/*
* pulldown
* makes a button that pops up a panel when hit
*/
#include <u.h>
#include <libc.h>
#include <draw.h>
#include <event.h>
#include <panel.h>
#include "pldefs.h"
typedef struct Pulldown Pulldown;
struct Pulldown{
Icon *icon; /* button label */
Panel *pull; /* Panel to pull down */
int side; /* which side of the button to put the panel on */
Image *save; /* where to save what we draw the panel on */
};
void pl_drawpulldown(Panel *p){
pl_drawicon(p->b, pl_box(p->b, p->r, p->state), PLACECEN,
p->flags, ((Pulldown *)p->data)->icon);
}
int pl_hitpulldown(Panel *g, Mouse *m){
int oldstate, passon;
Rectangle r;
Panel *p, *hitme;
Pulldown *pp;
pp=g->data;
oldstate=g->state;
p=pp->pull;
hitme=0;
switch(g->state){
case UP:
if(!ptinrect(m->xy, g->r))
g->state=UP;
else if(m->buttons&7){
r=g->b->r;
p->flags&=~PLACE;
switch(pp->side){
case PACKN:
r.min.x=g->r.min.x;
r.max.y=g->r.min.y;
p->flags|=PLACESW;
break;
case PACKS:
r.min.x=g->r.min.x;
r.min.y=g->r.max.y;
p->flags|=PLACENW;
break;
case PACKE:
r.min.x=g->r.max.x;
r.min.y=g->r.min.y;
p->flags|=PLACENW;
break;
case PACKW:
r.max.x=g->r.min.x;
r.min.y=g->r.min.y;
p->flags|=PLACENE;
break;
case PACKCEN:
r.min=g->r.min;
p->flags|=PLACENW;
break;
}
plpack(p, r);
pp->save=allocimage(display, p->r, g->b->chan, 0, DNofill);
if(pp->save!=0) draw(pp->save, p->r, g->b, 0, p->r.min);
pl_invis(p, 0);
pldraw(p, g->b);
g->state=DOWN;
}
break;
case DOWN:
if(!ptinrect(m->xy, g->r)){
switch(pp->side){
default: SET(passon); break; /* doesn't happen */
case PACKN: passon=m->xy.y<g->r.min.y; break;
case PACKS: passon=m->xy.y>=g->r.max.y; break;
case PACKE: passon=m->xy.x>=g->r.max.x; break;
case PACKW: passon=m->xy.x<g->r.min.x; break;
case PACKCEN: passon=1; break;
}
if(passon){
hitme=p;
if((m->buttons&7)==0) g->state=UP;
}
else g->state=UP;
}
else if((m->buttons&7)==0) g->state=UP;
else hitme=p;
if(g->state!=DOWN && pp->save){
draw(g->b, p->r, pp->save, 0, p->r.min);
freeimage(pp->save);
pp->save=0;
pl_invis(p, 1);
hitme=p;
}
}
if(g->state!=oldstate) pldraw(g, g->b);
if(hitme) plmouse(hitme, *m);
return g->state==DOWN;
}
void pl_typepulldown(Panel *p, Rune c){
USED(p, c);
}
Point pl_getsizepulldown(Panel *p, Point children){
USED(p, children);
return pl_boxsize(pl_iconsize(p->flags, ((Pulldown *)p->data)->icon), p->state);
}
void pl_childspacepulldown(Panel *p, Point *ul, Point *size){
USED(p, ul, size);
}
void plinitpulldown(Panel *v, int flags, Icon *icon, Panel *pullthis, int side){
Pulldown *pp;
pp=v->data;
v->flags=flags|LEAF;
v->draw=pl_drawpulldown;
v->hit=pl_hitpulldown;
v->type=pl_typepulldown;
v->getsize=pl_getsizepulldown;
v->childspace=pl_childspacepulldown;
pp->pull=pullthis;
pp->side=side;
pp->icon=icon;
v->kind="pulldown";
}
Panel *plpulldown(Panel *parent, int flags, Icon *icon, Panel *pullthis, int side){
Panel *v;
v=pl_newpanel(parent, sizeof(Pulldown));
v->state=UP;
((Pulldown *)v->data)->save=0;
plinitpulldown(v, flags, icon, pullthis, side);
return v;
}
Panel *plmenubar(Panel *parent, int flags, int cflags, Icon *l1, Panel *m1, Icon *l2, ...){
Panel *v;
va_list arg;
Icon *s;
int pulldir;
switch(cflags&PACK){
default:
SET(pulldir);
break;
case PACKE:
case PACKW:
pulldir=PACKS;
break;
case PACKN:
case PACKS:
pulldir=PACKE;
break;
}
v=plgroup(parent, flags);
va_start(arg, cflags);
while((s=va_arg(arg, Icon *))!=0)
plpulldown(v, cflags, s, va_arg(arg, Panel *), pulldir);
va_end(arg);
USED(l1, m1, l2);
v->kind="menubar";
return v;
}
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