/* Federico Benavento <[email protected]> */
#include <u.h>
#include <libc.h>
#include <draw.h>
#include <event.h>
void eresized(int);
void resize(int i);
void afaces(void);
void allocblocks(void);
Image *openface(char *path);
Image *face[18];
Rectangle brect[36];
char buf[100];
ushort winflag, level;
typedef enum{
ninit,
hide,
disc
}bflag;
struct Block
{
ushort nr;
ushort nc;
bflag flag;
} block[36];
char *buttons[] =
{
"restart",
"easy",
"hard",
"exit",
0
};
Menu menu =
{
buttons
};
void
main(int argc, char *argv[])
{
Mouse m;
int i, j;
ushort ran, score, attempt, prev, br[2], c[2];
char *fmt;
level=16;
fmt = "you win in %d attempts!";
ARGBEGIN{
default:
goto Usage;
case 'h':
level=36;
break;
}ARGEND
if(argc){
Usage:
fprint(2, "usage: %s [-h]\n", argv0);
exits("usage");
}
if(initdraw(0,0,"memo") < 0)
sysfatal("initdraw failed: %r");
srand(time(0));
einit(Emouse);
Start:
afaces();
winflag=0;
prev=level+1;
score=attempt=0;
for(i=0;i!=level;i++){
block[i].nr=i;
block[i].nc=20;
block[i].flag=ninit;
}
for(i=0;i!=level/2;i++){
for(j=0;j!=2;){
ran=rand()%level;
if(block[ran].nc==20){
block[ran].nc=i;
j++;
}
}
}
eresized(0);
for(;;){
m=emouse();
if(m.buttons)
break;
}
for(i=0;i!=level;i++)
block[i].flag=hide;
eresized(0);
j=0;
for(;; m=emouse()){
switch(m.buttons){
case 1:
while(m.buttons){
for(i=0;i!=level;i++){
if(i!=prev && ptinrect(m.xy,brect[i])){
if(block[i].flag == hide && j<2){
draw( screen,
brect[i],
face[block[i].nc],
nil,
ZP);
c[j]=block[i].nc;
br[j]=i;
j++;
prev=i;
}
break;
}
}
m=emouse();
}
break;
case 4:
switch(emenuhit(3, &m, &menu)) {
case 0: /* restart */
goto Start;
break;
case 1:
level=16;
goto Start;
break;
case 2:
level=36;
goto Start;
break;
case 3:
exits(0);
break;
}
}
if(j==2){
attempt++;
prev=level+1;
j=0;
if(c[0]==c[1]){
score++;
block[br[0]].flag=disc;
block[br[1]].flag=disc;
draw( screen,
brect[br[0]],
allocimagemix(display,DPalebluegreen,DWhite),
nil,
ZP);
draw( screen,
brect[br[1]],
allocimagemix(display,DPalebluegreen,DWhite),
nil,
ZP);
}else{
draw( screen,
brect[br[0]],
allocimagemix(display, 0x00DDDDFF, 0x00DDDDFF),
nil,
ZP);
draw( screen,
brect[br[1]],
allocimagemix(display, 0x00DDDDFF, 0x00DDDDFF),
nil,
ZP);
}
}
if(score==level/2){
winflag=1;
sprint(buf, fmt, attempt);
eresized(0);
for(;;){
m=emouse();
if((m.buttons & 1) || (m.buttons & 4))
break;
}
goto Start;
}
}
}
void
eresized(int new)
{
ushort i, nx, ny;
Point p;
Rectangle wr;
if(new && getwindow(display, Refnone) < 0){
fprint(2, "can't reattach to window");
exits("resized");
}
allocblocks();
draw(screen, screen->r, allocimagemix(display, DPalebluegreen,DWhite), nil, ZP);
if(winflag == 1){
nx=screen->r.max.x/8;
ny=screen->r.max.y/4;
wr=Rect(screen->r.min.x+nx,
screen->r.min.y+ny,
screen->r.max.x-nx,
screen->r.max.y-ny);
draw(screen, wr, allocimagemix(display, 0x00DDDDFF, 0x00DDDDFF), nil, ZP);
p=addpt(wr.min, Pt(5,5));
draw(screen,
Rpt(p, addpt(p, stringsize(font,buf))),
allocimagemix(display,0x00DDDDFF,0x00DDDDFFF),
nil,p);
string(screen,p,display->black,ZP,font,buf);
}else{
for(i=0;i!=level;i++){
