/*
* Copyright 2000 ATI Technologies Inc., Markham, Ontario, and
* VA Linux Systems Inc., Fremont, California.
*
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation on the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
* THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Kevin E. Martin <[email protected]>
* Rickard E. Faith <[email protected]>
* Alan Hourihane <[email protected]>
*
* References:
*
* !!!! FIXME !!!!
* RAGE 128 VR/ RAGE 128 GL Register Reference Manual (Technical
* Reference Manual P/N RRG-G04100-C Rev. 0.04), ATI Technologies: April
* 1999.
*
* !!!! FIXME !!!!
* RAGE 128 Software Development Manual (Technical Reference Manual P/N
* SDK-G04000 Rev. 0.01), ATI Technologies: June 1999.
*
* !!!! FIXME !!!! NOTE: THIS FILE HAS BEEN CONVERTED FROM r128_reg.h
* AND CONTAINS REGISTERS AND REGISTER DEFINITIONS THAT ARE NOT CORRECT
* ON THE RADEON. A FULL AUDIT OF THIS CODE IS NEEDED!
*/
#define BIOS8(r, o) ((uchar) (r->bios[o]))
#define BIOS16(r, o) ((ushort)(r->bios[o] | (r->bios[(o) + 1] << 8)))
#define BIOS32(r, o) ((ulong) (r->bios[o] | (r->bios[(o) + 1] << 8) | \
(r->bios[(o) + 2] << 16) | (r->bios[(o) + 3] << 24)))
enum {
BIOS_START = 0x48,
};
/* Registers for 2D/Video/Overlay */
#define ADAPTER_ID 0x0f2c /* PCI */
#define AGP_BASE 0x0170
#define AGP_CNTL 0x0174
# define AGP_APER_SIZE_256MB (0x00 << 0)
# define AGP_APER_SIZE_128MB (0x20 << 0)
# define AGP_APER_SIZE_64MB (0x30 << 0)
# define AGP_APER_SIZE_32MB (0x38 << 0)
# define AGP_APER_SIZE_16MB (0x3c << 0)
# define AGP_APER_SIZE_8MB (0x3e << 0)
# define AGP_APER_SIZE_4MB (0x3f << 0)
# define AGP_APER_SIZE_MASK (0x3f << 0)
#define AGP_COMMAND 0x0f60 /* PCI */
#define AGP_PLL_CNTL 0x000b /* PLL */
#define AGP_STATUS 0x0f5c /* PCI */
# define AGP_1X_MODE 0x01
# define AGP_2X_MODE 0x02
# define AGP_4X_MODE 0x04
# define AGP_FW_MODE 0x10
# define AGP_MODE_MASK 0x17
#define ATTRDR 0x03c1 /* VGA */
#define ATTRDW 0x03c0 /* VGA */
#define ATTRX 0x03c0 /* VGA */
#define AUX_SC_CNTL 0x1660
# define AUX1_SC_EN (1 << 0)
# define AUX1_SC_MODE_OR (0 << 1)
# define AUX1_SC_MODE_NAND (1 << 1)
# define AUX2_SC_EN (1 << 2)
# define AUX2_SC_MODE_OR (0 << 3)
# define AUX2_SC_MODE_NAND (1 << 3)
# define AUX3_SC_EN (1 << 4)
# define AUX3_SC_MODE_OR (0 << 5)
# define AUX3_SC_MODE_NAND (1 << 5)
#define AUX1_SC_BOTTOM 0x1670
#define AUX1_SC_LEFT 0x1664
#define AUX1_SC_RIGHT 0x1668
#define AUX1_SC_TOP 0x166c
#define AUX2_SC_BOTTOM 0x1680
#define AUX2_SC_LEFT 0x1674
#define AUX2_SC_RIGHT 0x1678
#define AUX2_SC_TOP 0x167c
#define AUX3_SC_BOTTOM 0x1690
#define AUX3_SC_LEFT 0x1684
#define AUX3_SC_RIGHT 0x1688
#define AUX3_SC_TOP 0x168c
#define AUX_WINDOW_HORZ_CNTL 0x02d8
#define AUX_WINDOW_VERT_CNTL 0x02dc
#define BASE_CODE 0x0f0b
#define BIOS_0_SCRATCH 0x0010
#define BIOS_1_SCRATCH 0x0014
#define BIOS_2_SCRATCH 0x0018
#define BIOS_3_SCRATCH 0x001c
#define BIOS_4_SCRATCH 0x0020
#define BIOS_5_SCRATCH 0x0024
#define BIOS_6_SCRATCH 0x0028
#define BIOS_7_SCRATCH 0x002c
#define BIOS_ROM 0x0f30 /* PCI */
#define BIST 0x0f0f /* PCI */
#define BRUSH_DATA0 0x1480
#define BRUSH_DATA1 0x1484
#define BRUSH_DATA10 0x14a8
#define BRUSH_DATA11 0x14ac
#define BRUSH_DATA12 0x14b0
#define BRUSH_DATA13 0x14b4
#define BRUSH_DATA14 0x14b8
#define BRUSH_DATA15 0x14bc
#define BRUSH_DATA16 0x14c0
#define BRUSH_DATA17 0x14c4
#define BRUSH_DATA18 0x14c8
#define BRUSH_DATA19 0x14cc
#define BRUSH_DATA2 0x1488
#define BRUSH_DATA20 0x14d0
#define BRUSH_DATA21 0x14d4
#define BRUSH_DATA22 0x14d8
#define BRUSH_DATA23 0x14dc
#define BRUSH_DATA24 0x14e0
#define BRUSH_DATA25 0x14e4
#define BRUSH_DATA26 0x14e8
#define BRUSH_DATA27 0x14ec
#define BRUSH_DATA28 0x14f0
#define BRUSH_DATA29 0x14f4
#define BRUSH_DATA3 0x148c
#define BRUSH_DATA30 0x14f8
#define BRUSH_DATA31 0x14fc
#define BRUSH_DATA32 0x1500
#define BRUSH_DATA33 0x1504
#define BRUSH_DATA34 0x1508
#define BRUSH_DATA35 0x150c
#define BRUSH_DATA36 0x1510
#define BRUSH_DATA37 0x1514
#define BRUSH_DATA38 0x1518
#define BRUSH_DATA39 0x151c
#define BRUSH_DATA4 0x1490
#define BRUSH_DATA40 0x1520
#define BRUSH_DATA41 0x1524
#define BRUSH_DATA42 0x1528
#define BRUSH_DATA43 0x152c
#define BRUSH_DATA44 0x1530
#define BRUSH_DATA45 0x1534
#define BRUSH_DATA46 0x1538
#define BRUSH_DATA47 0x153c
#define BRUSH_DATA48 0x1540
#define BRUSH_DATA49 0x1544
#define BRUSH_DATA5 0x1494
#define BRUSH_DATA50 0x1548
#define BRUSH_DATA51 0x154c
#define BRUSH_DATA52 0x1550
#define BRUSH_DATA53 0x1554
#define BRUSH_DATA54 0x1558
#define BRUSH_DATA55 0x155c
#define BRUSH_DATA56 0x1560
#define BRUSH_DATA57 0x1564
#define BRUSH_DATA58 0x1568
#define BRUSH_DATA59 0x156c
#define BRUSH_DATA6 0x1498
#define BRUSH_DATA60 0x1570
#define BRUSH_DATA61 0x1574
#define BRUSH_DATA62 0x1578
#define BRUSH_DATA63 0x157c
#define BRUSH_DATA7 0x149c
#define BRUSH_DATA8 0x14a0
#define BRUSH_DATA9 0x14a4
#define BRUSH_SCALE 0x1470
#define BRUSH_Y_X 0x1474
#define BUS_CNTL 0x0030
# define BUS_MASTER_DIS (1 << 6)
# define BUS_RD_DISCARD_EN (1 << 24)
# define BUS_RD_ABORT_EN (1 << 25)
# define BUS_MSTR_DISCONNECT_EN (1 << 28)
# define BUS_WRT_BURST (1 << 29)
# define BUS_READ_BURST (1 << 30)
#define BUS_CNTL1 0x0034
# define BUS_WAIT_ON_LOCK_EN (1 << 4)
#define CACHE_CNTL 0x1724
#define CACHE_LINE 0x0f0c /* PCI */
#define CAP0_TRIG_CNTL 0x0950 /* ? */
#define CAP1_TRIG_CNTL 0x09c0 /* ? */
#define CAPABILITIES_ID 0x0f50 /* PCI */
#define CAPABILITIES_PTR 0x0f34 /* PCI */
#define CLK_PIN_CNTL 0x0001 /* PLL */
#define CLOCK_CNTL_DATA 0x000c
#define CLOCK_CNTL_INDEX 0x0008
# define PLL_WR_EN (1 << 7)
# define PLL_DIV_SEL (3 << 8)
# define PLL2_DIV_SEL_MASK ~(3 << 8)
#define CLR_CMP_CLR_3D 0x1a24
#define CLR_CMP_CLR_DST 0x15c8
#define CLR_CMP_CLR_SRC 0x15c4
#define CLR_CMP_CNTL 0x15c0
# define SRC_CMP_EQ_COLOR (4 << 0)
# define SRC_CMP_NEQ_COLOR (5 << 0)
# define CLR_CMP_SRC_SOURCE (1 << 24)
#define CLR_CMP_MASK 0x15cc
# define CLR_CMP_MSK 0xffffffff
#define CLR_CMP_MASK_3D 0x1A28
#define COMMAND 0x0f04 /* PCI */
#define COMPOSITE_SHADOW_ID 0x1a0c
#define CONFIG_APER_0_BASE 0x0100
#define CONFIG_APER_1_BASE 0x0104
#define CONFIG_APER_SIZE 0x0108
#define CONFIG_BONDS 0x00e8
#define CONFIG_CNTL 0x00e0
# define CFG_ATI_REV_A11 (0 << 16)
# define CFG_ATI_REV_A12 (1 << 16)
# define CFG_ATI_REV_A13 (2 << 16)
# define CFG_ATI_REV_ID_MASK (0xf << 16)
#define CONFIG_MEMSIZE 0x00f8
#define CONFIG_MEMSIZE_EMBEDDED 0x0114
#define CONFIG_REG_1_BASE 0x010c
#define CONFIG_REG_APER_SIZE 0x0110
#define CONFIG_XSTRAP 0x00e4
#define CONSTANT_COLOR_C 0x1d34
# define CONSTANT_COLOR_MASK 0x00ffffff
# define CONSTANT_COLOR_ONE 0x00ffffff
# define CONSTANT_COLOR_ZERO 0x00000000
#define CRC_CMDFIFO_ADDR 0x0740
#define CRC_CMDFIFO_DOUT 0x0744
#define CRTC_CRNT_FRAME 0x0214
#define CRTC_EXT_CNTL 0x0054
# define CRTC_VGA_XOVERSCAN (1 << 0)
# define VGA_ATI_LINEAR (1 << 3)
# define XCRT_CNT_EN (1 << 6)
# define CRTC_HSYNC_DIS (1 << 8)
# define CRTC_VSYNC_DIS (1 << 9)
# define CRTC_DISPLAY_DIS (1 << 10)
# define CRTC_SYNC_TRISTAT (1 << 11)
# define CRTC_CRT_ON (1 << 15)
#define CRTC_EXT_CNTL_DPMS_BYTE 0x0055
# define CRTC_HSYNC_DIS_BYTE (1 << 0)
# define CRTC_VSYNC_DIS_BYTE (1 << 1)
# define CRTC_DISPLAY_DIS_BYTE (1 << 2)
#define CRTC_GEN_CNTL 0x0050
# define CRTC_DBL_SCAN_EN (1 << 0)
# define CRTC_INTERLACE_EN (1 << 1)
# define CRTC_CSYNC_EN (1 << 4)
# define CRTC_CUR_EN (1 << 16)
# define CRTC_CUR_MODE_MASK (7 << 17)
# define CRTC_ICON_EN (1 << 20)
# define CRTC_EXT_DISP_EN (1 << 24)
# define CRTC_EN (1 << 25)
# define CRTC_DISP_REQ_EN_B (1 << 26)
#define CRTC2_GEN_CNTL 0x03f8
# define CRTC2_DBL_SCAN_EN (1 << 0)
# define CRTC2_INTERLACE_EN (1 << 1)
# define CRTC2_SYNC_TRISTAT (1 << 4)
# define CRTC2_HSYNC_TRISTAT (1 << 5)
# define CRTC2_VSYNC_TRISTAT (1 << 6)
# define CRTC2_CRT2_ON (1 << 7)
# define CRTC2_ICON_EN (1 << 15)
# define CRTC2_CUR_EN (1 << 16)
# define CRTC2_CUR_MODE_MASK (7 << 20)
# define CRTC2_DISP_DIS (1 << 23)
# define CRTC2_EN (1 << 25)
# define CRTC2_DISP_REQ_EN_B (1 << 26)
# define CRTC2_CSYNC_EN (1 << 27)
# define CRTC2_HSYNC_DIS (1 << 28)
# define CRTC2_VSYNC_DIS (1 << 29)
#define CRTC_GUI_TRIG_VLINE 0x0218
#define CRTC_H_SYNC_STRT_WID 0x0204
# define CRTC_H_SYNC_STRT_PIX (0x07 << 0)
# define CRTC_H_SYNC_STRT_CHAR (0x3ff << 3)
# define CRTC_H_SYNC_STRT_CHAR_SHIFT 3
# define CRTC_H_SYNC_WID (0x3f << 16)
# define CRTC_H_SYNC_WID_SHIFT 16
# define CRTC_H_SYNC_POL (1 << 23)
#define CRTC2_H_SYNC_STRT_WID 0x0304
# define CRTC2_H_SYNC_STRT_PIX (0x07 << 0)
# define CRTC2_H_SYNC_STRT_CHAR (0x3ff << 3)
# define CRTC2_H_SYNC_STRT_CHAR_SHIFT 3
# define CRTC2_H_SYNC_WID (0x3f << 16)
# define CRTC2_H_SYNC_WID_SHIFT 16
# define CRTC2_H_SYNC_POL (1 << 23)
#define CRTC_H_TOTAL_DISP 0x0200
