/*
* bcm2835 timers
* System timers run at 1MHz (timers 1 and 2 are used by GPU)
* ARM timer usually runs at 250MHz (may be slower in low power modes)
* Cycle counter runs at 700MHz (unless overclocked)
* All are free-running up-counters
*
* Use system timer 3 (64 bits) for hzclock interrupts and fastticks
* Use ARM timer (32 bits) for perfticks
* Use ARM timer to force immediate interrupt
* Use cycle counter for cycles()
*/
#include "u.h"
#include "../port/lib.h"
#include "mem.h"
#include "dat.h"
#include "fns.h"
#include "io.h"
enum {
SYSTIMERS = VIRTIO+0x3000,
ARMTIMER = VIRTIO+0xB400,
SystimerFreq = 1*Mhz,
MaxPeriod = SystimerFreq / HZ,
MinPeriod = SystimerFreq / (100*HZ),
};
typedef struct Systimers Systimers;
typedef struct Armtimer Armtimer;
struct Systimers {
u32int cs;
u32int clo;
u32int chi;
u32int c0;
u32int c1;
u32int c2;
u32int c3;
};
struct Armtimer {
u32int load;
u32int val;
u32int ctl;
u32int irqack;
u32int irq;
u32int maskedirq;
u32int reload;
u32int predivider;
u32int count;
};
enum {
CntPrescaleShift= 16, /* freq is sys_clk/(prescale+1) */
CntPrescaleMask = 0xFF,
CntEnable = 1<<9,
TmrDbgHalt = 1<<8,
TmrEnable = 1<<7,
TmrIntEnable = 1<<5,
TmrPrescale1 = 0x00<<2,
TmrPrescale16 = 0x01<<2,
TmrPrescale256 = 0x02<<2,
CntWidth16 = 0<<1,
CntWidth32 = 1<<1,
};
static void
clockintr(Ureg *ureg, void *)
{
Systimers *tn;
tn = (Systimers*)SYSTIMERS;
/* dismiss interrupt */
tn->cs = 1<<3;
timerintr(ureg, 0);
}
void
clockshutdown(void)
{
Armtimer *tm;
tm = (Armtimer*)ARMTIMER;
tm->ctl = 0;
wdogoff();
}
void
clockinit(void)
{
Systimers *tn;
Armtimer *tm;
u32int t0, t1, tstart, tend;
tn = (Systimers*)SYSTIMERS;
tm = (Armtimer*)ARMTIMER;
tm->load = 0;
tm->ctl = TmrPrescale1|CntEnable|CntWidth32;
tstart = tn->clo;
do{
t0 = lcycles();
}while(tn->clo == tstart);
tend = tstart + 10000;
do{
t1 = lcycles();
}while(tn->clo != tend);
t1 -= t0;
m->cpuhz = 100 * t1;
m->cpumhz = (m->cpuhz + Mhz/2 - 1) / Mhz;
m->cyclefreq = m->cpuhz;
tn->c3 = tn->clo - 1;
intrenable(IRQtimer3, clockintr, nil, 0, "clock");
}
void
timerset(uvlong next)
{
Systimers *tn;
vlong now, period;
tn = (Systimers*)SYSTIMERS;
now = fastticks(nil);
period = next - fastticks(nil);
if(period < MinPeriod)
next = now + MinPeriod;
else if(period > MaxPeriod)
next = now + MaxPeriod;
tn->c3 = (ulong)next;
}
uvlong
fastticks(uvlong *hz)
{
Systimers *tn;
ulong lo, hi;
tn = (Systimers*)SYSTIMERS;
if(hz)
*hz = SystimerFreq;
do{
hi = tn->chi;
lo = tn->clo;
}while(tn->chi != hi);
m->fastclock = (uvlong)hi<<32 | lo;
return m->fastclock;
}
ulong
perfticks(void)
{
Armtimer *tm;
tm = (Armtimer*)ARMTIMER;
return tm->count;
}
void
armtimerset(int n)
{
Armtimer *tm;
tm = (Armtimer*)ARMTIMER;
if(n > 0){
tm->ctl |= TmrEnable|TmrIntEnable;
tm->load = n;
}else{
tm->load = 0;
tm->ctl &= ~(TmrEnable|TmrIntEnable);
tm->irq = 1;
}
}
ulong
µs(void)
{
if(SystimerFreq != 1*Mhz)
return fastticks2us(fastticks(nil));
return fastticks(nil);
}
void
microdelay(int n)
{
Systimers *tn;
u32int now, diff;
tn = (Systimers*)SYSTIMERS;
diff = n + 1;
now = tn->clo;
while(tn->clo - now < diff)
;
}
void
delay(int n)
{
while(--n >= 0)
microdelay(1000);
}
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