#ifndef ENCODE_H
#define ENCODE_H
#ifndef U8
/*
A tad devious this:
perl normally has a #define for U8 - if that isn't present then we
typedef it - leaving it #ifndef so we can do data parts without
getting extern references to the code parts
*/
typedef unsigned char U8;
#endif
typedef struct encpage_s encpage_t;
struct encpage_s
{
/* fields ordered to pack nicely on 32-bit machines */
const U8 *seq; /* Packed output sequences we generate
if we match */
encpage_t *next; /* Page to go to if we match */
U8 min; /* Min value of octet to match this entry */
U8 max; /* Max value of octet to match this entry */
U8 dlen; /* destination length -
size of entries in seq */
U8 slen; /* source length -
number of source octets needed */
};
/*
At any point in a translation there is a page pointer which points
at an array of the above structures.
Basic operation :
get octet from source stream.
if (octet >= min && octet < max) {
if slen is 0 then we cannot represent this character.
if we have less than slen octets (including this one) then
we have a partial character.
otherwise
copy dlen octets from seq + dlen*(octet-min) to output
(dlen may be zero if we don't know yet.)
load page pointer with next to continue.
(is slen is one this is end of a character)
get next octet.
}
else {
increment the page pointer to look at next slot in the array
}
arrays SHALL be constructed so there is an entry which matches
..0xFF at the end, and either maps it or indicates no
representation.
if MSB of slen is set then mapping is an approximate "FALLBACK" entry.
*/
typedef struct encode_s encode_t;
struct encode_s
{
encpage_t *t_utf8; /* Starting table for translation from
the encoding to UTF-8 form */
encpage_t *f_utf8; /* Starting table for translation
from UTF-8 to the encoding */
const U8 *rep; /* Replacement character in this encoding
e.g. "?" */
int replen; /* Number of octets in rep */
U8 min_el; /* Minimum octets to represent a character */
U8 max_el; /* Maximum octets to represent a character */
const char *name[2]; /* name(s) of this encoding */
};
#ifdef U8
/* See comment at top of file for deviousness */
extern int do_encode(encpage_t *enc, const U8 *src, STRLEN *slen,
U8 *dst, STRLEN dlen, STRLEN *dout, int approx);
extern void Encode_DefineEncoding(encode_t *enc);
#endif /* U8 */
#define ENCODE_NOSPACE 1
#define ENCODE_PARTIAL 2
#define ENCODE_NOREP 3
#define ENCODE_FALLBACK 4
#define FBCHAR_UTF8 "\xEF\xBF\xBD"
#define ENCODE_DIE_ON_ERR 0x0001 /* croaks immediately */
#define ENCODE_WARN_ON_ERR 0x0002 /* warn on error; may proceed */
#define ENCODE_RETURN_ON_ERR 0x0004 /* immediately returns on NOREP */
#define ENCODE_LEAVE_SRC 0x0008 /* $src updated unless set */
#define ENCODE_PERLQQ 0x0100 /* perlqq fallback string */
#define ENCODE_HTMLCREF 0x0200 /* HTML character ref. fb mode */
#define ENCODE_XMLCREF 0x0400 /* XML character ref. fb mode */
#define ENCODE_FB_DEFAULT 0x0000
#define ENCODE_FB_CROAK 0x0001
#define ENCODE_FB_QUIET ENCODE_RETURN_ON_ERR
#define ENCODE_FB_WARN (ENCODE_RETURN_ON_ERR|ENCODE_WARN_ON_ERR)
#define ENCODE_FB_PERLQQ ENCODE_PERLQQ
#define ENCODE_FB_HTMLCREF ENCODE_HTMLCREF
#define ENCODE_FB_XMLCREF ENCODE_XMLCREF
#endif /* ENCODE_H */
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