#define _LOCK_EXTENSION
#define _QLOCK_EXTENSION
#define _RESEARCH_SOURCE
#include <u.h>
#include <lock.h>
#include <qlock.h>
#include <stdlib.h>
#include "sys9.h"
#define rendezvous _RENDEZVOUS
#define _rendezvousp rendezvous
#define _tas tas
#define nelem(x) (sizeof(x)/sizeof((x)[0]))
static struct {
QLp *p;
QLp x[1024];
} ql = {
ql.x
};
enum
{
Queuing,
QueuingR,
QueuingW,
Sleeping,
};
/* find a free shared memory location to queue ourselves in */
static QLp*
getqlp(void)
{
QLp *p, *op;
op = ql.p;
for(p = op+1; ; p++){
if(p == &ql.x[nelem(ql.x)])
p = ql.x;
if(p == op)
abort();
if(_tas(&(p->inuse)) == 0){
ql.p = p;
p->next = nil;
break;
}
}
return p;
}
void
qlock(QLock *q)
{
QLp *p, *mp;
lock(&q->lock);
if(!q->locked){
q->locked = 1;
unlock(&q->lock);
return;
}
/* chain into waiting list */
mp = getqlp();
p = q->tail;
if(p == nil)
q->head = mp;
else
p->next = mp;
q->tail = mp;
mp->state = Queuing;
unlock(&q->lock);
/* wait */
while((*_rendezvousp)(mp, (void*)1) == (void*)~0)
;
mp->inuse = 0;
}
void
qunlock(QLock *q)
{
QLp *p;
lock(&q->lock);
if (q->locked == 0)
abort();
p = q->head;
if(p != nil){
/* wakeup head waiting process */
q->head = p->next;
if(q->head == nil)
q->tail = nil;
unlock(&q->lock);
while((*_rendezvousp)(p, (void*)0x12345) == (void*)~0)
;
return;
}
q->locked = 0;
unlock(&q->lock);
}
int
canqlock(QLock *q)
{
if(!canlock(&q->lock))
return 0;
if(!q->locked){
q->locked = 1;
unlock(&q->lock);
return 1;
}
unlock(&q->lock);
return 0;
}
#if 0
void
rlock(RWLock *q)
{
QLp *p, *mp;
lock(&q->lock);
if(q->writer == 0 && q->head == nil){
/* no writer, go for it */
q->readers++;
unlock(&q->lock);
return;
}
mp = getqlp();
p = q->tail;
if(p == 0)
q->head = mp;
else
p->next = mp;
q->tail = mp;
mp->next = nil;
mp->state = QueuingR;
unlock(&q->lock);
/* wait in kernel */
while((*_rendezvousp)(mp, (void*)1) == (void*)~0)
;
mp->inuse = 0;
}
int
canrlock(RWLock *q)
{
lock(&q->lock);
if (q->writer == 0 && q->head == nil) {
/* no writer; go for it */
q->readers++;
unlock(&q->lock);
return 1;
}
unlock(&q->lock);
return 0;
}
void
runlock(RWLock *q)
{
QLp *p;
lock(&q->lock);
if(q->readers <= 0)
abort();
p = q->head;
if(--(q->readers) > 0 || p == nil){
unlock(&q->lock);
return;
}
/* start waiting writer */
if(p->state != QueuingW)
abort();
q->head = p->next;
if(q->head == 0)
q->tail = 0;
q->writer = 1;
unlock(&q->lock);
/* wakeup waiter */
while((*_rendezvousp)(p, 0) == (void*)~0)
;
}
void
wlock(RWLock *q)
{
QLp *p, *mp;
lock(&q->lock);
if(q->readers == 0 && q->writer == 0){
/* noone waiting, go for it */
q->writer = 1;
unlock(&q->lock);
return;
}
/* wait */
p = q->tail;
mp = getqlp();
if(p == nil)
q->head = mp;
else
p->next = mp;
q->tail = mp;
mp->next = nil;
mp->state = QueuingW;
unlock(&q->lock);
/* wait in kernel */
while((*_rendezvousp)(mp, (void*)1) == (void*)~0)
;
mp->inuse = 0;
}
int
canwlock(RWLock *q)
{
lock(&q->lock);
if (q->readers == 0 && q->writer == 0) {
/* no one waiting; go for it */
q->writer = 1;
unlock(&q->lock);
return 1;
}
unlock(&q->lock);
return 0;
}
void
wunlock(RWLock *q)
{
QLp *p;
lock(&q->lock);
if(q->writer == 0)
abort();
p = q->head;
if(p == nil){
q->writer = 0;
unlock(&q->lock);
return;
}
if(p->state == QueuingW){
/* start waiting writer */
q->head = p->next;
if(q->head == nil)
q->tail = nil;
unlock(&q->lock);
while((*_rendezvousp)(p, 0) == (void*)~0)
;
return;
}
if(p->state != QueuingR)
abort();
/* wake waiting readers */
while(q->head != nil && q->head->state == QueuingR){
p = q->head;
q->head = p->next;
q->readers++;
while((*_rendezvousp)(p, 0) == (void*)~0)
;
}
if(q->head == nil)
q->tail = nil;
q->writer = 0;
unlock(&q->lock);
}
void
rsleep(Rendez *r)
{
QLp *t, *me;
if(!r->l)
abort();
lock(&r->l->lock);
/* we should hold the qlock */
if(!r->l->locked)
abort();
/* add ourselves to the wait list */
me = getqlp();
me->state = Sleeping;
if(r->head == nil)
r->head = me;
else
r->tail->next = me;
me->next = nil;
r->tail = me;
/* pass the qlock to the next guy */
t = r->l->head;
if(t){
r->l->head = t->next;
if(r->l->head == nil)
r->l->tail = nil;
unlock(&r->l->lock);
while((*_rendezvousp)(t, (void*)0x12345) == (void*)~0)
;
}else{
r->l->locked = 0;
unlock(&r->l->lock);
}
/* wait for a wakeup */
while((*_rendezvousp)(me, (void*)1) == (void*)~0)
;
me->inuse = 0;
}
int
rwakeup(Rendez *r)
{
QLp *t;
/*
* take off wait and put on front of queue
* put on front so guys that have been waiting will not get starved
*/
if(!r->l)
abort();
lock(&r->l->lock);
if(!r->l->locked)
abort();
t = r->head;
if(t == nil){
unlock(&r->l->lock);
return 0;
}
r->head = t->next;
if(r->head == nil)
r->tail = nil;
t->next = r->l->head;
r->l->head = t;
if(r->l->tail == nil)
r->l->tail = t;
t->state = Queuing;
unlock(&r->l->lock);
return 1;
}
int
rwakeupall(Rendez *r)
{
int i;
for(i=0; rwakeup(r); i++)
;
return i;
}
#endif
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