1 -> (deliver) synthetic_2_down_3
* v2 -> synthetic_2_down_3
* ^2 -> synthetic_2_down_3
* ^3 -> start
* vo -> (deliver) synthetic_2_down_3
* ^o -> (deliver) synthetic_2_down_3
* <> -> (deliver) synthetic_2_down_3
* k -> (deliver) synthetic_2_down_3
*
* synthetic_2_down_1 (button 1 is down)
* ^1 -> start
* v2 -> synthetic_2_down_1
* ^2 -> synthetic_2_down_1
* v3 -> (deliver) synthetic_2_down_1
* ^3 -> (deliver) synthetic_2_down_1
* vo -> (deliver) synthetic_2_down_1
* ^o -> (deliver) synthetic_2_down_1
* <> -> (deliver) synthetic_2_down_1
* k -> (deliver) synthetic_2_down_1
*/
typedef enum _inputClass {
down_1, up_1,
down_2, up_2,
down_3, up_3,
down_o, up_o,
motion, outside_box,
keyboard, timeout,
num_input_class
} KdInputClass;
typedef enum _inputAction {
noop,
hold,
setto,
deliver,
release,
clearto,
gen_down_2,
gen_up_2
} KdInputAction;
#define MAX_ACTIONS 2
typedef struct _inputTransition {
KdInputAction actions[MAX_ACTIONS];
KdMouseState nextState;
} KdInputTransition;
KdInputTransition kdInputMachine[num_input_states][num_input_class] = {
/* start */
{
{ { hold, setto }, button_1_pend }, /* v1 */
{ { deliver, noop }, start }, /* ^1 */
{ { deliver, noop }, button_2_down }, /* v2 */
{ { deliver, noop }, start }, /* ^2 */
{ { hold, setto }, button_3_pend }, /* v3 */
{ { deliver, noop }, start }, /* ^3 */
{ { deliver, noop }, start }, /* vo */
{ { deliver, noop }, start }, /* ^o */
{ { deliver, noop }, start }, /* <> */
{ { deliver, noop }, start }, /* <-> */
{ { noop, noop }, start }, /* k */
{ { noop, noop }, start }, /* ... */
},
/* button_1_pend */
{
{ { noop, noop }, button_1_pend }, /* v1 */
{ { release, deliver }, start }, /* ^1 */
{ { release, deliver }, button_1_down }, /* v2 */
{ { release, deliver }, button_1_down }, /* ^2 */
{ { clearto, gen_down_2 }, synth_2_down_13 }, /* v3 */
{ { release, deliver }, button_1_down }, /* ^3 */
{ { release, deliver }, button_1_down }, /* vo */
{ { release, deliver }, button_1_down }, /* ^o */
{ { deliver, noop }, button_1_pend }, /* <> */
{ { release, deliver }, button_1_down }, /* <-> */
{ { noop, noop }, button_1_down }, /* k */
{ { release, noop }, button_1_down }, /* ... */
},
/* button_1_down */
{
{ { noop, noop }, button_1_down }, /* v1 */
{ { deliver, noop }, start }, /* ^1 */
{ { deliver, noop }, button_1_down }, /* v2 */
{ { deliver, noop }, button_1_down }, /* ^2 */
{ { deliver, noop }, button_1_down }, /* v3 */
{ { deliver, noop }, button_1_down }, /* ^3 */
{ { deliver, noop }, button_1_down }, /* vo */
{ { deliver, noop }, button_1_down }, /* ^o */
{ { deliver, noop }, button_1_down }, /* <> */
{ { deliver, noop }, button_1_down }, /* <-> */
{ { noop, noop }, button_1_down }, /* k */
{ { noop, noop }, button_1_down }, /* ... */
},
/* button_2_down */
{
{ { deliver, noop }, button_2_down }, /* v1 */
{ { deliver, noop }, button_2_down }, /* ^1 */
