#include <u.h>
#include <libc.h>
#include <thread.h>
#include "threadimpl.h"
Rgrp _threadrgrp;
static int isdirty;
static void*
finish(Thread *t, void *val)
{
void *ret;
ret = t->rendval;
t->rendval = val;
while(t->state == Running)
sleep(0);
lock(&t->proc->·lock);
if(t->state == Rendezvous){ /* not always true: might be Dead */
t->state = Ready;
_threadready(t);
}
unlock(&t->proc->·lock);
return ret;
}
void*
_threadrendezvous(void *tag, void *val)
{
void *ret;
Thread *t, **l;
lock(&_threadrgrp.·lock);
l = &_threadrgrp.hash[((uintptr)tag)%nelem(_threadrgrp.hash)];
for(t=*l; t; l=&t->rendhash, t=*l){
if(t->rendtag==tag){
_threaddebug(DBGREND, "Rendezvous with thread %d.%d", t->proc->pid, t->id);
*l = t->rendhash;
ret = finish(t, val);
unlock(&_threadrgrp.·lock);
return ret;
}
}
/* Going to sleep here. */
t = _threadgetproc()->thread;
t->rendbreak = 0;
t->inrendez = 1;
t->rendtag = tag;
t->rendval = val;
t->rendhash = *l;
*l = t;
t->nextstate = Rendezvous;
_threaddebug(DBGREND, "Rendezvous for tag %p", t->rendtag);
unlock(&_threadrgrp.·lock);
_sched();
t->inrendez = 0;
_threaddebug(DBGREND, "Woke after rendezvous; val is %p", t->rendval);
return t->rendval;
}
/*
* This is called while holding _threadpq.·lock and p->·lock,
* so we can't lock _threadrgrp.·lock. Instead our caller has
* to call _threadbreakrendez after dropping those locks.
*/
void
_threadflagrendez(Thread *t)
{
t->rendbreak = 1;
isdirty = 1;
}
void
_threadbreakrendez(void)
{
int i;
Thread *t, **l;
if(isdirty == 0)
return;
lock(&_threadrgrp.·lock);
if(isdirty == 0){
unlock(&_threadrgrp.·lock);
return;
}
isdirty = 0;
for(i=0; i<nelem(_threadrgrp.hash); i++){
l = &_threadrgrp.hash[i];
for(t=*l; t; t=*l){
if(t->rendbreak){
*l = t->rendhash;
finish(t, (void*)~0);
}else
l=&t->rendhash;
}
}
unlock(&_threadrgrp.·lock);
}
|