switch(block[i].flag){
case ninit:
draw(screen,brect[i],face[block[i].nc],nil,ZP);
break;
case disc:
draw( screen,
brect[i],
allocimagemix(display,DPalebluegreen,DWhite),
nil,
ZP);
break;
case hide:
draw( screen,
brect[i],
allocimagemix(display, 0x00DDDDFF, 0x00DDDDFF),
nil,
ZP);
break;
default:
fprint(2, "something went wrong!");
exits("wrong");
break;
}
}
}
}
char *facepaths[] = {
/* logos */
"/lib/face/48x48x4/g/glenda.1",
"/lib/face/48x48x2/p/pjw+9ball.2",
/* /sys/doc/9.ms authors */
"/lib/face/48x48x2/k/ken.1",
"/lib/face/48x48x4/b/bobf.1",
"/lib/face/48x48x4/p/philw.1",
"/lib/face/48x48x4/p/presotto.1",
"/lib/face/48x48x4/r/rob.1",
"/lib/face/48x48x4/s/sean.1",
/* additional authors and luminaries for harder levels */
"/lib/face/48x48x4/b/bwk.1",
"/lib/face/48x48x4/c/cyoung.1",
"/lib/face/48x48x4/d/dmr.1",
"/lib/face/48x48x4/d/doug.1",
"/lib/face/48x48x4/h/howard.1",
"/lib/face/48x48x4/j/jmk.1",
"/lib/face/48x48x4/s/sape.1",
"/lib/face/48x48x4/s/seanq.1",
"/lib/face/48x48x4/t/td.1",
"/lib/face/48x48x8/l/lucent.1",
};
void
afaces(void)
{
int i;
for(i=0; i<18; i++)
face[i] = openface(facepaths[i]);
}
void
allocblocks(void)
{
Rectangle r, b;
ushort i, x, y, sq;
sq=sqrt(level);
resize(48*sq+sq*4+17);
r=insetrect(screen->r, 5);
r=Rect(r.min.x, r.min.y, r.min.x+48*sq+sq*4-1, r.min.y+48*sq+sq*4-1);
b.max.y=r.min.y;
for(i=level-1, y=0; y!=sq; y++){
b.min.y=b.max.y;
b.max.y=r.min.y+(r.max.y-r.min.y)*(y+1)/sq;
b.max.x=r.min.x;
for(x=0; x!=sq; x++, i--){
b.min.x=b.max.x;
b.max.x=r.min.x+(r.max.x-r.min.x)*(x+1)/sq;
brect[i]=insetrect(b, 2 );
}
}
}
void
resize(int i)
{
int fd;
fd=open("/dev/wctl", OWRITE);
if(fd >= 0){
fprint(fd, "resize -dx %d -dy %d", i, i);
close(fd);
}
}
Image *
openimage(char *path)
{
Image *i;
int fd;
fd=open(path, OREAD);
if(fd < 0)
sysfatal("open %s: %r", path);
i=readimage(display, fd, 0);
if(i == nil)
sysfatal("readimage %s: %r", path);
close(fd);
return i;
}
enum { Facesize = 48 };
Image*
readbit(int fd, ulong chan, char *path)
{
char buf[4096], hx[4], *p;
uchar data[Facesize*Facesize]; /* more than enough */
int nhx, i, n, ndata, nbit;
Image *img;
n = readn(fd, buf, sizeof buf);
if(n <= 0)
return nil;
if(n >= sizeof buf)
n = sizeof(buf)-1;
buf[n] = '\0';
n = 0;
nhx = 0;
nbit = chantodepth(chan);
ndata = (Facesize*Facesize*nbit)/8;
p = buf;
while(n < ndata) {
p = strpbrk(p+1, "0123456789abcdefABCDEF");
if(p == nil)
break;
if(p[0] == '0' && p[1] == 'x')
continue;
hx[nhx] = *p;
if(++nhx == 2) {
hx[nhx] = 0;
i = strtoul(hx, 0, 16);
data[n++] = ~i;
nhx = 0;
}
}
if(n < ndata)
sysfatal("short face %s", path);
img = allocimage(display, Rect(0,0,Facesize,Facesize), chan, 0, 0);
if(img == nil)
return nil;
loadimage(img, img->r, data, ndata);
return img;
}
Image*
openface(char *path)
{
char *p;
int fd, n;
p = strstr(path, "48x48x");
if(p == nil)
return openimage(path);
n = atoi(p+6);
if(n < 4){
if((fd = open(path, OREAD)) < 0)
sysfatal("open %s: %r", path);
return readbit(fd, n==1 ? GREY1 : GREY2, path);
}
return openimage(path);
}
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