{ { noop, noop }, button_2_down }, /* v2 */
{ { deliver, noop }, start }, /* ^2 */
{ { deliver, noop }, button_2_down }, /* v3 */
{ { deliver, noop }, button_2_down }, /* ^3 */
{ { deliver, noop }, button_2_down }, /* vo */
{ { deliver, noop }, button_2_down }, /* ^o */
{ { deliver, noop }, button_2_down }, /* <> */
{ { deliver, noop }, button_2_down }, /* <-> */
{ { noop, noop }, button_2_down }, /* k */
{ { noop, noop }, button_2_down }, /* ... */
},
/* button_3_pend */
{
{ { clearto, gen_down_2 }, synth_2_down_13 }, /* v1 */
{ { release, deliver }, button_3_down }, /* ^1 */
{ { release, deliver }, button_3_down }, /* v2 */
{ { release, deliver }, button_3_down }, /* ^2 */
{ { release, deliver }, button_3_down }, /* v3 */
{ { release, deliver }, start }, /* ^3 */
{ { release, deliver }, button_3_down }, /* vo */
{ { release, deliver }, button_3_down }, /* ^o */
{ { deliver, noop }, button_3_pend }, /* <> */
{ { release, deliver }, button_3_down }, /* <-> */
{ { release, noop }, button_3_down }, /* k */
{ { release, noop }, button_3_down }, /* ... */
},
/* button_3_down */
{
{ { deliver, noop }, button_3_down }, /* v1 */
{ { deliver, noop }, button_3_down }, /* ^1 */
{ { deliver, noop }, button_3_down }, /* v2 */
{ { deliver, noop }, button_3_down }, /* ^2 */
{ { noop, noop }, button_3_down }, /* v3 */
{ { deliver, noop }, start }, /* ^3 */
{ { deliver, noop }, button_3_down }, /* vo */
{ { deliver, noop }, button_3_down }, /* ^o */
{ { deliver, noop }, button_3_down }, /* <> */
{ { deliver, noop }, button_3_down }, /* <-> */
{ { noop, noop }, button_3_down }, /* k */
{ { noop, noop }, button_3_down }, /* ... */
},
/* synthetic_2_down_13 */
{
{ { noop, noop }, synth_2_down_13 }, /* v1 */
{ { gen_up_2, noop }, synth_2_down_3 }, /* ^1 */
{ { noop, noop }, synth_2_down_13 }, /* v2 */
{ { noop, noop }, synth_2_down_13 }, /* ^2 */
{ { noop, noop }, synth_2_down_13 }, /* v3 */
{ { gen_up_2, noop }, synth_2_down_1 }, /* ^3 */
{ { deliver, noop }, synth_2_down_13 }, /* vo */
{ { deliver, noop }, synth_2_down_13 }, /* ^o */
{ { deliver, noop }, synth_2_down_13 }, /* <> */
{ { deliver, noop }, synth_2_down_13 }, /* <-> */
{ { noop, noop }, synth_2_down_13 }, /* k */
{ { noop, noop }, synth_2_down_13 }, /* ... */
},
/* synthetic_2_down_3 */
{
{ { deliver, noop }, synth_2_down_3 }, /* v1 */
{ { deliver, noop }, synth_2_down_3 }, /* ^1 */
{ { deliver, noop }, synth_2_down_3 }, /* v2 */
{ { deliver, noop }, synth_2_down_3 }, /* ^2 */
{ { noop, noop }, synth_2_down_3 }, /* v3 */
{ { noop, noop }, start }, /* ^3 */
{ { deliver, noop }, synth_2_down_3 }, /* vo */
{ { deliver, noop }, synth_2_down_3 }, /* ^o */
{ { deliver, noop }, synth_2_down_3 }, /* <> */
{ { deliver, noop }, synth_2_down_3 }, /* <-> */
{ { noop, noop }, synth_2_down_3 }, /* k */
{ { noop, noop }, synth_2_down_3 }, /* ... */
},