# define CRTC_H_TOTAL (0x03ff << 0)
# define CRTC_H_TOTAL_SHIFT 0
# define CRTC_H_DISP (0x01ff << 16)
# define CRTC_H_DISP_SHIFT 16
#define CRTC2_H_TOTAL_DISP 0x0300
# define CRTC2_H_TOTAL (0x03ff << 0)
# define CRTC2_H_TOTAL_SHIFT 0
# define CRTC2_H_DISP (0x01ff << 16)
# define CRTC2_H_DISP_SHIFT 16
#define CRTC_OFFSET 0x0224
#define CRTC2_OFFSET 0x0324
#define CRTC_OFFSET_CNTL 0x0228
# define CRTC_TILE_EN (1 << 15)
#define CRTC2_OFFSET_CNTL 0x0328
# define CRTC2_TILE_EN (1 << 15)
#define CRTC_PITCH 0x022c
#define CRTC2_PITCH 0x032c
#define CRTC_STATUS 0x005c
# define CRTC_VBLANK_SAVE (1 << 1)
# define CRTC_VBLANK_SAVE_CLEAR (1 << 1)
#define CRTC2_STATUS 0x03fc
# define CRTC2_VBLANK_SAVE (1 << 1)
# define CRTC2_VBLANK_SAVE_CLEAR (1 << 1)
#define CRTC_V_SYNC_STRT_WID 0x020c
# define CRTC_V_SYNC_STRT (0x7ff << 0)
# define CRTC_V_SYNC_STRT_SHIFT 0
# define CRTC_V_SYNC_WID (0x1f << 16)
# define CRTC_V_SYNC_WID_SHIFT 16
# define CRTC_V_SYNC_POL (1 << 23)
#define CRTC2_V_SYNC_STRT_WID 0x030c
# define CRTC2_V_SYNC_STRT (0x7ff << 0)
# define CRTC2_V_SYNC_STRT_SHIFT 0
# define CRTC2_V_SYNC_WID (0x1f << 16)
# define CRTC2_V_SYNC_WID_SHIFT 16
# define CRTC2_V_SYNC_POL (1 << 23)
#define CRTC_V_TOTAL_DISP 0x0208
# define CRTC_V_TOTAL (0x07ff << 0)
# define CRTC_V_TOTAL_SHIFT 0
# define CRTC_V_DISP (0x07ff << 16)
# define CRTC_V_DISP_SHIFT 16
#define CRTC2_V_TOTAL_DISP 0x0308
# define CRTC2_V_TOTAL (0x07ff << 0)
# define CRTC2_V_TOTAL_SHIFT 0
# define CRTC2_V_DISP (0x07ff << 16)
# define CRTC2_V_DISP_SHIFT 16
#define CRTC_VLINE_CRNT_VLINE 0x0210
# define CRTC_CRNT_VLINE_MASK (0x7ff << 16)
#define CRTC2_CRNT_FRAME 0x0314
#define CRTC2_GUI_TRIG_VLINE 0x0318
#define CRTC2_VLINE_CRNT_VLINE 0x0310
#define CRTC8_DATA 0x03d5 /* VGA, 0x3b5 */
#define CRTC8_IDX 0x03d4 /* VGA, 0x3b4 */
#define CUR_CLR0 0x026c
#define CUR_CLR1 0x0270
#define CUR_HORZ_VERT_OFF 0x0268
#define CUR_HORZ_VERT_POSN 0x0264
#define CUR_OFFSET 0x0260
# define CUR_LOCK (1 << 31)
#define CUR2_CLR0 0x036c
#define CUR2_CLR1 0x0370
#define CUR2_HORZ_VERT_OFF 0x0368
#define CUR2_HORZ_VERT_POSN 0x0364
#define CUR2_OFFSET 0x0360
# define CUR2_LOCK (1 << 31)
#define DAC_CNTL 0x0058
# define DAC_RANGE_CNTL (3 << 0)
# define DAC_BLANKING (1 << 2)
# define DAC_8BIT_EN (1 << 8)
# define DAC_VGA_ADR_EN (1 << 13)
# define DAC_PDWN (1 << 15)
# define DAC_MASK_ALL (0xff << 24)
#define DAC_CNTL2 0x007c
# define DAC2_DAC_CLK_SEL (1 << 0)
# define DAC2_DAC2_CLK_SEL (1 << 1)
# define DAC2_PALETTE_ACC_CTL (1 << 5)
#define TV_DAC_CNTL 0x088c
# define TV_DAC_STD_MASK 0x0300
# define TV_DAC_RDACPD (1 << 24)
# define TV_DAC_GDACPD (1 << 25)
# define TV_DAC_BDACPD (1 << 26)
#define DISP_HW_DEBUG 0x0d14
# define CRT2_DISP1_SEL (1 << 5)
#define DISP_OUTPUT_CNTL 0x0d64
# define DISP_DAC_SOURCE_MASK 0x03
# define DISP_DAC_SOURCE_CRTC2 0x01
#define DAC_CRC_SIG 0x02cc
#define DAC_DATA 0x03c9 /* VGA */
#define DAC_MASK 0x03c6 /* VGA */
#define DAC_R_INDEX 0x03c7 /* VGA */
#define DAC_W_INDEX 0x03c8 /* VGA */
#define DDA_CONFIG 0x02e0
#define DDA_ON_OFF 0x02e4
#define DEFAULT_OFFSET 0x16e0
#define DEFAULT_PITCH 0x16e4
#define DEFAULT_SC_BOTTOM_RIGHT 0x16e8
# define DEFAULT_SC_RIGHT_MAX (0x1fff << 0)
# define DEFAULT_SC_BOTTOM_MAX (0x1fff << 16)
#define DESTINATION_3D_CLR_CMP_VAL 0x1820
#define DESTINATION_3D_CLR_CMP_MSK 0x1824
#define DEVICE_ID 0x0f02 /* PCI */
#define DISP_MISC_CNTL 0x0d00
# define SOFT_RESET_GRPH_PP (1 << 0)
#define DP_BRUSH_BKGD_CLR 0x1478
#define DP_BRUSH_FRGD_CLR 0x147c
#define DP_CNTL 0x16c0
# define DST_X_LEFT_TO_RIGHT (1 << 0)
# define DST_Y_TOP_TO_BOTTOM (1 << 1)
#define DP_CNTL_XDIR_YDIR_YMAJOR 0x16d0
# define DST_Y_MAJOR (1 << 2)
# define DST_Y_DIR_TOP_TO_BOTTOM (1 << 15)
# define DST_X_DIR_LEFT_TO_RIGHT (1 << 31)
#define DP_DATATYPE 0x16c4
# define HOST_BIG_ENDIAN_EN (1 << 29)
#define DP_GUI_MASTER_CNTL 0x146c
# define GMC_SRC_PITCH_OFFSET_CNTL (1 << 0)
# define GMC_DST_PITCH_OFFSET_CNTL (1 << 1)
# define GMC_SRC_CLIPPING (1 << 2)
# define GMC_DST_CLIPPING (1 << 3)
# define GMC_BRUSH_DATATYPE_MASK (0x0f << 4)
# define GMC_BRUSH_8X8_MONO_FG_BG (0 << 4)
# define GMC_BRUSH_8X8_MONO_FG_LA (1 << 4)
# define GMC_BRUSH_1X8_MONO_FG_BG (4 << 4)
# define GMC_BRUSH_1X8_MONO_FG_LA (5 << 4)
# define GMC_BRUSH_32x1_MONO_FG_BG (6 << 4)
# define GMC_BRUSH_32x1_MONO_FG_LA (7 << 4)
# define GMC_BRUSH_32x32_MONO_FG_BG (8 << 4)
# define GMC_BRUSH_32x32_MONO_FG_LA (9 << 4)
# define GMC_BRUSH_8x8_COLOR (10 << 4)
# define GMC_BRUSH_1X8_COLOR (12 << 4)
# define GMC_BRUSH_SOLID_COLOR (13 << 4)
# define GMC_BRUSH_NONE (15 << 4)
# define GMC_DST_8BPP_CI (2 << 8)
# define GMC_DST_15BPP (3 << 8)
# define GMC_DST_16BPP (4 << 8)
# define GMC_DST_24BPP (5 << 8)
# define GMC_DST_32BPP (6 << 8)
# define GMC_DST_8BPP_RGB (7 << 8)
# define GMC_DST_Y8 (8 << 8)
# define GMC_DST_RGB8 (9 << 8)
# define GMC_DST_VYUY (11 << 8)
# define GMC_DST_YVYU (12 << 8)
# define GMC_DST_AYUV444 (14 << 8)
# define GMC_DST_ARGB4444 (15 << 8)
# define GMC_DST_DATATYPE_MASK (0x0f << 8)
# define GMC_DST_DATATYPE_SHIFT 8
# define GMC_SRC_DATATYPE_MASK (3 << 12)
# define GMC_SRC_DATATYPE_MONO_FG_BG (0 << 12)
# define GMC_SRC_DATATYPE_MONO_FG_LA (1 << 12)
# define GMC_SRC_DATATYPE_COLOR (3 << 12)
# define GMC_BYTE_PIX_ORDER (1 << 14)
# define GMC_BYTE_MSB_TO_LSB (0 << 14)
# define GMC_BYTE_LSB_TO_MSB (1 << 14)
# define GMC_CONVERSION_TEMP (1 << 15)
# define GMC_CONVERSION_TEMP_6500 (0 << 15)
# define GMC_CONVERSION_TEMP_9300 (1 << 15)
# define GMC_ROP3_MASK (0xff << 16)
# define DP_SRC_SOURCE_MASK (7 << 24)
# define DP_SRC_SOURCE_MEMORY (2 << 24)
# define DP_SRC_SOURCE_HOST_DATA (3 << 24)
# define GMC_3D_FCN_EN (1 << 27)
# define GMC_CLR_CMP_CNTL_DIS (1 << 28)
# define GMC_AUX_CLIP_DIS (1 << 29)
# define GMC_WR_MSK_DIS (1 << 30)
# define GMC_LD_BRUSH_Y_X (1 << 31)
# define ROP3_ZERO 0x00000000
# define ROP3_DSa 0x00880000
# define ROP3_SDna 0x00440000
# define ROP3_S 0x00cc0000
# define ROP3_DSna 0x00220000
# define ROP3_D 0x00aa0000
# define ROP3_DSx 0x00660000
# define ROP3_DSo 0x00ee0000
# define ROP3_DSon 0x00110000
# define ROP3_DSxn 0x00990000
# define ROP3_Dn 0x00550000
# define ROP3_SDno 0x00dd0000
# define ROP3_Sn 0x00330000
# define ROP3_DSno 0x00bb0000
# define ROP3_DSan 0x00770000
# define ROP3_ONE 0x00ff0000
# define ROP3_DPa 0x00a00000
# define ROP3_PDna 0x00500000
# define ROP3_P 0x00f00000
# define ROP3_DPna 0x000a0000
# define ROP3_DPo 0x00fa0000
# define ROP3_DPon 0x00050000
# define ROP3_PDxn 0x00a50000
# define ROP3_DPx 0x005a0000
# define ROP3_PDno 0x00f50000
# define ROP3_Pn 0x000f0000
# define ROP3_DPno 0x00af0000
# define ROP3_DPan 0x005f0000
#define DP_GUI_MASTER_CNTL_C 0x1c84
#define DP_MIX 0x16c8
#define DP_SRC_BKGD_CLR 0x15dc
#define DP_SRC_FRGD_CLR 0x15d8
#define DP_WRITE_MASK 0x16cc
#define DST_BRES_DEC 0x1630
#define DST_BRES_ERR 0x1628
#define DST_BRES_INC 0x162c
#define DST_BRES_LNTH 0x1634
#define DST_BRES_LNTH_SUB 0x1638
#define DST_HEIGHT 0x1410
#define DST_HEIGHT_WIDTH 0x143c
#define DST_HEIGHT_WIDTH_8 0x158c
#define DST_HEIGHT_WIDTH_BW 0x15b4
#define DST_HEIGHT_Y 0x15a0
#define DST_LINE_START 0x1600
#define DST_LINE_END 0x1604
#define DST_LINE_PATCOUNT 0x1608
# define BRES_CNTL_SHIFT 8
#define DST_OFFSET 0x1404
#define DST_PITCH 0x1408
#define DST_PITCH_OFFSET 0x142c
#define DST_PITCH_OFFSET_C 0x1c80
# define PITCH_SHIFT 21
# define DST_TILE_LINEAR (0 << 30)
# define DST_TILE_MACRO (1 << 30)
# define DST_TILE_MICRO (2 << 30)
# define DST_TILE_BOTH (3 << 30)
#define DST_WIDTH 0x140c
#define DST_WIDTH_HEIGHT 0x1598
#define DST_WIDTH_X 0x1588
#define DST_WIDTH_X_INCY 0x159c
#define DST_X 0x141c
#define DST_X_SUB 0x15a4
#define DST_X_Y 0x1594
#define DST_Y 0x1420
#define DST_Y_SUB 0x15a8
#define DST_Y_X 0x1438
#define FCP_CNTL 0x0910
# define FCP0_SRC_PCICLK 0
# define FCP0_SRC_PCLK 1
# define FCP0_SRC_PCLKb 2
# define FCP0_SRC_HREF 3
# define FCP0_SRC_GND 4
# define FCP0_SRC_HREFb 5
#define FLUSH_1 0x1704
#define FLUSH_2 0x1708
#define FLUSH_3 0x170c
#define FLUSH_4 0x1710
#define FLUSH_5 0x1714
#define FLUSH_6 0x1718
#define FLUSH_7 0x171c
#define FOG_3D_TABLE_START 0x1810
#define FOG_3D_TABLE_END 0x1814
#define FOG_3D_TABLE_DENSITY 0x181c
#define FOG_TABLE_INDEX 0x1a14
#define FOG_TABLE_DATA 0x1a18
#define FP_CRTC_H_TOTAL_DISP 0x0250
#define FP_CRTC_V_TOTAL_DISP 0x0254
#define FP_CRTC2_H_TOTAL_DISP 0x0350
#define FP_CRTC2_V_TOTAL_DISP 0x0354
# define FP_CRTC_H_TOTAL_MASK 0x000003ff
# define FP_CRTC_H_DISP_MASK 0x01ff0000
# define FP_CRTC_V_TOTAL_MASK 0x00000fff
# define FP_CRTC_V_DISP_MASK 0x0fff0000
# define FP_H_SYNC_STRT_CHAR_MASK 0x00001ff8
# define FP_H_SYNC_WID_MASK 0x003f0000
# define FP_V_SYNC_STRT_MASK 0x00000fff
# define FP_V_SYNC_WID_MASK 0x001f0000
# define FP_CRTC_H_TOTAL_SHIFT 0x00000000
# define FP_CRTC_H_DISP_SHIFT 0x00000010
# define FP_CRTC_V_TOTAL_SHIFT 0x00000000
# define FP_CRTC_V_DISP_SHIFT 0x00000010
# define FP_H_SYNC_STRT_CHAR_SHIFT 0x00000003
# define FP_H_SYNC_WID_SHIFT 0x00000010
# define FP_V_SYNC_STRT_SHIFT 0x00000000
# define FP_V_SYNC_WID_SHIFT 0x00000010
#define FP_GEN_CNTL 0x0284
