#include <u.h>
#include <libc.h>
#include <draw.h>
#include <event.h>
#include <panel.h>
#include "pldefs.h"
typedef struct Canvas Canvas;
struct Canvas{
void (*draw)(Panel *);
void (*hit)(Panel *, Mouse *);
};
void pl_drawcanvas(Panel *p){
Canvas *c;
c=p->data;
if(c->draw) c->draw(p);
}
int pl_hitcanvas(Panel *p, Mouse *m){
Canvas *c;
c=p->data;
if(c->hit) c->hit(p, m);
return 0;
}
void pl_typecanvas(Panel *p, Rune c){
USED(p, c);
}
Point pl_getsizecanvas(Panel *p, Point children){
USED(p, children);
return Pt(0,0);
}
void pl_childspacecanvas(Panel *p, Point *ul, Point *size){
USED(p, ul, size);
}
void plinitcanvas(Panel *v, int flags, void (*draw)(Panel *), void (*hit)(Panel *, Mouse *)){
Canvas *c;
v->flags=flags|LEAF;
v->draw=pl_drawcanvas;
v->hit=pl_hitcanvas;
v->type=pl_typecanvas;
v->getsize=pl_getsizecanvas;
v->childspace=pl_childspacecanvas;
v->kind="canvas";
c=v->data;
c->draw=draw;
c->hit=hit;
}
Panel *plcanvas(Panel *parent, int flags, void (*draw)(Panel *), void (*hit)(Panel *, Mouse *)){
Panel *p;
p=pl_newpanel(parent, sizeof(Canvas));
plinitcanvas(p, flags, draw, hit);
return p;
}
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