/* synthetic_2_down_1 */
{
{ { noop, noop }, synth_2_down_1 }, /* v1 */
{ { noop, noop }, start }, /* ^1 */
{ { deliver, noop }, synth_2_down_1 }, /* v2 */
{ { deliver, noop }, synth_2_down_1 }, /* ^2 */
{ { deliver, noop }, synth_2_down_1 }, /* v3 */
{ { deliver, noop }, synth_2_down_1 }, /* ^3 */
{ { deliver, noop }, synth_2_down_1 }, /* vo */
{ { deliver, noop }, synth_2_down_1 }, /* ^o */
{ { deliver, noop }, synth_2_down_1 }, /* <> */
{ { deliver, noop }, synth_2_down_1 }, /* <-> */
{ { noop, noop }, synth_2_down_1 }, /* k */
{ { noop, noop }, synth_2_down_1 }, /* ... */
},
};
#define EMULATION_WINDOW 10
#define EMULATION_TIMEOUT 100
#define EventX(e) ((e)->u.keyButtonPointer.rootX)
#define EventY(e) ((e)->u.keyButtonPointer.rootY)
static int
KdInsideEmulationWindow (KdMouseInfo *mi, xEvent *ev)
{
if (ev->u.keyButtonPointer.pad1)
{
mi->emulationDx += EventX(ev);
mi->emulationDy += EventY(ev);
}
else
{
mi->emulationDx = EventX(&mi->heldEvent) - EventX(ev);
mi->emulationDy = EventY(&mi->heldEvent) - EventY(ev);
}
return (abs (mi->emulationDx) < EMULATION_WINDOW &&
abs (mi->emulationDy) < EMULATION_WINDOW);
}
static KdInputClass
KdClassifyInput (KdMouseInfo *mi, xEvent *ev)
{
switch (ev->u.u.type) {
case ButtonPress:
switch (ev->u.u.detail) {
case 1: return down_1;
case 2: return down_2;
case 3: return down_3;
default: return down_o;
}
break;
case ButtonRelease:
switch (ev->u.u.detail) {
case 1: return up_1;
case 2: return up_2;
case 3: return up_3;
default: return up_o;
}
break;
case MotionNotify:
if (mi->eventHeld && !KdInsideEmulationWindow(mi, ev))
return outside_box;
else
return motion;
default:
return keyboard;
}
return keyboard;
}
#ifndef NDEBUG
char *kdStateNames[] = {
"start",
"button_1_pend",
"button_1_down",
"button_2_down",
"button_3_pend",
"button_3_down",
"synth_2_down_13",
"synth_2_down_3",
"synthetic_2_down_1",
"num_input_states"
};
char *kdClassNames[] = {
"down_1", "up_1",
"down_2", "up_2",
"down_3", "up_3",
"motion", "ouside_box",
"keyboard", "timeout",
"num_input_class"
};
char *kdActionNames[] = {
"noop",
"hold",
"setto",
"deliver",
"release",
"clearto",
"gen_down_2",
"gen_up_2",
};
#endif
static void
KdQueueEvent (xEvent *ev)
{
KdAssertSigioBlocked ("KdQueueEvent");
if (ev->u.u.type == MotionNotify)
{
if (ev->u.keyButtonPointer.pad1)
{
ev->u.keyButtonPointer.pad1 = 0;
miPointerDeltaCursor (ev->u.keyButtonPointer.rootX,
ev->u.keyButtonPointer.rootY,
ev->u.keyButtonPointer.time);
}
else
{
miPointerAbsoluteCursor(ev->u.keyButtonPointer.rootX,
ev->u.keyButtonPointer.rootY,
ev->u.keyButtonPointer.time);
}
}
else
{
mieqEnqueue (ev);
}
}
static void
KdRunMouseMachine (KdMouseInfo *mi, KdInputClass c, xEvent *ev)
{
KdInputTransition *t;
int a;
t = &kdInputMachine[mi->mouseState][c];
for (a = 0; a < MAX_ACTIONS; a++)
{
switch (t->actions[a]) {
case noop:
break;
case hold:
mi->eventHeld = TRUE;