# define FP_FPON (1 << 0)
# define FP_TMDS_EN (1 << 2)
# define FP_PANEL_FORMAT (1 << 3)
# define FP_EN_TMDS (1 << 7)
# define FP_DETECT_SENSE (1 << 8)
# define FP_SEL_CRTC2 (1 << 13)
# define FP_CRTC_DONT_SHADOW_HPAR (1 << 15)
# define FP_CRTC_DONT_SHADOW_VPAR (1 << 16)
# define FP_CRTC_DONT_SHADOW_HEND (1 << 17)
# define FP_CRTC_USE_SHADOW_VEND (1 << 18)
# define FP_RMX_HVSYNC_CONTROL_EN (1 << 20)
# define FP_DFP_SYNC_SEL (1 << 21)
# define FP_CRTC_LOCK_8DOT (1 << 22)
# define FP_CRT_SYNC_SEL (1 << 23)
# define FP_USE_SHADOW_EN (1 << 24)
# define FP_CRT_SYNC_ALT (1 << 26)
#define FP2_GEN_CNTL 0x0288
# define FP2_BLANK_EN (1 << 1)
# define FP2_ON (1 << 2)
# define FP2_PANEL_FORMAT (1 << 3)
# define FP2_SEL_CRTC2 (1 << 13)
# define FP2_FP_POL (1 << 16)
# define FP2_LP_POL (1 << 17)
# define FP2_SCK_POL (1 << 18)
# define FP2_LCD_CNTL_MASK (7 << 19)
# define FP2_PAD_FLOP_EN (1 << 22)
# define FP2_CRC_EN (1 << 23)
# define FP2_CRC_READ_EN (1 << 24)
#define FP_H_SYNC_STRT_WID 0x02c4
#define FP_H2_SYNC_STRT_WID 0x03c4
#define FP_HORZ_STRETCH 0x028c
#define FP_HORZ2_STRETCH 0x038c
# define HORZ_STRETCH_RATIO_MASK 0xffff
# define HORZ_STRETCH_RATIO_MAX 4096
# define HORZ_PANEL_SIZE (0x1ff << 16)
# define HORZ_PANEL_SHIFT 16
# define HORZ_STRETCH_PIXREP (0 << 25)
# define HORZ_STRETCH_BLEND (1 << 26)
# define HORZ_STRETCH_ENABLE (1 << 25)
# define HORZ_AUTO_RATIO (1 << 27)
# define HORZ_FP_LOOP_STRETCH (0x7 << 28)
# define HORZ_AUTO_RATIO_INC (1 << 31)
#define FP_V_SYNC_STRT_WID 0x02c8
#define FP_VERT_STRETCH 0x0290
#define FP_V2_SYNC_STRT_WID 0x03c8
#define FP_VERT2_STRETCH 0x0390
# define VERT_PANEL_SIZE (0xfff << 12)
# define VERT_PANEL_SHIFT 12
# define VERT_STRETCH_RATIO_MASK 0xfff
# define VERT_STRETCH_RATIO_SHIFT 0
# define VERT_STRETCH_RATIO_MAX 4096
# define VERT_STRETCH_ENABLE (1 << 25)
# define VERT_STRETCH_LINEREP (0 << 26)
# define VERT_STRETCH_BLEND (1 << 26)
# define VERT_AUTO_RATIO_EN (1 << 27)
# define VERT_STRETCH_RESERVED 0xf1000000
#define GEN_INT_CNTL 0x0040
#define GEN_INT_STATUS 0x0044
# define VSYNC_INT_AK (1 << 2)
# define VSYNC_INT (1 << 2)
# define VSYNC2_INT_AK (1 << 6)
# define VSYNC2_INT (1 << 6)
#define GENENB 0x03c3 /* VGA */
#define GENFC_RD 0x03ca /* VGA */
#define GENFC_WT 0x03da /* VGA, 0x03ba */
#define GENMO_RD 0x03cc /* VGA */
#define GENMO_WT 0x03c2 /* VGA */
#define GENS0 0x03c2 /* VGA */
#define GENS1 0x03da /* VGA, 0x03ba */
#define GPIO_MONID 0x0068 /* DDC interface via I2C */
#define GPIO_MONIDB 0x006c
#define GPIO_CRT2_DDC 0x006c
#define GPIO_DVI_DDC 0x0064
#define GPIO_VGA_DDC 0x0060
# define GPIO_A_0 (1 << 0)
# define GPIO_A_1 (1 << 1)
# define GPIO_Y_0 (1 << 8)
# define GPIO_Y_1 (1 << 9)
# define GPIO_Y_SHIFT_0 8
# define GPIO_Y_SHIFT_1 9
# define GPIO_EN_0 (1 << 16)
# define GPIO_EN_1 (1 << 17)
# define GPIO_MASK_0 (1 << 24) /*??*/
# define GPIO_MASK_1 (1 << 25) /*??*/
#define GRPH8_DATA 0x03cf /* VGA */
#define GRPH8_IDX 0x03ce /* VGA */
#define GUI_SCRATCH_REG0 0x15e0
#define GUI_SCRATCH_REG1 0x15e4
#define GUI_SCRATCH_REG2 0x15e8
#define GUI_SCRATCH_REG3 0x15ec
#define GUI_SCRATCH_REG4 0x15f0
#define GUI_SCRATCH_REG5 0x15f4
#define HEADER 0x0f0e /* PCI */
#define HOST_DATA0 0x17c0
#define HOST_DATA1 0x17c4
#define HOST_DATA2 0x17c8
#define HOST_DATA3 0x17cc
#define HOST_DATA4 0x17d0
#define HOST_DATA5 0x17d4
#define HOST_DATA6 0x17d8
#define HOST_DATA7 0x17dc
#define HOST_DATA_LAST 0x17e0
#define HOST_PATH_CNTL 0x0130
# define HDP_SOFT_RESET (1 << 26)
#define HTOTAL_CNTL 0x0009 /* PLL */
#define HTOTAL2_CNTL 0x002e /* PLL */
#define I2C_CNTL_1 0x0094 /* ? */
#define DVI_I2C_CNTL_1 0x02e4 /* ? */
#define INTERRUPT_LINE 0x0f3c /* PCI */
#define INTERRUPT_PIN 0x0f3d /* PCI */
#define IO_BASE 0x0f14 /* PCI */
#define LATENCY 0x0f0d /* PCI */
#define LEAD_BRES_DEC 0x1608
#define LEAD_BRES_LNTH 0x161c
#define LEAD_BRES_LNTH_SUB 0x1624
#define LVDS_GEN_CNTL 0x02d0
# define LVDS_ON (1 << 0)
# define LVDS_DISPLAY_DIS (1 << 1)
# define LVDS_PANEL_TYPE (1 << 2)
# define LVDS_PANEL_FORMAT (1 << 3)
# define LVDS_EN (1 << 7)
# define LVDS_DIGON (1 << 18)
# define LVDS_BLON (1 << 19)
# define LVDS_SEL_CRTC2 (1 << 23)
#define LVDS_PLL_CNTL 0x02d4
# define HSYNC_DELAY_SHIFT 28
# define HSYNC_DELAY_MASK (0xf << 28)
#define MAX_LATENCY 0x0f3f /* PCI */
#define MC_AGP_LOCATION 0x014c
#define MC_FB_LOCATION 0x0148
#define MCLK_CNTL 0x0012 /* PLL */
# define FORCEON_MCLKA (1 << 16)
# define FORCEON_MCLKB (1 << 17)
# define FORCEON_YCLKA (1 << 18)
# define FORCEON_YCLKB (1 << 19)
# define FORCEON_MC (1 << 20)
# define FORCEON_AIC (1 << 21)
#define MDGPIO_A_REG 0x01ac
#define MDGPIO_EN_REG 0x01b0
#define MDGPIO_MASK 0x0198
#define MDGPIO_Y_REG 0x01b4
#define MEM_ADDR_CONFIG 0x0148
#define MEM_BASE 0x0f10 /* PCI */
#define MEM_CNTL 0x0140
#define MEM_INIT_LAT_TIMER 0x0154
#define MEM_INTF_CNTL 0x014c
#define MEM_SDRAM_MODE_REG 0x0158
#define MEM_STR_CNTL 0x0150
#define MEM_VGA_RP_SEL 0x003c
#define MEM_VGA_WP_SEL 0x0038
#define MIN_GRANT 0x0f3e /* PCI */
#define MM_DATA 0x0004
#define MM_INDEX 0x0000
#define MPLL_CNTL 0x000e /* PLL */
#define MPP_TB_CONFIG 0x01c0 /* ? */
#define MPP_GP_CONFIG 0x01c8 /* ? */
#define N_VIF_COUNT 0x0248
#define OV0_AUTO_FLIP_CNTL 0x0470
#define OV0_COLOUR_CNTL 0x04E0
#define OV0_DEINTERLACE_PATTERN 0x0474
#define OV0_TEST 0x04F8
#define OV0_EXCLUSIVE_HORZ 0x0408
# define EXCL_HORZ_START_MASK 0x000000ff
# define EXCL_HORZ_END_MASK 0x0000ff00
# define EXCL_HORZ_BACK_PORCH_MASK 0x00ff0000
# define EXCL_HORZ_EXCLUSIVE_EN 0x80000000
#define OV0_EXCLUSIVE_VERT 0x040C
# define EXCL_VERT_START_MASK 0x000003ff
# define EXCL_VERT_END_MASK 0x03ff0000
#define OV0_FILTER_CNTL 0x04A0
#define OV0_FOUR_TAP_COEF_0 0x04B0
#define OV0_FOUR_TAP_COEF_1 0x04B4
#define OV0_FOUR_TAP_COEF_2 0x04B8
#define OV0_FOUR_TAP_COEF_3 0x04BC
#define OV0_FOUR_TAP_COEF_4 0x04C0
#define OV0_GAMMA_000_00F 0x0d40
#define OV0_GAMMA_010_01F 0x0d44
#define OV0_GAMMA_020_03F 0x0d48
#define OV0_GAMMA_040_07F 0x0d4c
#define OV0_GAMMA_080_0BF 0x0e00
#define OV0_GAMMA_0C0_0FF 0x0e04
#define OV0_GAMMA_100_13F 0x0e08
#define OV0_GAMMA_140_17F 0x0e0c
#define OV0_GAMMA_180_1BF 0x0e10
#define OV0_GAMMA_1C0_1FF 0x0e14
#define OV0_GAMMA_200_23F 0x0e18
#define OV0_GAMMA_240_27F 0x0e1c
#define OV0_GAMMA_280_2BF 0x0e20
#define OV0_GAMMA_2C0_2FF 0x0e24
#define OV0_GAMMA_300_33F 0x0e28
#define OV0_GAMMA_340_37F 0x0e2c
#define OV0_GAMMA_380_3BF 0x0d50
#define OV0_GAMMA_3C0_3FF 0x0d54
#define OV0_GRAPHICS_KEY_CLR_LOW 0x04EC
#define OV0_GRAPHICS_KEY_CLR_HIGH 0x04F0
#define OV0_H_INC 0x0480
#define OV0_KEY_CNTL 0x04F4
# define VIDEO_KEY_FN_MASK 0x00000003L
# define VIDEO_KEY_FN_FALSE 0x00000000L
# define VIDEO_KEY_FN_TRUE 0x00000001L
# define VIDEO_KEY_FN_EQ 0x00000002L
# define VIDEO_KEY_FN_NE 0x00000003L
# define GRAPHIC_KEY_FN_MASK 0x00000030L
# define GRAPHIC_KEY_FN_FALSE 0x00000000L
# define GRAPHIC_KEY_FN_TRUE 0x00000010L
# define GRAPHIC_KEY_FN_EQ 0x00000020L
# define GRAPHIC_KEY_FN_NE 0x00000030L
# define CMP_MIX_MASK 0x00000100L
# define CMP_MIX_OR 0x00000000L
# define CMP_MIX_AND 0x00000100L
#define OV0_LIN_TRANS_A 0x0d20
#define OV0_LIN_TRANS_B 0x0d24
#define OV0_LIN_TRANS_C 0x0d28
#define OV0_LIN_TRANS_D 0x0d2c
#define OV0_LIN_TRANS_E 0x0d30
#define OV0_LIN_TRANS_F 0x0d34
#define OV0_P1_BLANK_LINES_AT_TOP 0x0430
# define P1_BLNK_LN_AT_TOP_M1_MASK 0x00000fffL
# define P1_ACTIVE_LINES_M1 0x0fff0000L
#define OV0_P1_H_ACCUM_INIT 0x0488
#define OV0_P1_V_ACCUM_INIT 0x0428
# define OV0_P1_MAX_LN_IN_PER_LN_OUT 0x00000003L
# define OV0_P1_V_ACCUM_INIT_MASK 0x01ff8000L
#define OV0_P1_X_START_END 0x0494
#define OV0_P2_X_START_END 0x0498
#define OV0_P23_BLANK_LINES_AT_TOP 0x0434
# define P23_BLNK_LN_AT_TOP_M1_MASK 0x000007ffL
# define P23_ACTIVE_LINES_M1 0x07ff0000L
#define OV0_P23_H_ACCUM_INIT 0x048C
#define OV0_P23_V_ACCUM_INIT 0x042C
#define OV0_P3_X_START_END 0x049C
#define OV0_REG_LOAD_CNTL 0x0410
# define REG_LD_CTL_LOCK 0x00000001L
# define REG_LD_CTL_VBLANK_DURING_LOCK 0x00000002L
# define REG_LD_CTL_STALL_GUI_UNTIL_FLIP 0x00000004L
# define REG_LD_CTL_LOCK_READBACK 0x00000008L
#define OV0_SCALE_CNTL 0x0420
