/*
* Copyright © 2004 David Reveman
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of
* David Reveman not be used in advertising or publicity pertaining to
* distribution of the software without specific, written prior permission.
* David Reveman makes no representations about the suitability of this
* software for any purpose. It is provided "as is" without express or
* implied warranty.
*
* DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
* NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Author: David Reveman <[email protected]>
*/
#include "xgl.h"
static glitz_geometry_format_t tileGeometryFormat = {
{
GLITZ_PRIMITIVE_QUADS,
GLITZ_DATA_TYPE_FLOAT,
sizeof (glitz_float_t) * 4,
GLITZ_VERTEX_ATTRIBUTE_SRC_COORD_MASK, {
GLITZ_DATA_TYPE_FLOAT,
GLITZ_COORDINATE_SIZE_XY,
sizeof (glitz_float_t) * 2,
}, {
0, 0, 0
}
}
};
xglGeometryPtr
xglTiledBoxGeometry (PixmapPtr pTile,
int tileX,
int tileY,
BoxPtr pBox,
int nBox)
{
ScreenPtr pScreen = pTile->drawable.pScreen;
glitz_point_fixed_t p1, p2;
xglGeometryPtr pGeometry;
glitz_float_t x1, x2, y1, y2;
int x, y, width, height, i;
int xTile, yTile;
int widthTile, heightTile;
int widthTmp, xTmp, yTmp, xTileTmp;
int tileWidth, tileHeight;
int size = 0;
glitz_float_t *data;
XGL_PIXMAP_PRIV (pTile);
tileWidth = pTile->drawable.width;
tileHeight = pTile->drawable.height;
for (i = 0; i < nBox; i++)
size +=
(((pBox[i].x2 - pBox[i].x1) / tileWidth) + 2) *
(((pBox[i].y2 - pBox[i].y1) / tileHeight) + 2);
pGeometry = xglGetScratchVertexGeometryWithType (pScreen,
GEOMETRY_DATA_TYPE_FLOAT,
8 * size);
data = glitz_buffer_map (pGeometry->buffer,
GLITZ_BUFFER_ACCESS_WRITE_ONLY);
while (nBox--)
{
x = pBox->x1;
y = pBox->y1;
width = pBox->x2 - pBox->x1;
height = pBox->y2 - pBox->y1;
xTile = MOD (tileX + x, tileWidth);
yTile = MOD (tileY + y, tileHeight);
yTmp = y;
while (height)
{
heightTile = MIN (tileHeight - yTile, height);
xTileTmp = xTile;
widthTmp = width;
xTmp = x;
while (widthTmp)
{
widthTile = MIN (tileWidth - xTileTmp, widthTmp);
p1.x = xTileTmp << 16;
p1.y = yTile << 16;
p2.x = (xTileTmp + widthTile) << 16;
p2.y = (yTile + heightTile) << 16;
glitz_surface_translate_point (pPixmapPriv->surface, &p1, &p1);
glitz_surface_translate_point (pPixmapPriv->surface, &p2, &p2);
x1 = FIXED_TO_FLOAT (p1.x);
y1 = FIXED_TO_FLOAT (p1.y);
x2 = FIXED_TO_FLOAT (p2.x);
y2 = FIXED_TO_FLOAT (p2.y);
*data++ = (glitz_float_t) xTmp;
*data++ = (glitz_float_t) yTmp;
*data++ = x1;
*data++ = y1;
*data++ = (glitz_float_t) (xTmp + widthTile);
*data++ = (glitz_float_t) yTmp;
*data++ = x2;
*data++ = y1;
*data++ = (glitz_float_t) (xTmp + widthTile);
*data++ = (glitz_float_t) (yTmp + heightTile);
*data++ = x2;
*data++ = y2;
*data++ = (glitz_float_t) xTmp;
*data++ = (glitz_float_t) (yTmp + heightTile);
*data++ = x1;
*data++ = y2;
pGeometry->endOffset += sizeof (glitz_float_t) * 16;
xTileTmp = 0;
xTmp += widthTile;
widthTmp -= widthTile;
}
yTile = 0;
yTmp += heightTile;
height -= heightTile;
}
pBox++;
}
if (glitz_buffer_unmap (pGeometry->buffer))
return NULL;
pGeometry->f = tileGeometryFormat;
pGeometry->count =
pGeometry->endOffset / tileGeometryFormat.vertex.bytes_per_vertex;
pPixmapPriv->pictureMask |= xglPCFillMask;
glitz_surface_set_fill (pPixmapPriv->surface, GLITZ_FILL_TRANSPARENT);
return pGeometry;
}
Bool
xglTile (DrawablePtr pDrawable,
glitz_operator_t op,
PixmapPtr pTile,
int tileX,
int tileY,
xglGeometryPtr pGeometry,
int x,
int y,
int width,
int height,
BoxPtr pBox,
int nBox)
{
xglPixmapPtr pTilePriv;
glitz_surface_t *surface;
int xOff, yOff;
if (nBox < 1)
return TRUE;
if (!xglPrepareTarget (pDrawable))
return FALSE;
if (!xglSyncSurface (&pTile->drawable))
return FALSE;
XGL_GET_DRAWABLE (pDrawable, surface, xOff, yOff);
pTilePriv = XGL_GET_PIXMAP_PRIV (pTile);
pTilePriv->pictureMask |= xglPCFilterMask | xglPCTransformMask;
glitz_surface_set_filter (pTilePriv->surface,
GLITZ_FILTER_NEAREST,
NULL, 0);
glitz_surface_set_transform (pTilePriv->surface, NULL);
if (pTilePriv->acceleratedTile)
{
if (pGeometry)
{
glitz_surface_set_clip_region (surface, xOff, yOff,
(glitz_box_t *) pBox, nBox);
nBox = 0;
}
else
{
pGeometry = xglGetScratchVertexGeometry (pDrawable->pScreen,
4 * nBox);
GEOMETRY_ADD_BOX (pDrawable->pScreen, pGeometry, pBox, nBox);
}
GEOMETRY_TRANSLATE (pGeometry, xOff, yOff);
if (!GEOMETRY_ENABLE (pGeometry, surface))
return FALSE;
pTilePriv->pictureMask |= xglPCFillMask;
glitz_surface_set_fill (pTilePriv->surface, GLITZ_FILL_REPEAT);
glitz_composite (op,
pTilePriv->surface, NULL, surface,
x + tileX,
y + tileY,
0, 0,
x + xOff,
y + yOff,
width, height);
glitz_surface_set_clip_region (surface, 0, 0, NULL, 0);
if (!glitz_surface_get_status (surface))
return TRUE;
if (!nBox)
return FALSE;
}
else
{
if (pGeometry)
return FALSE;
}
pGeometry = xglTiledBoxGeometry (pTile, tileX, tileY, pBox, nBox);
if (!pGeometry)
return FALSE;
GEOMETRY_TRANSLATE (pGeometry, xOff, yOff);
if (!GEOMETRY_ENABLE (pGeometry, surface))
return FALSE;
glitz_composite (op,
pTilePriv->surface, NULL, surface,
0, 0,
0, 0,
x + xOff,
y + yOff,
width, height);
if (glitz_surface_get_status (surface))
return FALSE;
return TRUE;
}
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