mi->emulationDx = 0;
mi->emulationDy = 0;
mi->heldEvent = *ev;
break;
case setto:
mi->emulationTimeout = GetTimeInMillis () + EMULATION_TIMEOUT;
mi->timeoutPending = TRUE;
break;
case deliver:
KdQueueEvent (ev);
break;
case release:
mi->eventHeld = FALSE;
mi->timeoutPending = FALSE;
KdQueueEvent (&mi->heldEvent);
break;
case clearto:
mi->timeoutPending = FALSE;
break;
case gen_down_2:
ev->u.u.detail = 2;
mi->eventHeld = FALSE;
KdQueueEvent (ev);
break;
case gen_up_2:
ev->u.u.detail = 2;
KdQueueEvent (ev);
break;
}
}
mi->mouseState = t->nextState;
}
void
KdResetInputMachine (void)
{
KdMouseInfo *mi;
for (mi = kdMouseInfo; mi; mi = mi->next)
{
mi->mouseState = start;
mi->eventHeld = FALSE;
}
}
static void
KdHandleMouseEvent (KdMouseInfo *mi, xEvent *ev)
{
if (mi->emulateMiddleButton)
KdRunMouseMachine (mi, KdClassifyInput (mi, ev), ev);
else
KdQueueEvent (ev);
}
static void
KdReceiveTimeout (KdMouseInfo *mi)
{
KdRunMouseMachine (mi, timeout, 0);
}
#define KILL_SEQUENCE ((1L << KK_CONTROL)|(1L << KK_ALT)|(1L << KK_F8)|(1L << KK_F10))
#define SPECIAL_SEQUENCE ((1L << KK_CONTROL) | (1L << KK_ALT))
#define SETKILLKEY(b) (KdSpecialKeys |= (1L << (b)))
#define CLEARKILLKEY(b) (KdSpecialKeys &= ~(1L << (b)))
#define KEYMAP (pKdKeyboard->key->curKeySyms)
#define KEYCOL1(k) (KEYMAP.map[((k)-kdMinKeyCode)*KEYMAP.mapWidth])
CARD32 KdSpecialKeys = 0;
extern char dispatchException;
/*
* kdCheckTermination
*
* This function checks for the key sequence that terminates the server. When
* detected, it sets the dispatchException flag and returns. The key sequence
* is:
* Control-Alt
* It's assumed that the server will be waken up by the caller when this
* function returns.
*/
extern int nClients;
static void
KdCheckSpecialKeys(xEvent *xE)
{
KeySym sym = KEYCOL1(xE->u.u.detail);
if (!pKdKeyboard) return;
/*
* Ignore key releases
*/
if (xE->u.u.type == KeyRelease) return;
#ifdef XIPAQ
/*
* Check for buttons 1, 2 and 3 on the iPAQ
*/
if (sym == XK_Pointer_Button1 && kdMouseInfo) {
KdEnqueueMouseEvent(kdMouseInfo, KD_MOUSE_DELTA | KD_BUTTON_1, 0, 0);
return;
}
if (sym == XK_Pointer_Button2 && kdMouseInfo) {
KdEnqueueMouseEvent(kdMouseInfo, KD_MOUSE_DELTA | KD_BUTTON_2, 0, 0);
return;
}
if (sym == XK_Pointer_Button3 && kdMouseInfo) {
KdEnqueueMouseEvent(kdMouseInfo, KD_MOUSE_DELTA | KD_BUTTON_3, 0, 0);
return;
}
#endif
/*
* Check for control/alt pressed
*/
if ((pKdKeyboard->key->state & (ControlMask|Mod1Mask)) !=
(ControlMask|Mod1Mask))
return;
/*
* Let OS function see keysym first
*/
if (kdOsFuncs->SpecialKey)
if ((*kdOsFuncs->SpecialKey) (sym))
return;
/*
* Now check for backspace or delete; these signal the
* X server to terminate
*/
switch (sym) {
case XK_BackSpace:
case XK_Delete:
case XK_KP_Delete:
/*
* Set the dispatch exception flag so the server will terminate the
* next time through the dispatch loop.