# define SCALER_HORZ_PICK_NEAREST 0x00000004L
# define SCALER_VERT_PICK_NEAREST 0x00000008L
# define SCALER_SIGNED_UV 0x00000010L
# define SCALER_GAMMA_SEL_MASK 0x00000060L
# define SCALER_GAMMA_SEL_BRIGHT 0x00000000L
# define SCALER_GAMMA_SEL_G22 0x00000020L
# define SCALER_GAMMA_SEL_G18 0x00000040L
# define SCALER_GAMMA_SEL_G14 0x00000060L
# define SCALER_COMCORE_SHIFT_UP_ONE 0x00000080L
# define SCALER_SURFAC_FORMAT 0x00000f00L
# define SCALER_SOURCE_15BPP 0x00000300L
# define SCALER_SOURCE_16BPP 0x00000400L
# define SCALER_SOURCE_32BPP 0x00000600L
# define SCALER_SOURCE_YUV9 0x00000900L
# define SCALER_SOURCE_YUV12 0x00000A00L
# define SCALER_SOURCE_VYUY422 0x00000B00L
# define SCALER_SOURCE_YVYU422 0x00000C00L
# define SCALER_ADAPTIVE_DEINT 0x00001000L
# define SCALER_TEMPORAL_DEINT 0x00002000L
# define SCALER_SMART_SWITCH 0x00008000L
# define SCALER_BURST_PER_PLANE 0x007F0000L
# define SCALER_DOUBLE_BUFFER 0x01000000L
# define SCALER_DIS_LIMIT 0x08000000L
# define SCALER_INT_EMU 0x20000000L
# define SCALER_ENABLE 0x40000000L
# define SCALER_SOFT_RESET 0x80000000L
#define OV0_STEP_BY 0x0484
#define OV0_V_INC 0x0424
#define OV0_VID_BUF_PITCH0_VALUE 0x0460
#define OV0_VID_BUF_PITCH1_VALUE 0x0464
#define OV0_VID_BUF0_BASE_ADRS 0x0440
# define VIF_BUF0_PITCH_SEL 0x00000001L
# define VIF_BUF0_TILE_ADRS 0x00000002L
# define VIF_BUF0_BASE_ADRS_MASK 0x03fffff0L
# define VIF_BUF0_1ST_LINE_LSBS_MASK 0x48000000L
#define OV0_VID_BUF1_BASE_ADRS 0x0444
# define VIF_BUF1_PITCH_SEL 0x00000001L
# define VIF_BUF1_TILE_ADRS 0x00000002L
# define VIF_BUF1_BASE_ADRS_MASK 0x03fffff0L
# define VIF_BUF1_1ST_LINE_LSBS_MASK 0x48000000L
#define OV0_VID_BUF2_BASE_ADRS 0x0448
# define VIF_BUF2_PITCH_SEL 0x00000001L
# define VIF_BUF2_TILE_ADRS 0x00000002L
# define VIF_BUF2_BASE_ADRS_MASK 0x03fffff0L
# define VIF_BUF2_1ST_LINE_LSBS_MASK 0x48000000L
#define OV0_VID_BUF3_BASE_ADRS 0x044C
#define OV0_VID_BUF4_BASE_ADRS 0x0450
#define OV0_VID_BUF5_BASE_ADRS 0x0454
#define OV0_VIDEO_KEY_CLR_HIGH 0x04E8
#define OV0_VIDEO_KEY_CLR_LOW 0x04E4
#define OV0_Y_X_START 0x0400
#define OV0_Y_X_END 0x0404
#define OV1_Y_X_START 0x0600
#define OV1_Y_X_END 0x0604
#define OVR_CLR 0x0230
#define OVR_WID_LEFT_RIGHT 0x0234
#define OVR_WID_TOP_BOTTOM 0x0238
#define P2PLL_CNTL 0x002a /* P2PLL */
# define P2PLL_RESET (1 << 0)
# define P2PLL_SLEEP (1 << 1)
# define P2PLL_ATOMIC_UPDATE_EN (1 << 16)
# define P2PLL_VGA_ATOMIC_UPDATE_EN (1 << 17)
# define P2PLL_ATOMIC_UPDATE_VSYNC (1 << 18)
#define P2PLL_DIV_0 0x002c
# define P2PLL_FB0_DIV_MASK 0x07ff
# define P2PLL_POST0_DIV_MASK 0x00070000
#define P2PLL_REF_DIV 0x002B /* PLL */
# define P2PLL_REF_DIV_MASK 0x03ff
# define P2PLL_ATOMIC_UPDATE_R (1 << 15) /* same as _W */
# define P2PLL_ATOMIC_UPDATE_W (1 << 15) /* same as _R */
# define R300_PPLL_REF_DIV_ACC_MASK (0x3ff < 18)
# define R300_PPLL_REF_DIV_ACC_SHIFT 18
#define PALETTE_DATA 0x00b4
#define PALETTE_30_DATA 0x00b8
#define PALETTE_INDEX 0x00b0
#define PCI_GART_PAGE 0x017c
#define PIXCLKS_CNTL 0x002d
# define PIX2CLK_SRC_SEL_MASK 0x03
# define PIX2CLK_SRC_SEL_CPUCLK 0x00
# define PIX2CLK_SRC_SEL_PSCANCLK 0x01
# define PIX2CLK_SRC_SEL_BYTECLK 0x02
# define PIX2CLK_SRC_SEL_P2PLLCLK 0x03
#define PLANE_3D_MASK_C 0x1d44
#define PLL_TEST_CNTL 0x0013 /* PLL */
#define PMI_CAP_ID 0x0f5c /* PCI */
#define PMI_DATA 0x0f63 /* PCI */
#define PMI_NXT_CAP_PTR 0x0f5d /* PCI */
#define PMI_PMC_REG 0x0f5e /* PCI */
#define PMI_PMCSR_REG 0x0f60 /* PCI */
#define PMI_REGISTER 0x0f5c /* PCI */
#define PPLL_CNTL 0x0002 /* PLL */
# define PPLL_RESET (1 << 0)
# define PPLL_SLEEP (1 << 1)
# define PPLL_ATOMIC_UPDATE_EN (1 << 16)
# define PPLL_VGA_ATOMIC_UPDATE_EN (1 << 17)
# define PPLL_ATOMIC_UPDATE_VSYNC (1 << 18)
#define PPLL_DIV_0 0x0004 /* PLL */
#define PPLL_DIV_1 0x0005 /* PLL */
#define PPLL_DIV_2 0x0006 /* PLL */
#define PPLL_DIV_3 0x0007 /* PLL */
# define PPLL_FB3_DIV_MASK 0x07ff
# define PPLL_POST3_DIV_MASK 0x00070000
#define PPLL_REF_DIV 0x0003 /* PLL */
# define PPLL_REF_DIV_MASK 0x03ff
# define PPLL_ATOMIC_UPDATE_R (1 << 15) /* same as _W */
# define PPLL_ATOMIC_UPDATE_W (1 << 15) /* same as _R */
#define PWR_MNGMT_CNTL_STATUS 0x0f60 /* PCI */
#define RBBM_GUICNTL 0x172c
# define HOST_DATA_SWAP_NONE (0 << 0)
# define HOST_DATA_SWAP_16BIT (1 << 0)
# define HOST_DATA_SWAP_32BIT (2 << 0)
# define HOST_DATA_SWAP_HDW (3 << 0)
#define RBBM_SOFT_RESET 0x00f0
# define SOFT_RESET_CP (1 << 0)
# define SOFT_RESET_HI (1 << 1)
# define SOFT_RESET_SE (1 << 2)
# define SOFT_RESET_RE (1 << 3)
# define SOFT_RESET_PP (1 << 4)
# define SOFT_RESET_E2 (1 << 5)
# define SOFT_RESET_RB (1 << 6)
# define SOFT_RESET_HDP (1 << 7)
#define RBBM_STATUS 0x0e40
# define RBBM_FIFOCNT_MASK 0x007f
# define RBBM_ACTIVE (1 << 31)
#define RB2D_DSTCACHE_CTLSTAT 0x342c
# define RB2D_DC_FLUSH (3 << 0)
# define RB2D_DC_FREE (3 << 2)
# define RB2D_DC_FLUSH_ALL 0xf
# define RB2D_DC_BUSY (1 << 31)
#define RB2D_DSTCACHE_MODE 0x3428
#define REG_BASE 0x0f18 /* PCI */
#define REGPROG_INF 0x0f09 /* PCI */
#define REVISION_ID 0x0f08 /* PCI */
#define SC_BOTTOM 0x164c
#define SC_BOTTOM_RIGHT 0x16f0
#define SC_BOTTOM_RIGHT_C 0x1c8c
#define SC_LEFT 0x1640
#define SC_RIGHT 0x1644
#define SC_TOP 0x1648
#define SC_TOP_LEFT 0x16ec
#define SC_TOP_LEFT_C 0x1c88
# define SC_SIGN_MASK_LO 0x8000
# define SC_SIGN_MASK_HI 0x80000000
#define SCLK_CNTL 0x000d /* PLL */
# define DYN_STOP_LAT_MASK 0x00007ff8
# define CP_MAX_DYN_STOP_LAT 0x0008
# define SCLK_FORCEON_MASK 0xffff8000
#define SCLK_MORE_CNTL 0x0035 /* PLL */
# define SCLK_MORE_FORCEON 0x0700
#define SDRAM_MODE_REG 0x0158
#define SEQ8_DATA 0x03c5 /* VGA */
#define SEQ8_IDX 0x03c4 /* VGA */
#define SNAPSHOT_F_COUNT 0x0244
#define SNAPSHOT_VH_COUNTS 0x0240
#define SNAPSHOT_VIF_COUNT 0x024c
#define SRC_OFFSET 0x15ac
#define SRC_PITCH 0x15b0
#define SRC_PITCH_OFFSET 0x1428
#define SRC_SC_BOTTOM 0x165c
#define SRC_SC_BOTTOM_RIGHT 0x16f4
#define SRC_SC_RIGHT 0x1654
#define SRC_X 0x1414
#define SRC_X_Y 0x1590
#define SRC_Y 0x1418
#define SRC_Y_X 0x1434
#define STATUS 0x0f06 /* PCI */
#define SUBPIC_CNTL 0x0540 /* ? */
#define SUB_CLASS 0x0f0a /* PCI */
#define SURFACE_CNTL 0x0b00
# define SURF_TRANSLATION_DIS (1 << 8)
# define NONSURF_AP0_SWP_16BPP (1 << 20)
# define NONSURF_AP0_SWP_32BPP (1 << 21)
#define SURFACE0_INFO 0x0b0c
#define SURFACE0_LOWER_BOUND 0x0b04
#define SURFACE0_UPPER_BOUND 0x0b08
#define SURFACE1_INFO 0x0b1c
#define SURFACE1_LOWER_BOUND 0x0b14
#define SURFACE1_UPPER_BOUND 0x0b18
#define SURFACE2_INFO 0x0b2c
#define SURFACE2_LOWER_BOUND 0x0b24
#define SURFACE2_UPPER_BOUND 0x0b28
#define SURFACE3_INFO 0x0b3c
#define SURFACE3_LOWER_BOUND 0x0b34
#define SURFACE3_UPPER_BOUND 0x0b38
#define SURFACE4_INFO 0x0b4c
#define SURFACE4_LOWER_BOUND 0x0b44
#define SURFACE4_UPPER_BOUND 0x0b48
#define SURFACE5_INFO 0x0b5c
#define SURFACE5_LOWER_BOUND 0x0b54
#define SURFACE5_UPPER_BOUND 0x0b58
#define SURFACE6_INFO 0x0b6c
#define SURFACE6_LOWER_BOUND 0x0b64
#define SURFACE6_UPPER_BOUND 0x0b68
#define SURFACE7_INFO 0x0b7c
#define SURFACE7_LOWER_BOUND 0x0b74
#define SURFACE7_UPPER_BOUND 0x0b78
#define SW_SEMAPHORE 0x013c
#define TEST_DEBUG_CNTL 0x0120
#define TEST_DEBUG_MUX 0x0124
#define TEST_DEBUG_OUT 0x012c
#define TMDS_PLL_CNTL 0x02a8
#define TRAIL_BRES_DEC 0x1614
#define TRAIL_BRES_ERR 0x160c
#define TRAIL_BRES_INC 0x1610
#define TRAIL_X 0x1618
#define TRAIL_X_SUB 0x1620
#define VCLK_ECP_CNTL 0x0008 /* PLL */
# define VCLK_SRC_SEL_MASK 0x03
# define VCLK_SRC_SEL_CPUCLK 0x00
# define VCLK_SRC_SEL_PSCANCLK 0x01
# define VCLK_SRC_SEL_BYTECLK 0x02
# define VCLK_SRC_SEL_PPLLCLK 0x03
#define VENDOR_ID 0x0f00 /* PCI */
#define VGA_DDA_CONFIG 0x02e8
#define VGA_DDA_ON_OFF 0x02ec
#define VID_BUFFER_CONTROL 0x0900
#define VIDEOMUX_CNTL 0x0190
#define VIPH_CONTROL 0x0c40 /* ? */
#define WAIT_UNTIL 0x1720
# define WAIT_CRTC_PFLIP (1 << 0)
# define WAIT_2D_IDLECLEAN (1 << 16)
# define WAIT_3D_IDLECLEAN (1 << 17)
# define WAIT_HOST_IDLECLEAN (1 << 18)
#define X_MPLL_REF_FB_DIV 0x000a /* PLL */
#define XCLK_CNTL 0x000d /* PLL */
#define XDLL_CNTL 0x000c /* PLL */
#define XPLL_CNTL 0x000b /* PLL */
/* Registers for 3D/TCL */
#define PP_BORDER_COLOR_0 0x1d40
#define PP_BORDER_COLOR_1 0x1d44
#define PP_BORDER_COLOR_2 0x1d48
#define PP_CNTL 0x1c38
# define STIPPLE_ENABLE (1 << 0)
# define SCISSOR_ENABLE (1 << 1)
# define PATTERN_ENABLE (1 << 2)
# define SHADOW_ENABLE (1 << 3)
# define TEX_ENABLE_MASK (0xf << 4)
# define TEX_0_ENABLE (1 << 4)
# define TEX_1_ENABLE (1 << 5)
# define TEX_2_ENABLE (1 << 6)
# define TEX_3_ENABLE (1 << 7)
# define TEX_BLEND_ENABLE_MASK (0xf << 12)
# define TEX_BLEND_0_ENABLE (1 << 12)
# define TEX_BLEND_1_ENABLE (1 << 13)
# define TEX_BLEND_2_ENABLE (1 << 14)
# define TEX_BLEND_3_ENABLE (1 << 15)
# define PLANAR_YUV_ENABLE (1 << 20)
# define SPECULAR_ENABLE (1 << 21)
# define FOG_ENABLE (1 << 22)
# define ALPHA_TEST_ENABLE (1 << 23)
# define ANTI_ALIAS_NONE (0 << 24)
# define ANTI_ALIAS_LINE (1 << 24)
# define ANTI_ALIAS_POLY (2 << 24)
# define ANTI_ALIAS_LINE_POLY (3 << 24)
# define BUMP_MAP_ENABLE (1 << 26)
# define BUMPED_MAP_T0 (0 << 27)
# define BUMPED_MAP_T1 (1 << 27)
# define BUMPED_MAP_T2 (2 << 27)
# define TEX_3D_ENABLE_0 (1 << 29)
# define TEX_3D_ENABLE_1 (1 << 30)
# define MC_ENABLE (1 << 31)
#define PP_FOG_COLOR 0x1c18
