#include <u.h>
#include <libc.h>
#include <draw.h>
#include <event.h>
#include <panel.h>
#include "pldefs.h"
typedef struct Slider Slider;
struct Slider{
int dir; /* HORIZ or VERT */
int val; /* setting, in screen coordinates */
Point minsize;
void (*hit)(Panel *, int, int, int); /* call back to user when slider changes */
int buttons;
};
void pl_drawslider(Panel *p){
Rectangle r;
Slider *sp;
sp=p->data;
r=pl_box(p->b, p->r, UP);
switch(sp->dir){
case HORIZ: pl_sliderupd(p->b, r, sp->dir, 0, sp->val); break;
case VERT: pl_sliderupd(p->b, r, sp->dir, r.max.y-sp->val, r.max.y); break;
}
}
int pl_hitslider(Panel *p, Mouse *m){
int oldstate, oldval, len;
Point ul, size;
Slider *sp;
sp=p->data;
ul=p->r.min;
size=subpt(p->r.max, p->r.min);
pl_interior(p->state, &ul, &size);
oldstate=p->state;
oldval=sp->val;
SET(len);
if(m->buttons&OUT)
p->state=UP;
else if(m->buttons&7){
p->state=DOWN;
sp->buttons=m->buttons;
if(sp->dir==HORIZ){
sp->val=m->xy.x-ul.x;
len=size.x;
}
else{
sp->val=ul.y+size.y-m->xy.y;
len=size.y;
}
if(sp->val<0) sp->val=0;
else if(sp->val>len) sp->val=len;
}
else /* mouse inside, but no buttons down */
p->state=UP;
if(oldval!=sp->val || oldstate!=p->state) pldraw(p, p->b);
if(oldval!=sp->val && sp->hit) sp->hit(p, sp->buttons, sp->val, len);
return 0;
}
void pl_typeslider(Panel *p, Rune c){
USED(p, c);
}
Point pl_getsizeslider(Panel *p, Point children){
USED(children);
return pl_boxsize(((Slider *)p->data)->minsize, p->state);
}
void pl_childspaceslider(Panel *g, Point *ul, Point *size){
USED(g, ul, size);
}
void plinitslider(Panel *v, int flags, Point size, void (*hit)(Panel *, int, int, int)){
Slider *sp;
sp=v->data;
v->r=Rect(0,0,size.x,size.y);
v->flags=flags|LEAF;
v->state=UP;
v->draw=pl_drawslider;
v->hit=pl_hitslider;
v->type=pl_typeslider;
v->getsize=pl_getsizeslider;
v->childspace=pl_childspaceslider;
sp->minsize=size;
sp->dir=size.x>size.y?HORIZ:VERT;
sp->hit=hit;
v->kind="slider";
}
Panel *plslider(Panel *parent, int flags, Point size, void (*hit)(Panel *, int, int, int)){
Panel *p;
p=pl_newpanel(parent, sizeof(Slider));
plinitslider(p, flags, size, hit);
return p;
}
void plsetslider(Panel *p, int value, int range){
Slider *sp;
sp=p->data;
if(value<0) value=0;
else if(value>range) value=range;
if(sp->dir==HORIZ) sp->val=value*(p->r.max.x-p->r.min.x)/range;
else sp->val=value*(p->r.max.y-p->r.min.y)/range;
}
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