*/
if (kdDontZap == FALSE)
dispatchException |= DE_TERMINATE;
break;
}
}
/*
* kdEnqueueKeyboardEvent
*
* This function converts hardware keyboard event information into an X event
* and enqueues it using MI. It wakes up the server before returning so that
* the event will be processed normally.
*
*/
static void
KdHandleKeyboardEvent (xEvent *ev)
{
int key = ev->u.u.detail;
int byte;
CARD8 bit;
KdMouseInfo *mi;
byte = key >> 3;
bit = 1 << (key & 7);
switch (ev->u.u.type) {
case KeyPress:
kdKeyState[byte] |= bit;
break;
case KeyRelease:
kdKeyState[byte] &= ~bit;
break;
}
for (mi = kdMouseInfo; mi; mi = mi->next)
KdRunMouseMachine (mi, keyboard, 0);
KdQueueEvent (ev);
}
static void
KdReleaseAllKeys (void)
{
xEvent xE;
int key;
KdBlockSigio ();
for (key = 0; key < KD_KEY_COUNT; key++)
if (IsKeyDown(key))
{
xE.u.keyButtonPointer.time = GetTimeInMillis();
xE.u.u.type = KeyRelease;
xE.u.u.detail = key;
KdHandleKeyboardEvent (&xE);
}
KdUnblockSigio ();
}
static void
KdCheckLock (void)
{
KeyClassPtr keyc = pKdKeyboard->key;
Bool isSet, shouldBeSet;
if (kdKeyboardFuncs->LockLed)
{
isSet = (kdLeds & (1 << (kdKeyboardFuncs->LockLed-1))) != 0;
shouldBeSet = (keyc->state & LockMask) != 0;
if (isSet != shouldBeSet)
{
KdSetLed (kdKeyboardFuncs->LockLed, shouldBeSet);
}
}
}
void
KdEnqueueKeyboardEvent(unsigned char scan_code,
unsigned char is_up)
{
unsigned char key_code;
xEvent xE;
KeyClassPtr keyc;
if (!pKdKeyboard)
return;
keyc = pKdKeyboard->key;
xE.u.keyButtonPointer.time = GetTimeInMillis();
if (kdMinScanCode <= scan_code && scan_code <= kdMaxScanCode)
{
key_code = scan_code + KD_MIN_KEYCODE - kdMinScanCode;
/*
* Set up this event -- the type may be modified below
*/
if (is_up)
xE.u.u.type = KeyRelease;
else
xE.u.u.type = KeyPress;
xE.u.u.detail = key_code;
switch (KEYCOL1(key_code))
{
case XK_Num_Lock:
case XK_Scroll_Lock:
case XK_Shift_Lock:
case XK_Caps_Lock:
if (xE.u.u.type == KeyRelease)
return;
if (IsKeyDown (key_code))
xE.u.u.type = KeyRelease;
else
xE.u.u.type = KeyPress;
}
/*
* Check pressed keys which are already down
*/
if (IsKeyDown (key_code) && xE.u.u.type == KeyPress)
{
KeybdCtrl *ctrl = &pKdKeyboard->kbdfeed->ctrl;
/*
* Check auto repeat
*/
if (!ctrl->autoRepeat || keyc->modifierMap[key_code] ||
!(ctrl->autoRepeats[key_code >> 3] & (1 << (key_code & 7))))
{
return;
}
/*
* X delivers press/release even for autorepeat
*/
xE.u.u.type = KeyRelease;
KdHandleKeyboardEvent (&xE);
xE.u.u.type = KeyPress;
}
/*
* Check released keys which are already up
*/
else if (!IsKeyDown (key_code) && xE.u.u.type == KeyRelease)
{
return;
}
KdCheckSpecialKeys (&xE);
KdHandleKeyboardEvent (&xE);
}
}
#define SetButton(mi, b, v, s) \
{\
xE.u.u.detail = mi->map[b]; \
xE.u.u.type = v; \
KdHandleMouseEvent (mi, &xE); \
}
#define Press(mi, b) SetButton(mi, b, ButtonPress, "Down")
#define Release(mi, b) SetButton(mi, b, ButtonRelease, "Up")
/*
* kdEnqueueMouseEvent
*
* This function converts hardware mouse event information into X event
* information. A mouse movement event is passed off to MI to generate
* a MotionNotify event, if appropriate. Button events are created and
* passed off to MI for enqueueing.