# define FOG_COLOR_MASK 0x00ffffff
# define FOG_VERTEX (0 << 24)
# define FOG_TABLE (1 << 24)
# define FOG_USE_DEPTH (0 << 25)
# define FOG_USE_DIFFUSE_ALPHA (2 << 25)
# define FOG_USE_SPEC_ALPHA (3 << 25)
#define PP_LUM_MATRIX 0x1d00
#define PP_MISC 0x1c14
# define REF_ALPHA_MASK 0x000000ff
# define ALPHA_TEST_FAIL (0 << 8)
# define ALPHA_TEST_LESS (1 << 8)
# define ALPHA_TEST_LEQUAL (2 << 8)
# define ALPHA_TEST_EQUAL (3 << 8)
# define ALPHA_TEST_GEQUAL (4 << 8)
# define ALPHA_TEST_GREATER (5 << 8)
# define ALPHA_TEST_NEQUAL (6 << 8)
# define ALPHA_TEST_PASS (7 << 8)
# define ALPHA_TEST_OP_MASK (7 << 8)
# define CHROMA_FUNC_FAIL (0 << 16)
# define CHROMA_FUNC_PASS (1 << 16)
# define CHROMA_FUNC_NEQUAL (2 << 16)
# define CHROMA_FUNC_EQUAL (3 << 16)
# define CHROMA_KEY_NEAREST (0 << 18)
# define CHROMA_KEY_ZERO (1 << 18)
# define SHADOW_ID_AUTO_INC (1 << 20)
# define SHADOW_FUNC_EQUAL (0 << 21)
# define SHADOW_FUNC_NEQUAL (1 << 21)
# define SHADOW_PASS_1 (0 << 22)
# define SHADOW_PASS_2 (1 << 22)
# define RIGHT_HAND_CUBE_D3D (0 << 24)
# define RIGHT_HAND_CUBE_OGL (1 << 24)
#define PP_ROT_MATRIX_0 0x1d58
#define PP_ROT_MATRIX_1 0x1d5c
#define PP_TXFILTER_0 0x1c54
#define PP_TXFILTER_1 0x1c6c
#define PP_TXFILTER_2 0x1c84
# define MAG_FILTER_NEAREST (0 << 0)
# define MAG_FILTER_LINEAR (1 << 0)
# define MAG_FILTER_MASK (1 << 0)
# define MIN_FILTER_NEAREST (0 << 1)
# define MIN_FILTER_LINEAR (1 << 1)
# define MIN_FILTER_NEAREST_MIP_NEAREST (2 << 1)
# define MIN_FILTER_NEAREST_MIP_LINEAR (3 << 1)
# define MIN_FILTER_LINEAR_MIP_NEAREST (6 << 1)
# define MIN_FILTER_LINEAR_MIP_LINEAR (7 << 1)
# define MIN_FILTER_ANISO_NEAREST (8 << 1)
# define MIN_FILTER_ANISO_LINEAR (9 << 1)
# define MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (10 << 1)
# define MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (11 << 1)
# define MIN_FILTER_MASK (15 << 1)
# define MAX_ANISO_1_TO_1 (0 << 5)
# define MAX_ANISO_2_TO_1 (1 << 5)
# define MAX_ANISO_4_TO_1 (2 << 5)
# define MAX_ANISO_8_TO_1 (3 << 5)
# define MAX_ANISO_16_TO_1 (4 << 5)
# define MAX_ANISO_MASK (7 << 5)
# define LOD_BIAS_MASK (0xff << 8)
# define LOD_BIAS_SHIFT 8
# define MAX_MIP_LEVEL_MASK (0x0f << 16)
# define MAX_MIP_LEVEL_SHIFT 16
# define WRAPEN_S (1 << 22)
# define CLAMP_S_WRAP (0 << 23)
# define CLAMP_S_MIRROR (1 << 23)
# define CLAMP_S_CLAMP_LAST (2 << 23)
# define CLAMP_S_MIRROR_CLAMP_LAST (3 << 23)
# define CLAMP_S_CLAMP_BORDER (4 << 23)
# define CLAMP_S_MIRROR_CLAMP_BORDER (5 << 23)
# define CLAMP_S_MASK (7 << 23)
# define WRAPEN_T (1 << 26)
# define CLAMP_T_WRAP (0 << 27)
# define CLAMP_T_MIRROR (1 << 27)
# define CLAMP_T_CLAMP_LAST (2 << 27)
# define CLAMP_T_MIRROR_CLAMP_LAST (3 << 27)
# define CLAMP_T_CLAMP_BORDER (4 << 27)
# define CLAMP_T_MIRROR_CLAMP_BORDER (5 << 27)
# define CLAMP_T_MASK (7 << 27)
# define BORDER_MODE_OGL (0 << 31)
# define BORDER_MODE_D3D (1 << 31)
#define PP_TXFORMAT_0 0x1c58
#define PP_TXFORMAT_1 0x1c70
#define PP_TXFORMAT_2 0x1c88
# define TXFORMAT_I8 (0 << 0)
# define TXFORMAT_AI88 (1 << 0)
# define TXFORMAT_RGB332 (2 << 0)
# define TXFORMAT_ARGB1555 (3 << 0)
# define TXFORMAT_RGB565 (4 << 0)
# define TXFORMAT_ARGB4444 (5 << 0)
# define TXFORMAT_ARGB8888 (6 << 0)
# define TXFORMAT_RGBA8888 (7 << 0)
# define TXFORMAT_Y8 (8 << 0)
# define TXFORMAT_FORMAT_MASK (31 << 0)
# define TXFORMAT_FORMAT_SHIFT 0
# define TXFORMAT_APPLE_YUV_MODE (1 << 5)
# define TXFORMAT_ALPHA_IN_MAP (1 << 6)
# define TXFORMAT_NON_POWER2 (1 << 7)
# define TXFORMAT_WIDTH_MASK (15 << 8)
# define TXFORMAT_WIDTH_SHIFT 8
# define TXFORMAT_HEIGHT_MASK (15 << 12)
# define TXFORMAT_HEIGHT_SHIFT 12
# define TXFORMAT_F5_WIDTH_MASK (15 << 16)
# define TXFORMAT_F5_WIDTH_SHIFT 16
# define TXFORMAT_F5_HEIGHT_MASK (15 << 20)
# define TXFORMAT_F5_HEIGHT_SHIFT 20
# define TXFORMAT_ST_ROUTE_STQ0 (0 << 24)
# define TXFORMAT_ST_ROUTE_MASK (3 << 24)
# define TXFORMAT_ST_ROUTE_STQ1 (1 << 24)
# define TXFORMAT_ST_ROUTE_STQ2 (2 << 24)
# define TXFORMAT_ENDIAN_NO_SWAP (0 << 26)
# define TXFORMAT_ENDIAN_16BPP_SWAP (1 << 26)
# define TXFORMAT_ENDIAN_32BPP_SWAP (2 << 26)
# define TXFORMAT_ENDIAN_HALFDW_SWAP (3 << 26)
# define TXFORMAT_ALPHA_MASK_ENABLE (1 << 28)
# define TXFORMAT_CHROMA_KEY_ENABLE (1 << 29)
# define TXFORMAT_CUBIC_MAP_ENABLE (1 << 30)
# define TXFORMAT_PERSPECTIVE_ENABLE (1 << 31)
#define PP_CUBIC_FACES_0 0x1d24
#define PP_CUBIC_FACES_1 0x1d28
#define PP_CUBIC_FACES_2 0x1d2c
# define FACE_WIDTH_1_SHIFT 0
# define FACE_HEIGHT_1_SHIFT 4
# define FACE_WIDTH_1_MASK (0xf << 0)
# define FACE_HEIGHT_1_MASK (0xf << 4)
# define FACE_WIDTH_2_SHIFT 8
# define FACE_HEIGHT_2_SHIFT 12
# define FACE_WIDTH_2_MASK (0xf << 8)
# define FACE_HEIGHT_2_MASK (0xf << 12)
# define FACE_WIDTH_3_SHIFT 16
# define FACE_HEIGHT_3_SHIFT 20
# define FACE_WIDTH_3_MASK (0xf << 16)
# define FACE_HEIGHT_3_MASK (0xf << 20)
# define FACE_WIDTH_4_SHIFT 24
# define FACE_HEIGHT_4_SHIFT 28
# define FACE_WIDTH_4_MASK (0xf << 24)
# define FACE_HEIGHT_4_MASK (0xf << 28)
#define PP_TXOFFSET_0 0x1c5c
#define PP_TXOFFSET_1 0x1c74
#define PP_TXOFFSET_2 0x1c8c
# define TXO_ENDIAN_NO_SWAP (0 << 0)
# define TXO_ENDIAN_BYTE_SWAP (1 << 0)
# define TXO_ENDIAN_WORD_SWAP (2 << 0)
# define TXO_ENDIAN_HALFDW_SWAP (3 << 0)
# define TXO_MACRO_LINEAR (0 << 2)
# define TXO_MACRO_TILE (1 << 2)
# define TXO_MICRO_LINEAR (0 << 3)
# define TXO_MICRO_TILE_X2 (1 << 3)
# define TXO_MICRO_TILE_OPT (2 << 3)
# define TXO_OFFSET_MASK 0xffffffe0
# define TXO_OFFSET_SHIFT 5
#define PP_CUBIC_OFFSET_T0_0 0x1dd0 /* bits [31:5] */
#define PP_CUBIC_OFFSET_T0_1 0x1dd4
#define PP_CUBIC_OFFSET_T0_2 0x1dd8
#define PP_CUBIC_OFFSET_T0_3 0x1ddc
#define PP_CUBIC_OFFSET_T0_4 0x1de0
#define PP_CUBIC_OFFSET_T1_0 0x1e00
#define PP_CUBIC_OFFSET_T1_1 0x1e04
#define PP_CUBIC_OFFSET_T1_2 0x1e08
#define PP_CUBIC_OFFSET_T1_3 0x1e0c
#define PP_CUBIC_OFFSET_T1_4 0x1e10
#define PP_CUBIC_OFFSET_T2_0 0x1e14
#define PP_CUBIC_OFFSET_T2_1 0x1e18
#define PP_CUBIC_OFFSET_T2_2 0x1e1c
#define PP_CUBIC_OFFSET_T2_3 0x1e20
#define PP_CUBIC_OFFSET_T2_4 0x1e24
#define PP_TEX_SIZE_0 0x1d04 /* NPOT */
#define PP_TEX_SIZE_1 0x1d0c
#define PP_TEX_SIZE_2 0x1d14
# define TEX_USIZE_MASK (0x7ff << 0)
# define TEX_USIZE_SHIFT 0
# define TEX_VSIZE_MASK (0x7ff << 16)
# define TEX_VSIZE_SHIFT 16
# define SIGNED_RGB_MASK (1 << 30)
# define SIGNED_RGB_SHIFT 30
# define SIGNED_ALPHA_MASK (1 << 31)
# define SIGNED_ALPHA_SHIFT 31
#define PP_TXCBLEND_0 0x1c60
#define PP_TXCBLEND_1 0x1c78
#define PP_TXCBLEND_2 0x1c90
# define COLOR_ARG_A_SHIFT 0
# define COLOR_ARG_A_MASK (0x1f << 0)
# define COLOR_ARG_A_ZERO (0 << 0)
# define COLOR_ARG_A_CURRENT_COLOR (2 << 0)
# define COLOR_ARG_A_CURRENT_ALPHA (3 << 0)
# define COLOR_ARG_A_DIFFUSE_COLOR (4 << 0)
# define COLOR_ARG_A_DIFFUSE_ALPHA (5 << 0)
# define COLOR_ARG_A_SPECULAR_COLOR (6 << 0)
# define COLOR_ARG_A_SPECULAR_ALPHA (7 << 0)
# define COLOR_ARG_A_TFACTOR_COLOR (8 << 0)
# define COLOR_ARG_A_TFACTOR_ALPHA (9 << 0)
# define COLOR_ARG_A_T0_COLOR (10 << 0)
# define COLOR_ARG_A_T0_ALPHA (11 << 0)
# define COLOR_ARG_A_T1_COLOR (12 << 0)
# define COLOR_ARG_A_T1_ALPHA (13 << 0)
# define COLOR_ARG_A_T2_COLOR (14 << 0)
# define COLOR_ARG_A_T2_ALPHA (15 << 0)
# define COLOR_ARG_A_T3_COLOR (16 << 0)
# define COLOR_ARG_A_T3_ALPHA (17 << 0)
# define COLOR_ARG_B_SHIFT 5
# define COLOR_ARG_B_MASK (0x1f << 5)
# define COLOR_ARG_B_ZERO (0 << 5)
# define COLOR_ARG_B_CURRENT_COLOR (2 << 5)
# define COLOR_ARG_B_CURRENT_ALPHA (3 << 5)
# define COLOR_ARG_B_DIFFUSE_COLOR (4 << 5)
# define COLOR_ARG_B_DIFFUSE_ALPHA (5 << 5)
# define COLOR_ARG_B_SPECULAR_COLOR (6 << 5)
# define COLOR_ARG_B_SPECULAR_ALPHA (7 << 5)
# define COLOR_ARG_B_TFACTOR_COLOR (8 << 5)
# define COLOR_ARG_B_TFACTOR_ALPHA (9 << 5)
# define COLOR_ARG_B_T0_COLOR (10 << 5)
# define COLOR_ARG_B_T0_ALPHA (11 << 5)
# define COLOR_ARG_B_T1_COLOR (12 << 5)
# define COLOR_ARG_B_T1_ALPHA (13 << 5)
# define COLOR_ARG_B_T2_COLOR (14 << 5)
# define COLOR_ARG_B_T2_ALPHA (15 << 5)
# define COLOR_ARG_B_T3_COLOR (16 << 5)
# define COLOR_ARG_B_T3_ALPHA (17 << 5)
# define COLOR_ARG_C_SHIFT 10
# define COLOR_ARG_C_MASK (0x1f << 10)
# define COLOR_ARG_C_ZERO (0 << 10)
# define COLOR_ARG_C_CURRENT_COLOR (2 << 10)
# define COLOR_ARG_C_CURRENT_ALPHA (3 << 10)
# define COLOR_ARG_C_DIFFUSE_COLOR (4 << 10)
# define COLOR_ARG_C_DIFFUSE_ALPHA (5 << 10)
# define COLOR_ARG_C_SPECULAR_COLOR (6 << 10)
# define COLOR_ARG_C_SPECULAR_ALPHA (7 << 10)
# define COLOR_ARG_C_TFACTOR_COLOR (8 << 10)
# define COLOR_ARG_C_TFACTOR_ALPHA (9 << 10)
# define COLOR_ARG_C_T0_COLOR (10 << 10)
# define COLOR_ARG_C_T0_ALPHA (11 << 10)
# define COLOR_ARG_C_T1_COLOR (12 << 10)
# define COLOR_ARG_C_T1_ALPHA (13 << 10)
# define COLOR_ARG_C_T2_COLOR (14 << 10)
# define COLOR_ARG_C_T2_ALPHA (15 << 10)
# define COLOR_ARG_C_T3_COLOR (16 << 10)
# define COLOR_ARG_C_T3_ALPHA (17 << 10)
# define COMP_ARG_A (1 << 15)
# define COMP_ARG_A_SHIFT 15
# define COMP_ARG_B (1 << 16)
# define COMP_ARG_B_SHIFT 16
# define COMP_ARG_C (1 << 17)
# define COMP_ARG_C_SHIFT 17
# define BLEND_CTL_MASK (7 << 18)
# define BLEND_CTL_ADD (0 << 18)
# define BLEND_CTL_SUBTRACT (1 << 18)
# define BLEND_CTL_ADDSIGNED (2 << 18)
# define BLEND_CTL_BLEND (3 << 18)
# define BLEND_CTL_DOT3 (4 << 18)
# define SCALE_SHIFT 21
# define SCALE_MASK (3 << 21)
# define SCALE_1X (0 << 21)
# define SCALE_2X (1 << 21)
# define SCALE_4X (2 << 21)
# define CLAMP_TX (1 << 23)
# define T0_EQ_TCUR (1 << 24)
# define T1_EQ_TCUR (1 << 25)
# define T2_EQ_TCUR (1 << 26)
# define T3_EQ_TCUR (1 << 27)
# define COLOR_ARG_MASK 0x1f
# define COMP_ARG_SHIFT 15
#define PP_TXABLEND_0 0x1c64
#define PP_TXABLEND_1 0x1c7c
#define PP_TXABLEND_2 0x1c94
# define ALPHA_ARG_A_SHIFT 0
# define ALPHA_ARG_A_MASK (0xf << 0)
# define ALPHA_ARG_A_ZERO (0 << 0)
# define ALPHA_ARG_A_CURRENT_ALPHA (1 << 0)
# define ALPHA_ARG_A_DIFFUSE_ALPHA (2 << 0)
# define ALPHA_ARG_A_SPECULAR_ALPHA (3 << 0)
# define ALPHA_ARG_A_TFACTOR_ALPHA (4 << 0)
# define ALPHA_ARG_A_T0_ALPHA (5 << 0)
# define ALPHA_ARG_A_T1_ALPHA (6 << 0)
# define ALPHA_ARG_A_T2_ALPHA (7 << 0)
# define ALPHA_ARG_A_T3_ALPHA (8 << 0)
# define ALPHA_ARG_B_SHIFT 4
# define ALPHA_ARG_B_MASK (0xf << 4)
# define ALPHA_ARG_B_ZERO (0 << 4)
# define ALPHA_ARG_B_CURRENT_ALPHA (1 << 4)
# define ALPHA_ARG_B_DIFFUSE_ALPHA (2 << 4)
# define ALPHA_ARG_B_SPECULAR_ALPHA (3 << 4)
# define ALPHA_ARG_B_TFACTOR_ALPHA (4 << 4)
# define ALPHA_ARG_B_T0_ALPHA (5 << 4)
# define ALPHA_ARG_B_T1_ALPHA (6 << 4)
# define ALPHA_ARG_B_T2_ALPHA (7 << 4)
# define ALPHA_ARG_B_T3_ALPHA (8 << 4)
# define ALPHA_ARG_C_SHIFT 8
# define ALPHA_ARG_C_MASK (0xf << 8)
# define ALPHA_ARG_C_ZERO (0 << 8)
# define ALPHA_ARG_C_CURRENT_ALPHA (1 << 8)
# define ALPHA_ARG_C_DIFFUSE_ALPHA (2 << 8)
# define ALPHA_ARG_C_SPECULAR_ALPHA (3 << 8)
# define ALPHA_ARG_C_TFACTOR_ALPHA (4 << 8)
# define ALPHA_ARG_C_T0_ALPHA (5 << 8)
# define ALPHA_ARG_C_T1_ALPHA (6 << 8)
# define ALPHA_ARG_C_T2_ALPHA (7 << 8)
# define ALPHA_ARG_C_T3_ALPHA (8 << 8)
# define DOT_ALPHA_DONT_REPLICATE (1 << 9)
# define ALPHA_ARG_MASK 0xf
#define PP_TFACTOR_0 0x1c68
#define PP_TFACTOR_1 0x1c80
#define PP_TFACTOR_2 0x1c98
#define RB3D_BLENDCNTL 0x1c20
# define COMB_FCN_MASK (3 << 12)
# define COMB_FCN_ADD_CLAMP (0 << 12)
# define COMB_FCN_ADD_NOCLAMP (1 << 12)
# define COMB_FCN_SUB_CLAMP (2 << 12)
# define COMB_FCN_SUB_NOCLAMP (3 << 12)
# define SRC_BLEND_GL_ZERO (32 << 16)
# define SRC_BLEND_GL_ONE (33 << 16)
# define SRC_BLEND_GL_SRC_COLOR (34 << 16)
# define SRC_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 16)
# define SRC_BLEND_GL_DST_COLOR (36 << 16)
# define SRC_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 16)
# define SRC_BLEND_GL_SRC_ALPHA (38 << 16)
# define SRC_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 16)
# define SRC_BLEND_GL_DST_ALPHA (40 << 16)
# define SRC_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 16)
# define SRC_BLEND_GL_SRC_ALPHA_SATURATE (42 << 16)
# define SRC_BLEND_MASK (63 << 16)
# define DST_BLEND_GL_ZERO (32 << 24)
# define DST_BLEND_GL_ONE (33 << 24)
# define DST_BLEND_GL_SRC_COLOR (34 << 24)
# define DST_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 24)
# define DST_BLEND_GL_DST_COLOR (36 << 24)
# define DST_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 24)
# define DST_BLEND_GL_SRC_ALPHA (38 << 24)
# define DST_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 24)
# define DST_BLEND_GL_DST_ALPHA (40 << 24)
# define DST_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 24)
# define DST_BLEND_MASK (63 << 24)
#define RB3D_CNTL 0x1c3c
# define ALPHA_BLEND_ENABLE (1 << 0)
# define PLANE_MASK_ENABLE (1 << 1)
# define DITHER_ENABLE (1 << 2)
# define ROUND_ENABLE (1 << 3)
# define SCALE_DITHER_ENABLE (1 << 4)
# define DITHER_INIT (1 << 5)
# define ROP_ENABLE (1 << 6)
# define STENCIL_ENABLE (1 << 7)
# define Z_ENABLE (1 << 8)
# define DEPTH_XZ_OFFEST_ENABLE (1 << 9)
# define COLOR_FORMAT_ARGB1555 (3 << 10)
# define COLOR_FORMAT_RGB565 (4 << 10)
# define COLOR_FORMAT_ARGB8888 (6 << 10)
# define COLOR_FORMAT_RGB332 (7 << 10)
# define COLOR_FORMAT_Y8 (8 << 10)
# define COLOR_FORMAT_RGB8 (9 << 10)
# define COLOR_FORMAT_YUV422_VYUY (11 << 10)
# define COLOR_FORMAT_YUV422_YVYU (12 << 10)
# define COLOR_FORMAT_aYUV444 (14 << 10)
# define COLOR_FORMAT_ARGB4444 (15 << 10)
# define CLRCMP_FLIP_ENABLE (1 << 14)
#define RB3D_COLOROFFSET 0x1c40
# define COLOROFFSET_MASK 0xfffffff0
#define RB3D_COLORPITCH 0x1c48
# define COLORPITCH_MASK 0x000001ff8
# define COLOR_TILE_ENABLE (1 << 16)
# define COLOR_MICROTILE_ENABLE (1 << 17)
# define COLOR_ENDIAN_NO_SWAP (0 << 18)
# define COLOR_ENDIAN_WORD_SWAP (1 << 18)
# define COLOR_ENDIAN_DWORD_SWAP (2 << 18)
#define RB3D_DEPTHOFFSET 0x1c24
#define RB3D_DEPTHPITCH 0x1c28
# define DEPTHPITCH_MASK 0x00001ff8
# define DEPTH_ENDIAN_NO_SWAP (0 << 18)
# define DEPTH_ENDIAN_WORD_SWAP (1 << 18)
# define DEPTH_ENDIAN_DWORD_SWAP (2 << 18)
#define RB3D_PLANEMASK 0x1d84
#define RB3D_ROPCNTL 0x1d80
# define ROP_MASK (15 << 8)
# define ROP_CLEAR (0 << 8)
# define ROP_NOR (1 << 8)
# define ROP_AND_INVERTED (2 << 8)
# define ROP_COPY_INVERTED (3 << 8)
# define ROP_AND_REVERSE (4 << 8)
# define ROP_INVERT (5 << 8)
# define ROP_XOR (6 << 8)
# define ROP_NAND (7 << 8)
# define ROP_AND (8 << 8)
# define ROP_EQUIV (9 << 8)
# define ROP_NOOP (10 << 8)
# define ROP_OR_INVERTED (11 << 8)
# define ROP_COPY (12 << 8)
# define ROP_OR_REVERSE (13 << 8)
# define ROP_OR (14 << 8)
# define ROP_SET (15 << 8)
#define RB3D_STENCILREFMASK 0x1d7c
# define STENCIL_REF_SHIFT 0
# define STENCIL_REF_MASK (0xff << 0)
# define STENCIL_MASK_SHIFT 16
# define STENCIL_VALUE_MASK (0xff << 16)
# define STENCIL_WRITEMASK_SHIFT 24
# define STENCIL_WRITE_MASK (0xff << 24)
#define RB3D_ZSTENCILCNTL 0x1c2c
# define DEPTH_FORMAT_MASK (0xf << 0)
# define DEPTH_FORMAT_16BIT_INT_Z (0 << 0)
# define DEPTH_FORMAT_24BIT_INT_Z (2 << 0)
# define DEPTH_FORMAT_24BIT_FLOAT_Z (3 << 0)
# define DEPTH_FORMAT_32BIT_INT_Z (4 << 0)
# define DEPTH_FORMAT_32BIT_FLOAT_Z (5 << 0)
# define DEPTH_FORMAT_16BIT_FLOAT_W (7 << 0)
# define DEPTH_FORMAT_24BIT_FLOAT_W (9 << 0)
# define DEPTH_FORMAT_32BIT_FLOAT_W (11 << 0)
# define Z_TEST_NEVER (0 << 4)
# define Z_TEST_LESS (1 << 4)
# define Z_TEST_LEQUAL (2 << 4)
# define Z_TEST_EQUAL (3 << 4)
# define Z_TEST_GEQUAL (4 << 4)
# define Z_TEST_GREATER (5 << 4)
# define Z_TEST_NEQUAL (6 << 4)
# define Z_TEST_ALWAYS (7 << 4)
# define Z_TEST_MASK (7 << 4)
# define STENCIL_TEST_NEVER (0 << 12)
# define STENCIL_TEST_LESS (1 << 12)
# define STENCIL_TEST_LEQUAL (2 << 12)
# define STENCIL_TEST_EQUAL (3 << 12)
# define STENCIL_TEST_GEQUAL (4 << 12)
# define STENCIL_TEST_GREATER (5 << 12)
# define STENCIL_TEST_NEQUAL (6 << 12)
# define STENCIL_TEST_ALWAYS (7 << 12)
# define STENCIL_TEST_MASK (0x7 << 12)
# define STENCIL_FAIL_KEEP (0 << 16)
# define STENCIL_FAIL_ZERO (1 << 16)
# define STENCIL_FAIL_REPLACE (2 << 16)
# define STENCIL_FAIL_INC (3 << 16)
# define STENCIL_FAIL_DEC (4 << 16)
# define STENCIL_FAIL_INVERT (5 << 16)
# define STENCIL_FAIL_MASK (0x7 << 16)
# define STENCIL_ZPASS_KEEP (0 << 20)
# define STENCIL_ZPASS_ZERO (1 << 20)
# define STENCIL_ZPASS_REPLACE (2 << 20)
# define STENCIL_ZPASS_INC (3 << 20)
# define STENCIL_ZPASS_DEC (4 << 20)
# define STENCIL_ZPASS_INVERT (5 << 20)
# define STENCIL_ZPASS_MASK (0x7 << 20)
# define STENCIL_ZFAIL_KEEP (0 << 24)
# define STENCIL_ZFAIL_ZERO (1 << 24)
# define STENCIL_ZFAIL_REPLACE (2 << 24)
# define STENCIL_ZFAIL_INC (3 << 24)
# define STENCIL_ZFAIL_DEC (4 << 24)
# define STENCIL_ZFAIL_INVERT (5 << 24)
# define STENCIL_ZFAIL_MASK (0x7 << 24)
# define Z_COMPRESSION_ENABLE (1 << 28)
# define FORCE_Z_DIRTY (1 << 29)
# define Z_WRITE_ENABLE (1 << 30)
#define RE_LINE_PATTERN 0x1cd0
# define LINE_PATTERN_MASK 0x0000ffff
# define LINE_REPEAT_COUNT_SHIFT 16
# define LINE_PATTERN_START_SHIFT 24
# define LINE_PATTERN_LITTLE_BIT_ORDER (0 << 28)
# define LINE_PATTERN_BIG_BIT_ORDER (1 << 28)
# define LINE_PATTERN_AUTO_RESET (1 << 29)
#define RE_LINE_STATE 0x1cd4
# define LINE_CURRENT_PTR_SHIFT 0
# define LINE_CURRENT_COUNT_SHIFT 8
#define RE_MISC 0x26c4
# define STIPPLE_COORD_MASK 0x1f
# define STIPPLE_X_OFFSET_SHIFT 0
# define STIPPLE_X_OFFSET_MASK (0x1f << 0)
# define STIPPLE_Y_OFFSET_SHIFT 8
# define STIPPLE_Y_OFFSET_MASK (0x1f << 8)
# define STIPPLE_LITTLE_BIT_ORDER (0 << 16)
# define STIPPLE_BIG_BIT_ORDER (1 << 16)
#define RE_SOLID_COLOR 0x1c1c