*/
static void
KdMouseAccelerate (DeviceIntPtr device, int *dx, int *dy)
{
PtrCtrl *pCtrl = &device->ptrfeed->ctrl;
double speed = sqrt (*dx * *dx + *dy * *dy);
double accel;
double m;
/*
* Ok, so we want it moving num/den times faster at threshold*2
*
* accel = m *threshold + b
* 1 = m * 0 + b -> b = 1
*
* num/den = m * (threshold * 2) + 1
*
* num / den - 1 = m * threshold * 2
* (num / den - 1) / threshold * 2 = m
*/
m = (((double) pCtrl->num / (double) pCtrl->den - 1.0) /
((double) pCtrl->threshold * 2.0));
accel = m * speed + 1;
*dx = accel * *dx;
*dy = accel * *dy;
}
void
KdEnqueueMouseEvent(KdMouseInfo *mi, unsigned long flags, int rx, int ry)
{
CARD32 ms;
xEvent xE;
unsigned char buttons;
int x, y;
int (*matrix)[3] = kdMouseMatrix.matrix;
unsigned long button;
int n;
if (!pKdPointer)
return;
ms = GetTimeInMillis();
if (flags & KD_MOUSE_DELTA)
{
if (mi->transformCoordinates)
{
x = matrix[0][0] * rx + matrix[0][1] * ry;
y = matrix[1][0] * rx + matrix[1][1] * ry;
}
else
{
x = rx;
y = ry;
}
KdMouseAccelerate (pKdPointer, &x, &y);
xE.u.keyButtonPointer.pad1 = 1;
}
else
{
if (mi->transformCoordinates)
{
x = matrix[0][0] * rx + matrix[0][1] * ry + matrix[0][2];
y = matrix[1][0] * rx + matrix[1][1] * ry + matrix[1][2];
}
else
{
x = rx;
y = ry;
}
xE.u.keyButtonPointer.pad1 = 0;
}
xE.u.keyButtonPointer.time = ms;
xE.u.keyButtonPointer.rootX = x;
xE.u.keyButtonPointer.rootY = y;
xE.u.u.type = MotionNotify;
xE.u.u.detail = 0;
KdHandleMouseEvent (mi, &xE);
buttons = flags;
for (button = KD_BUTTON_1, n = 0; button <= KD_BUTTON_5; button <<= 1, n++)
{
if ((mi->buttonState & button) ^ (buttons & button))
{
if (buttons & button)
{
Press(mi, n);
}
else
{
Release(mi, n);
}
}
}
mi->buttonState = buttons;
}
static void
KdEnqueueMotionEvent (KdMouseInfo *mi, int x, int y)
{
xEvent xE;
CARD32 ms;
ms = GetTimeInMillis();
xE.u.u.type = MotionNotify;
xE.u.keyButtonPointer.time = ms;
xE.u.keyButtonPointer.rootX = x;
xE.u.keyButtonPointer.rootY = y;
KdHandleMouseEvent (mi, &xE);
}
static void
KdBlockHandler (int screen,
pointer blockData,
pointer timeout,
pointer readmask)
{
KdMouseInfo *mi;
int myTimeout=0;
for (mi = kdMouseInfo; mi; mi = mi->next)
{
if (mi->timeoutPending)
{
int ms;
ms = mi->emulationTimeout - GetTimeInMillis ();
if (ms < 1)
ms = 1;
if(ms<myTimeout || myTimeout==0)
myTimeout=ms;
}
}
/* if we need to poll for events, do that */
if(kdOsFuncs->pollEvents)
{
(*kdOsFuncs->pollEvents)();
myTimeout=20;
}
if(myTimeout>0)
AdjustWaitForDelay (timeout, myTimeout);
}
void
KdWakeupHandler (pointer data,
int result,
pointer readmask)
{
fd_set *pReadmask = (fd_set *) readmask;
int i;
KdMouseInfo *mi;
if (kdInputEnabled && result > 0)
{