#define RE_TOP_LEFT 0x26c0
# define RE_LEFT_SHIFT 0
# define RE_TOP_SHIFT 16
#define RE_WIDTH_HEIGHT 0x1c44
# define RE_WIDTH_SHIFT 0
# define RE_HEIGHT_SHIFT 16
#define SE_CNTL 0x1c4c
# define FFACE_CULL_CW (0 << 0)
# define FFACE_CULL_CCW (1 << 0)
# define FFACE_CULL_DIR_MASK (1 << 0)
# define BFACE_CULL (0 << 1)
# define BFACE_SOLID (3 << 1)
# define FFACE_CULL (0 << 3)
# define FFACE_SOLID (3 << 3)
# define FFACE_CULL_MASK (3 << 3)
# define BADVTX_CULL_DISABLE (1 << 5)
# define FLAT_SHADE_VTX_0 (0 << 6)
# define FLAT_SHADE_VTX_1 (1 << 6)
# define FLAT_SHADE_VTX_2 (2 << 6)
# define FLAT_SHADE_VTX_LAST (3 << 6)
# define DIFFUSE_SHADE_SOLID (0 << 8)
# define DIFFUSE_SHADE_FLAT (1 << 8)
# define DIFFUSE_SHADE_GOURAUD (2 << 8)
# define DIFFUSE_SHADE_MASK (3 << 8)
# define ALPHA_SHADE_SOLID (0 << 10)
# define ALPHA_SHADE_FLAT (1 << 10)
# define ALPHA_SHADE_GOURAUD (2 << 10)
# define ALPHA_SHADE_MASK (3 << 10)
# define SPECULAR_SHADE_SOLID (0 << 12)
# define SPECULAR_SHADE_FLAT (1 << 12)
# define SPECULAR_SHADE_GOURAUD (2 << 12)
# define SPECULAR_SHADE_MASK (3 << 12)
# define FOG_SHADE_SOLID (0 << 14)
# define FOG_SHADE_FLAT (1 << 14)
# define FOG_SHADE_GOURAUD (2 << 14)
# define FOG_SHADE_MASK (3 << 14)
# define ZBIAS_ENABLE_POINT (1 << 16)
# define ZBIAS_ENABLE_LINE (1 << 17)
# define ZBIAS_ENABLE_TRI (1 << 18)
# define WIDELINE_ENABLE (1 << 20)
# define VPORT_XY_XFORM_ENABLE (1 << 24)
# define VPORT_Z_XFORM_ENABLE (1 << 25)
# define VTX_PIX_CENTER_D3D (0 << 27)
# define VTX_PIX_CENTER_OGL (1 << 27)
# define ROUND_MODE_TRUNC (0 << 28)
# define ROUND_MODE_ROUND (1 << 28)
# define ROUND_MODE_ROUND_EVEN (2 << 28)
# define ROUND_MODE_ROUND_ODD (3 << 28)
# define ROUND_PREC_16TH_PIX (0 << 30)
# define ROUND_PREC_8TH_PIX (1 << 30)
# define ROUND_PREC_4TH_PIX (2 << 30)
# define ROUND_PREC_HALF_PIX (3 << 30)
#define SE_CNTL_STATUS 0x2140
# define VC_NO_SWAP (0 << 0)
# define VC_16BIT_SWAP (1 << 0)
# define VC_32BIT_SWAP (2 << 0)
# define VC_HALF_DWORD_SWAP (3 << 0)
# define TCL_BYPASS (1 << 8)
#define SE_COORD_FMT 0x1c50
# define VTX_XY_PRE_MULT_1_OVER_W0 (1 << 0)
# define VTX_Z_PRE_MULT_1_OVER_W0 (1 << 1)
# define VTX_ST0_NONPARAMETRIC (1 << 8)
# define VTX_ST1_NONPARAMETRIC (1 << 9)
# define VTX_ST2_NONPARAMETRIC (1 << 10)
# define VTX_ST3_NONPARAMETRIC (1 << 11)
# define VTX_W0_NORMALIZE (1 << 12)
# define VTX_W0_IS_NOT_1_OVER_W0 (1 << 16)
# define VTX_ST0_PRE_MULT_1_OVER_W0 (1 << 17)
# define VTX_ST1_PRE_MULT_1_OVER_W0 (1 << 19)
# define VTX_ST2_PRE_MULT_1_OVER_W0 (1 << 21)
# define VTX_ST3_PRE_MULT_1_OVER_W0 (1 << 23)
# define TEX1_W_ROUTING_USE_W0 (0 << 26)
# define TEX1_W_ROUTING_USE_Q1 (1 << 26)
#define SE_LINE_WIDTH 0x1db8
#define SE_TCL_LIGHT_MODEL_CTL 0x226c
# define LIGHTING_ENABLE (1 << 0)
# define LIGHT_IN_MODELSPACE (1 << 1)
# define LOCAL_VIEWER (1 << 2)
# define NORMALIZE_NORMALS (1 << 3)
# define RESCALE_NORMALS (1 << 4)
# define SPECULAR_LIGHTS (1 << 5)
# define DIFFUSE_SPECULAR_COMBINE (1 << 6)
# define LIGHT_ALPHA (1 << 7)
# define LOCAL_LIGHT_VEC_GL (1 << 8)
# define LIGHT_NO_NORMAL_AMBIENT_ONLY (1 << 9)
# define LM_SOURCE_STATE_PREMULT 0
# define LM_SOURCE_STATE_MULT 1
# define LM_SOURCE_VERTEX_DIFFUSE 2
# define LM_SOURCE_VERTEX_SPECULAR 3
# define EMISSIVE_SOURCE_SHIFT 16
# define AMBIENT_SOURCE_SHIFT 18
# define DIFFUSE_SOURCE_SHIFT 20
# define SPECULAR_SOURCE_SHIFT 22
#define SE_TCL_MATERIAL_AMBIENT_RED 0x2220
#define SE_TCL_MATERIAL_AMBIENT_GREEN 0x2224
#define SE_TCL_MATERIAL_AMBIENT_BLUE 0x2228
#define SE_TCL_MATERIAL_AMBIENT_ALPHA 0x222c
#define SE_TCL_MATERIAL_DIFFUSE_RED 0x2230
#define SE_TCL_MATERIAL_DIFFUSE_GREEN 0x2234
#define SE_TCL_MATERIAL_DIFFUSE_BLUE 0x2238
#define SE_TCL_MATERIAL_DIFFUSE_ALPHA 0x223c
#define SE_TCL_MATERIAL_EMMISSIVE_RED 0x2210
#define SE_TCL_MATERIAL_EMMISSIVE_GREEN 0x2214
#define SE_TCL_MATERIAL_EMMISSIVE_BLUE 0x2218
#define SE_TCL_MATERIAL_EMMISSIVE_ALPHA 0x221c
#define SE_TCL_MATERIAL_SPECULAR_RED 0x2240
#define SE_TCL_MATERIAL_SPECULAR_GREEN 0x2244
#define SE_TCL_MATERIAL_SPECULAR_BLUE 0x2248
#define SE_TCL_MATERIAL_SPECULAR_ALPHA 0x224c
#define SE_TCL_MATRIX_SELECT_0 0x225c
# define MODELVIEW_0_SHIFT 0
# define MODELVIEW_1_SHIFT 4
# define MODELVIEW_2_SHIFT 8
# define MODELVIEW_3_SHIFT 12
# define IT_MODELVIEW_0_SHIFT 16
# define IT_MODELVIEW_1_SHIFT 20
# define IT_MODELVIEW_2_SHIFT 24
# define IT_MODELVIEW_3_SHIFT 28
#define SE_TCL_MATRIX_SELECT_1 0x2260
# define MODELPROJECT_0_SHIFT 0
# define MODELPROJECT_1_SHIFT 4
# define MODELPROJECT_2_SHIFT 8
# define MODELPROJECT_3_SHIFT 12
# define TEXMAT_0_SHIFT 16
# define TEXMAT_1_SHIFT 20
# define TEXMAT_2_SHIFT 24
# define TEXMAT_3_SHIFT 28
#define SE_TCL_OUTPUT_VTX_FMT 0x2254
# define TCL_VTX_W0 (1 << 0)
# define TCL_VTX_FP_DIFFUSE (1 << 1)
# define TCL_VTX_FP_ALPHA (1 << 2)
# define TCL_VTX_PK_DIFFUSE (1 << 3)
# define TCL_VTX_FP_SPEC (1 << 4)
# define TCL_VTX_FP_FOG (1 << 5)
# define TCL_VTX_PK_SPEC (1 << 6)
# define TCL_VTX_ST0 (1 << 7)
# define TCL_VTX_ST1 (1 << 8)
# define TCL_VTX_Q1 (1 << 9)
# define TCL_VTX_ST2 (1 << 10)
# define TCL_VTX_Q2 (1 << 11)
# define TCL_VTX_ST3 (1 << 12)
# define TCL_VTX_Q3 (1 << 13)
# define TCL_VTX_Q0 (1 << 14)
# define TCL_VTX_WEIGHT_COUNT_SHIFT 15
# define TCL_VTX_NORM0 (1 << 18)
# define TCL_VTX_XY1 (1 << 27)
# define TCL_VTX_Z1 (1 << 28)
# define TCL_VTX_W1 (1 << 29)
# define TCL_VTX_NORM1 (1 << 30)
# define TCL_VTX_Z0 (1 << 31)
#define SE_TCL_OUTPUT_VTX_SEL 0x2258
# define TCL_COMPUTE_XYZW (1 << 0)
# define TCL_COMPUTE_DIFFUSE (1 << 1)
# define TCL_COMPUTE_SPECULAR (1 << 2)
# define TCL_FORCE_NAN_IF_COLOR_NAN (1 << 3)
# define TCL_FORCE_INORDER_PROC (1 << 4)
# define TCL_TEX_INPUT_TEX_0 0
# define TCL_TEX_INPUT_TEX_1 1
# define TCL_TEX_INPUT_TEX_2 2
# define TCL_TEX_INPUT_TEX_3 3
# define TCL_TEX_COMPUTED_TEX_0 8
# define TCL_TEX_COMPUTED_TEX_1 9
# define TCL_TEX_COMPUTED_TEX_2 10
# define TCL_TEX_COMPUTED_TEX_3 11
# define TCL_TEX_0_OUTPUT_SHIFT 16
# define TCL_TEX_1_OUTPUT_SHIFT 20
# define TCL_TEX_2_OUTPUT_SHIFT 24
# define TCL_TEX_3_OUTPUT_SHIFT 28
#define SE_TCL_PER_LIGHT_CTL_0 0x2270
# define LIGHT_0_ENABLE (1 << 0)
# define LIGHT_0_ENABLE_AMBIENT (1 << 1)
# define LIGHT_0_ENABLE_SPECULAR (1 << 2)
# define LIGHT_0_IS_LOCAL (1 << 3)
# define LIGHT_0_IS_SPOT (1 << 4)
# define LIGHT_0_DUAL_CONE (1 << 5)
# define LIGHT_0_ENABLE_RANGE_ATTEN (1 << 6)
# define LIGHT_0_CONSTANT_RANGE_ATTEN (1 << 7)
# define LIGHT_0_SHIFT 0
# define LIGHT_1_ENABLE (1 << 16)
# define LIGHT_1_ENABLE_AMBIENT (1 << 17)
# define LIGHT_1_ENABLE_SPECULAR (1 << 18)
# define LIGHT_1_IS_LOCAL (1 << 19)
# define LIGHT_1_IS_SPOT (1 << 20)
# define LIGHT_1_DUAL_CONE (1 << 21)
# define LIGHT_1_ENABLE_RANGE_ATTEN (1 << 22)
# define LIGHT_1_CONSTANT_RANGE_ATTEN (1 << 23)
# define LIGHT_1_SHIFT 16
#define SE_TCL_PER_LIGHT_CTL_1 0x2274
# define LIGHT_2_SHIFT 0
# define LIGHT_3_SHIFT 16
#define SE_TCL_PER_LIGHT_CTL_2 0x2278
# define LIGHT_4_SHIFT 0
# define LIGHT_5_SHIFT 16
#define SE_TCL_PER_LIGHT_CTL_3 0x227c
# define LIGHT_6_SHIFT 0
# define LIGHT_7_SHIFT 16
#define SE_TCL_SHININESS 0x2250
#define SE_TCL_TEXTURE_PROC_CTL 0x2268
# define TEXGEN_TEXMAT_0_ENABLE (1 << 0)
# define TEXGEN_TEXMAT_1_ENABLE (1 << 1)
# define TEXGEN_TEXMAT_2_ENABLE (1 << 2)
# define TEXGEN_TEXMAT_3_ENABLE (1 << 3)
# define TEXMAT_0_ENABLE (1 << 4)
# define TEXMAT_1_ENABLE (1 << 5)
# define TEXMAT_2_ENABLE (1 << 6)
# define TEXMAT_3_ENABLE (1 << 7)
# define TEXGEN_INPUT_MASK 0xf
# define TEXGEN_INPUT_TEXCOORD_0 0
# define TEXGEN_INPUT_TEXCOORD_1 1
# define TEXGEN_INPUT_TEXCOORD_2 2
# define TEXGEN_INPUT_TEXCOORD_3 3
# define TEXGEN_INPUT_OBJ 4
# define TEXGEN_INPUT_EYE 5
# define TEXGEN_INPUT_EYE_NORMAL 6
# define TEXGEN_INPUT_EYE_REFLECT 7
# define TEXGEN_INPUT_EYE_NORMALIZED 8
# define TEXGEN_0_INPUT_SHIFT 16
# define TEXGEN_1_INPUT_SHIFT 20
# define TEXGEN_2_INPUT_SHIFT 24
# define TEXGEN_3_INPUT_SHIFT 28
#define SE_TCL_UCP_VERT_BLEND_CTL 0x2264
# define UCP_IN_CLIP_SPACE (1 << 0)
# define UCP_IN_MODEL_SPACE (1 << 1)
# define UCP_ENABLE_0 (1 << 2)
# define UCP_ENABLE_1 (1 << 3)
# define UCP_ENABLE_2 (1 << 4)
# define UCP_ENABLE_3 (1 << 5)
# define UCP_ENABLE_4 (1 << 6)
# define UCP_ENABLE_5 (1 << 7)
# define TCL_FOG_MASK (3 << 8)
# define TCL_FOG_DISABLE (0 << 8)
# define TCL_FOG_EXP (1 << 8)
# define TCL_FOG_EXP2 (2 << 8)
# define TCL_FOG_LINEAR (3 << 8)
# define RNG_BASED_FOG (1 << 10)
# define LIGHT_TWOSIDE (1 << 11)
# define BLEND_OP_COUNT_MASK (7 << 12)
# define BLEND_OP_COUNT_SHIFT 12
# define POSITION_BLEND_OP_ENABLE (1 << 16)
# define NORMAL_BLEND_OP_ENABLE (1 << 17)
# define VERTEX_BLEND_SRC_0_PRIMARY (1 << 18)
# define VERTEX_BLEND_SRC_0_SECONDARY (1 << 18)
# define VERTEX_BLEND_SRC_1_PRIMARY (1 << 19)
# define VERTEX_BLEND_SRC_1_SECONDARY (1 << 19)
# define VERTEX_BLEND_SRC_2_PRIMARY (1 << 20)
# define VERTEX_BLEND_SRC_2_SECONDARY (1 << 20)
# define VERTEX_BLEND_SRC_3_PRIMARY (1 << 21)
# define VERTEX_BLEND_SRC_3_SECONDARY (1 << 21)
# define VERTEX_BLEND_WGT_MINUS_ONE (1 << 22)
# define CULL_FRONT_IS_CW (0 << 28)
# define CULL_FRONT_IS_CCW (1 << 28)
# define CULL_FRONT (1 << 29)
# define CULL_BACK (1 << 30)
# define FORCE_W_TO_ONE (1 << 31)
#define SE_VPORT_XSCALE 0x1d98
#define SE_VPORT_XOFFSET 0x1d9c
#define SE_VPORT_YSCALE 0x1da0
#define SE_VPORT_YOFFSET 0x1da4
#define SE_VPORT_ZSCALE 0x1da8
#define SE_VPORT_ZOFFSET 0x1dac
#define SE_ZBIAS_FACTOR 0x1db0
#define SE_ZBIAS_CONSTANT 0x1db4
/* Registers for CP and Microcode Engine */
#define CP_ME_RAM_ADDR 0x07d4
#define CP_ME_RAM_RADDR 0x07d8
#define CP_ME_RAM_DATAH 0x07dc
#define CP_ME_RAM_DATAL 0x07e0
#define CP_RB_BASE 0x0700
#define CP_RB_CNTL 0x0704
#define CP_RB_RPTR_ADDR 0x070c
#define CP_RB_RPTR 0x0710
#define CP_RB_WPTR 0x0714
#define CP_IB_BASE 0x0738
#define CP_IB_BUFSZ 0x073c
#define CP_CSQ_CNTL 0x0740
# define CSQ_CNT_PRIMARY_MASK (0xff << 0)
# define CSQ_PRIDIS_INDDIS (0 << 28)
# define CSQ_PRIPIO_INDDIS (1 << 28)
# define CSQ_PRIBM_INDDIS (2 << 28)
# define CSQ_PRIPIO_INDBM (3 << 28)
# define CSQ_PRIBM_INDBM (4 << 28)
# define CSQ_PRIPIO_INDPIO (15 << 28)
#define CP_CSQ_STAT 0x07f8
# define CSQ_RPTR_PRIMARY_MASK (0xff << 0)
# define CSQ_WPTR_PRIMARY_MASK (0xff << 8)
# define CSQ_RPTR_INDIRECT_MASK (0xff << 16)
# define CSQ_WPTR_INDIRECT_MASK (0xff << 24)
#define CP_CSQ_ADDR 0x07f0
#define CP_CSQ_DATA 0x07f4
#define CP_CSQ_APER_PRIMARY 0x1000
#define CP_CSQ_APER_INDIRECT 0x1300
#define CP_RB_WPTR_DELAY 0x0718
# define PRE_WRITE_TIMER_SHIFT 0
# define PRE_WRITE_LIMIT_SHIFT 23
#define AIC_CNTL 0x01d0
# define PCIGART_TRANSLATE_EN (1 << 0)
/* Constants */
#define AGP_TEX_OFFSET 0x02000000
#define LAST_FRAME_REG GUI_SCRATCH_REG0
#define LAST_CLEAR_REG GUI_SCRATCH_REG2
/* CP packet types */
#define CP_PACKET0 0x00000000
#define CP_PACKET1 0x40000000
#define CP_PACKET2 0x80000000
#define CP_PACKET3 0xC0000000
# define CP_PACKET_MASK 0xC0000000
# define CP_PACKET_COUNT_MASK 0x3fff0000
# define CP_PACKET_MAX_DWORDS (1 << 12)
# define CP_PACKET0_REG_MASK 0x000007ff
# define CP_PACKET1_REG0_MASK 0x000007ff
# define CP_PACKET1_REG1_MASK 0x003ff800
#define CP_PACKET0_ONE_REG_WR 0x00008000
#define CP_PACKET3_NOP 0xC0001000
#define CP_PACKET3_NEXT_CHAR 0xC0001900
#define CP_PACKET3_PLY_NEXTSCAN 0xC0001D00
#define CP_PACKET3_SET_SCISSORS 0xC0001E00
#define CP_PACKET3_3D_RNDR_GEN_INDX_PRIM 0xC0002300
#define CP_PACKET3_LOAD_MICROCODE 0xC0002400
#define CP_PACKET3_WAIT_FOR_IDLE 0xC0002600
#define CP_PACKET3_3D_DRAW_VBUF 0xC0002800
#define CP_PACKET3_3D_DRAW_IMMD 0xC0002900
#define CP_PACKET3_3D_DRAW_INDX 0xC0002A00
#define CP_PACKET3_LOAD_PALETTE 0xC0002C00
#define CP_PACKET3_3D_LOAD_VBPNTR 0xC0002F00
#define CP_PACKET3_CNTL_PAINT 0xC0009100
#define CP_PACKET3_CNTL_BITBLT 0xC0009200
#define CP_PACKET3_CNTL_SMALLTEXT 0xC0009300
#define CP_PACKET3_CNTL_HOSTDATA_BLT 0xC0009400
#define CP_PACKET3_CNTL_POLYLINE 0xC0009500
#define CP_PACKET3_CNTL_POLYSCANLINES 0xC0009800
#define CP_PACKET3_CNTL_PAINT_MULTI 0xC0009A00
#define CP_PACKET3_CNTL_BITBLT_MULTI 0xC0009B00
#define CP_PACKET3_CNTL_TRANS_BITBLT 0xC0009C00
#define CP_VC_FRMT_XY 0x00000000
#define CP_VC_FRMT_W0 0x00000001
#define CP_VC_FRMT_FPCOLOR 0x00000002
#define CP_VC_FRMT_FPALPHA 0x00000004
#define CP_VC_FRMT_PKCOLOR 0x00000008
#define CP_VC_FRMT_FPSPEC 0x00000010
#define CP_VC_FRMT_FPFOG 0x00000020
#define CP_VC_FRMT_PKSPEC 0x00000040
#define CP_VC_FRMT_ST0 0x00000080
#define CP_VC_FRMT_ST1 0x00000100
#define CP_VC_FRMT_Q1 0x00000200
#define CP_VC_FRMT_ST2 0x00000400
#define CP_VC_FRMT_Q2 0x00000800
#define CP_VC_FRMT_ST3 0x00001000
#define CP_VC_FRMT_Q3 0x00002000
#define CP_VC_FRMT_Q0 0x00004000
#define CP_VC_FRMT_BLND_WEIGHT_CNT_MASK 0x00038000
#define CP_VC_FRMT_N0 0x00040000
#define CP_VC_FRMT_XY1 0x08000000
#define CP_VC_FRMT_Z1 0x10000000
#define CP_VC_FRMT_W1 0x20000000
#define CP_VC_FRMT_N1 0x40000000
#define CP_VC_FRMT_Z 0x80000000
#define CP_VC_CNTL_PRIM_TYPE_NONE 0x00000000
#define CP_VC_CNTL_PRIM_TYPE_POINT 0x00000001
#define CP_VC_CNTL_PRIM_TYPE_LINE 0x00000002
#define CP_VC_CNTL_PRIM_TYPE_LINE_STRIP 0x00000003
#define CP_VC_CNTL_PRIM_TYPE_TRI_LIST 0x00000004
#define CP_VC_CNTL_PRIM_TYPE_TRI_FAN 0x00000005
#define CP_VC_CNTL_PRIM_TYPE_TRI_STRIP 0x00000006
#define CP_VC_CNTL_PRIM_TYPE_TRI_TYPE_2 0x00000007
#define CP_VC_CNTL_PRIM_TYPE_RECT_LIST 0x00000008
#define CP_VC_CNTL_PRIM_TYPE_3VRT_POINT_LIST 0x00000009
#define CP_VC_CNTL_PRIM_TYPE_3VRT_LINE_LIST 0x0000000a
#define CP_VC_CNTL_PRIM_WALK_IND 0x00000010
#define CP_VC_CNTL_PRIM_WALK_LIST 0x00000020
#define CP_VC_CNTL_PRIM_WALK_RING 0x00000030
#define CP_VC_CNTL_COLOR_ORDER_BGRA 0x00000000
#define CP_VC_CNTL_COLOR_ORDER_RGBA 0x00000040
#define CP_VC_CNTL_MAOS_ENABLE 0x00000080
#define CP_VC_CNTL_VTX_FMT_NON_MODE 0x00000000
#define CP_VC_CNTL_VTX_FMT_MODE 0x00000100
#define CP_VC_CNTL_TCL_DISABLE 0x00000000
#define CP_VC_CNTL_TCL_ENABLE 0x00000200
#define CP_VC_CNTL_NUM_SHIFT 16
#define VS_MATRIX_0_ADDR 0
#define VS_MATRIX_1_ADDR 4
#define VS_MATRIX_2_ADDR 8
#define VS_MATRIX_3_ADDR 12
#define VS_MATRIX_4_ADDR 16
#define VS_MATRIX_5_ADDR 20
#define VS_MATRIX_6_ADDR 24
#define VS_MATRIX_7_ADDR 28
#define VS_MATRIX_8_ADDR 32
#define VS_MATRIX_9_ADDR 36
#define VS_MATRIX_10_ADDR 40
#define VS_MATRIX_11_ADDR 44
#define VS_MATRIX_12_ADDR 48
#define VS_MATRIX_13_ADDR 52
#define VS_MATRIX_14_ADDR 56
#define VS_MATRIX_15_ADDR 60
#define VS_LIGHT_AMBIENT_ADDR 64
#define VS_LIGHT_DIFFUSE_ADDR 72
#define VS_LIGHT_SPECULAR_ADDR 80
#define VS_LIGHT_DIRPOS_ADDR 88
#define VS_LIGHT_HWVSPOT_ADDR 96
#define VS_LIGHT_ATTENUATION_ADDR 104
#define VS_MATRIX_EYE2CLIP_ADDR 112
#define VS_UCP_ADDR 116
#define VS_GLOBAL_AMBIENT_ADDR 122
#define VS_FOG_PARAM_ADDR 123
#define VS_EYE_VECTOR_ADDR 124
#define SS_LIGHT_DCD_ADDR 0
#define SS_LIGHT_SPOT_EXPONENT_ADDR 8
#define SS_LIGHT_SPOT_CUTOFF_ADDR 16
#define SS_LIGHT_SPECULAR_THRESH_ADDR 24
#define SS_LIGHT_RANGE_CUTOFF_ADDR 32
#define SS_VERT_GUARD_CLIP_ADJ_ADDR 48
#define SS_VERT_GUARD_DISCARD_ADJ_ADDR 49
#define SS_HORZ_GUARD_CLIP_ADJ_ADDR 50
#define SS_HORZ_GUARD_DISCARD_ADJ_ADDR 51
#define SS_SHININESS 60
/* ATI Technologies Inc */
#define ATI_PCIVID 0x1002
struct pciids {
ushort did;
int type;
char* name;
};
enum {
ATI_R300,
ATI_RV250,
ATI_R250,
ATI_RV200,
ATI_R200,
ATI_RV100,
ATI_R100,
ATI_M6,
ATI_M7,
ATI_M9,
};
struct pciids radeon_pciids[] = {
/* ATI_M6, LY */
/* ATI_M6, LZ */
0x4c57, ATI_M7, "Radeon Mobility M7 LW [Radeon Mobility 7500]",
0x4c58, ATI_M7, "Radeon RV200 LX [Mobility FireGL 7800 M7]",
0x4c64, ATI_M9, "Radeon R250 Ld [Radeon Mobility 9000 M9]",
0x4c65, ATI_M9, "Radeon R250 Le [Radeon Mobility 9000 M9]",
0x4c66, ATI_M9, "Radeon R250 Lf [Radeon Mobility 9000 M9]",
0x4c67, ATI_M9, "Radeon R250 Lg [Radeon Mobility 9000 M9]",
0x5159, ATI_RV100, "Radeon RV100 QY [Radeon 7000/VE]",
0x515a, ATI_RV100, "Radeon RV100 QZ [Radeon 7000/VE]",
0x5144, ATI_R100, "Radeon R100 QD [Radeon 7200]",
0x5145, ATI_R100, "Radeon R100 QE",
0x5146, ATI_R100, "Radeon R100 QF",
0x5147, ATI_R100, "Radeon R100 QG",
0x5148, ATI_R200, "Radeon R200 QH [Radeon 8500]",
0x5149, ATI_R200, "Radeon R200 QI",
0x514a, ATI_R200, "Radeon R200 QJ",
0x514b, ATI_R200, "Radeon R200 QK",
0x514c, ATI_R200, "Radeon R200 QL [Radeon 8500 LE]",
0x514d, ATI_R200, "Radeon R200 QM [Radeon 9100]",
0x514e, ATI_R200, "Radeon R200 QN [Radeon 8500LE]",
0x514f, ATI_R200, "Radeon R200 QO [Radeon 8500LE]",
0x5168, ATI_R200, "Radeon R200 Qh",
0x5169, ATI_R200, "Radeon R200 Qi",
0x516a, ATI_R200, "Radeon R200 Qj",
0x516b, ATI_R200, "Radeon R200 Qk",
0x516c, ATI_R200, "Radeon R200 Ql",
0x5157, ATI_RV200, "Radeon RV200 QW [Radeon 7500]",
0x5158, ATI_RV200, "Radeon RV200 QX [Radeon 7500]",
0x4964, ATI_RV250, "Radeon R250 Id [Radeon 9000]",
0x4965, ATI_RV250, "Radeon R250 Ie [Radeon 9000]",
0x4966, ATI_RV250, "Radeon R250 If [Radeon 9000]",
0x4967, ATI_RV250, "Radeon R250 Ig [Radeon 9000]",
0x4144, ATI_R300, "Radeon R300 AD [Radeon 9500 Pro]",
0x4145, ATI_R300, "Radeon R300 AE [Radeon 9500 Pro]",
0x4146, ATI_R300, "Radeon R300 AF [Radeon 9500 Pro]",
0x4147, ATI_R300, "Radeon R300 AG [FireGL Z1/X1]",
0x4e44, ATI_R300, "Radeon R300 ND [Radeon 9700]",
0x4e45, ATI_R300, "Radeon R300 NE [Radeon 9700]",
0x4e46, ATI_R300, "Radeon R300 NF [Radeon 9700]",
0x4e47, ATI_R300, "Radeon R300 NG [FireGL X1]",
0x4e64, ATI_R300, "Radeon R300 [Radeon 9700 Pro] (Secondary)",
0x4e65, ATI_R300, "Radeon R300 [Radeon 9700] (Secondary)",
0x4e66, ATI_R300, "Radeon R300 [Radeon 9700] (Secondary)",
0x4e67, ATI_R300, "Radeon R300 [FireGL X1] (Secondary)",
0
};
|