for (i = 0; i < kdNumInputFds; i++)
if (FD_ISSET (kdInputFds[i].fd, pReadmask))
{
KdBlockSigio ();
(*kdInputFds[i].read) (kdInputFds[i].fd, kdInputFds[i].closure);
KdUnblockSigio ();
}
}
for (mi = kdMouseInfo; mi; mi = mi->next)
{
if (mi->timeoutPending)
{
if ((long) (GetTimeInMillis () - mi->emulationTimeout) >= 0)
{
mi->timeoutPending = FALSE;
KdBlockSigio ();
KdReceiveTimeout (mi);
KdUnblockSigio ();
}
}
}
// if (kdSwitchPending)
// kdProcessSwitch ();
}
#define KdScreenOrigin(pScreen) (&(KdGetScreenPriv (pScreen)->origin))
static Bool
KdCursorOffScreen(ScreenPtr *ppScreen, int *x, int *y)
{
ScreenPtr pScreen = *ppScreen;
ScreenPtr pNewScreen;
int n;
int dx, dy;
int best_x, best_y;
int n_best_x, n_best_y;
CARD32 ms;
if (kdDisableZaphod || screenInfo.numScreens <= 1)
return FALSE;
if (0 <= *x && *x < pScreen->width && 0 <= *y && *y < pScreen->height)
return FALSE;
ms = GetTimeInMillis ();
if (kdOffScreen && (int) (ms - kdOffScreenTime) < 1000)
return FALSE;
kdOffScreen = TRUE;
kdOffScreenTime = ms;
n_best_x = -1;
best_x = 32767;
n_best_y = -1;
best_y = 32767;
for (n = 0; n < screenInfo.numScreens; n++)
{
pNewScreen = screenInfo.screens[n];
if (pNewScreen == pScreen)
continue;
dx = KdScreenOrigin(pNewScreen)->x - KdScreenOrigin(pScreen)->x;
dy = KdScreenOrigin(pNewScreen)->y - KdScreenOrigin(pScreen)->y;
if (*x < 0)
{
if (dx <= 0 && -dx < best_x)
{
best_x = -dx;
n_best_x = n;
}
}
else if (*x >= pScreen->width)
{
if (dx >= 0 && dx < best_x)
{
best_x = dx;
n_best_x = n;
}
}
if (*y < 0)
{
if (dy <= 0 && -dy < best_y)
{
best_y = -dy;
n_best_y = n;
}
}
else if (*y >= pScreen->height)
{
if (dy >= 0 && dy < best_y)
{
best_y = dy;
n_best_y = n;
}
}
}
if (best_y < best_x)
n_best_x = n_best_y;
if (n_best_x == -1)
return FALSE;
pNewScreen = screenInfo.screens[n_best_x];
if (*x < 0)
*x += pNewScreen->width;
if (*y < 0)
*y += pNewScreen->height;
if (*x >= pScreen->width)
*x -= pScreen->width;
if (*y >= pScreen->height)
*y -= pScreen->height;
*ppScreen = pNewScreen;
return TRUE;
}
static void
KdCrossScreen(ScreenPtr pScreen, Bool entering)
{
#ifndef XIPAQ
// if (entering)
// KdEnableScreen (pScreen);
// else
// KdDisableScreen (pScreen);
#endif
}
int KdCurScreen; /* current event screen */
static void
KdWarpCursor (ScreenPtr pScreen, int x, int y)
{
KdBlockSigio ();
KdCurScreen = pScreen->myNum;
miPointerWarpCursor (pScreen, x, y);
KdUnblockSigio ();
}
miPointerScreenFuncRec kdPointerScreenFuncs =
{
KdCursorOffScreen,
KdCrossScreen,
KdWarpCursor
};
void
KdProcessInputEvents (void)
{
mieqProcessInputEvents();
miPointerUpdate();
// if (kdSwitchPending)
// KdProcessSwitch ();
KdCheckLock ();
}
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