/*
* scribble.h: User-Level API for Handwriting Recognition
* Author: James Kempf
* Created On: Mon Nov 2 14:01:25 1992
* Last Modified By: Sape Mullender
* Last Modified On: Fri Aug 25 10:24:50 EDT 2000
* Copyright (c) 1994 by Sun Microsystems Computer Company
* All rights reserved.
*
* Use and copying of this software and preparation of
* derivative works based upon this software are permitted.
* Any distribution of this software or derivative works
* must comply with all applicable United States export control
* laws.
*
* This software is made available as is, and Sun Microsystems
* Computer Company makes no warranty about the software, its
* performance, or its conformity to any specification
*/
/*
* Opaque type for the recognizer. The toolkit must access through
* appropriate access functions.
*/
#pragma incomplete struct _Recognizer
typedef struct _Recognizer* recognizer;
/*
* Opaque type for recognizers to implement dictionaries.
*/
typedef struct _wordset *wordset;
typedef struct rc rc;
typedef struct rec_correlation rec_correlation;
typedef struct rec_alternative rec_alternative;
typedef struct rec_element rec_element;
typedef struct gesture gesture;
typedef uint wchar_t;
/* Scalar Type Definitions */
/* For better readibility.*/
typedef int bool;
#define true 1
#define false 0
/*For pointers to extra functions on recognizer.*/
typedef void (*rec_fn)();
/*
* rec_confidence is an integer between 0-100 giving the confidence of the
* recognizer in a particular result.
*/
typedef uchar rec_confidence;
/**************** RECOGNIZER CONFIGURATION INFORMATION *******************/
/*
* Recognizer information. Gives the locale, category of the character
* set returned by the recognizer, and any subsets to which the
* recognition can be limited. The locale and category should be
* suitable for the setlocale(3). Those recognizers which don't do text
* can simply report a blank locale and category, and report the
* graphics types they recognize in the subset.
*/
typedef struct {
char* ri_locale; /*The locale of the character set.*/
char* ri_name; /*Complete pathname to the recognizer.*/
char** ri_subset; /*Null terminated list of subsets supported*/
} rec_info;
/*These define a set of common character subset names.*/
#define GESTURE "GESTURE" /* gestures only */
#define MATHSET "MATHSET" /* %^*()_+={}<>,/. */
#define MONEYSET "MONEYSET" /* $, maybe cent, pound, and yen */
#define WHITESPACE "WHITESPACE" /* gaps are recognized as space */
#define KANJI_JIS1 "KANJI_JIS1" /* the JIS1 kanji only */
#define KANJI_JIS1_PLUS "KANJI_JIS1_PLUS" /* JIS1 plus some JIS2 */
#define KANJI_JIS2 "KANJI_JIS2" /* the JIS1 + JIS2 kanji */
#define HIRIGANA "HIRIGANA" /* the hirigana */
#define KATAKANA "KATAKANA" /* the katakana */
#define UPPERCASE "UPPERCASE" /* upper case alphabetics, no digits */
#define LOWERCASE "LOWERCASE" /* lower case alphabetics, no digits */
#define DIGITS "DIGITS" /* digits 0-9 only */
#define PUNCTUATION "PUNCTUATION" /* \!-;'"?()&., */
#define NONALPHABETIC "NONALPHABETIC" /* all nonalphabetics, no digits */
#define ASCII "ASCII" /* the ASCII character set */
#define ISO_LATIN12 "ISO_LATIN12" /* The ISO Latin 12 characters */
/******************** RECOGNITION INPUT STRUCTURES ***********************/
/*
* WINDOW SYSTEM INTERFACE
*/
/*Bounding box. Structurally identical to Rectangle.*/
typedef Rectangle pen_rect;
/*
* RECOGNITION CONTEXT
*/
/* Structure for reporting writing area geometric constraints. */
typedef struct {
pen_rect pr_area;
short pr_row, pr_col;
} pen_frame;
/*
* Structure for describing a set of letters to constrain recognition.
* ls_type is the same as the re_type field for rec_element below.
*/
typedef struct _letterset {
char ls_type;
union _ls_set {
char* aval;
wchar_t* wval;
} ls_set;
} letterset;
/********************* RECOGNITION RETURN VALUES *************************/
/*Different types in union. "Other" indicates a cast is needed.*/
#define REC_NONE 0x0 /*No return value*/
#define REC_GESTURE 0x1 /*Gesture.*/
#define REC_ASCII 0x2 /*Array of 8 bit ASCII*/
#define REC_VAR 0x4 /*Array of variable width characters. */
#define REC_WCHAR 0x8 /*Array of Unicode (wide) characters. */
#define REC_OTHER 0x10 /*Undefined type.*/
#define REC_CORR 0x20 /*rec_correlation struct*/
/*
* Recognition elements. A recognition element is a structure having a
* confidence level member, and a union, along with a flag indicating
* the union type. The union contains a pointer to the result. This
* is the basic recognition return value, corresponding to one
* recognized word, letter, or group of letters.
*/
struct rec_element {
char re_type; /*Union type flag.*/
union {
gesture * gval; /*Gesture.*/
char* aval; /*ASCII and variable width.*/
wchar_t* wval; /*Unicode.*/
rec_correlation* rcval; /*rec_correlation*/
} re_result;
rec_confidence re_conf; /*Confidence (0-100).*/
};
/*
* Recognition alternative. The recognition alternative gives
* a translated element for a particular segmentation, and
* a pointer to an array of alternatives for the next position
* in the segmentation thread.
*/
struct rec_alternative {
rec_element ra_elem; /*the translated element*/
uint ra_nalter; /*number of next alternatives*/
rec_alternative* ra_next; /*the array of next alternatives*/
};
/************************** GESTURES **************************/
/*
* Gestures. The toolkit initializes the recognizer with a
* set of gestures having appropriate callbacks.
* When a gesture is recognized, it is returned as part of a
* recognition element. The recognizer fills in the bounding
* box and hotspots. The toolkit fills in any additional values,
* such as the current window, and calls the callback.
*/
struct gesture {
char* g_name; /*The gesture's name.*/
uint g_nhs; /*Number of hotspots.*/
pen_point* g_hspots; /*The hotspots.*/
pen_rect g_bbox; /*The bounding box.*/
void (*g_action)(gesture*); /*Pointer to execution function.*/
void* g_wsinfo; /*For toolkit to fill in.*/
};
typedef void (*xgesture)(gesture*);
/*
* Recognition correlation. A recognition correlation is a recognition
* of the stroke input along with a correlation between the stroke
* input and the recognized text. The rec_correlation struct contains
* a pointer to an arrray of pointers to strokes, and
* two arrays of integers, giving the starting point and
* stopping point of each corresponding recogition element returned
* in the strokes.
*/
struct rec_correlation {
rec_element ro_elem; /*The recognized alternative.*/
uint ro_nstrokes; /*Number of strokes.*/
Stroke* ro_strokes; /*Array of strokes.*/
uint* ro_start; /*Starting index of points.*/
uint* ro_stop; /*Stopping index of points.*/
};
/*
* ADMINISTRATION
*/
/*
* recognizer_load - If directory is not NULL, then use it as a pathname
* to find the recognizer. Otherwise, use the default naming conventions
* to find the recognizer having file name name. The subset argument
* contains a null-terminated array of names for character subsets which
* the recognizer should translate.
*/
recognizer recognizer_load(char*, char*, char**);
/*
* recognizer_unload - Unload the recognizer.
*/
int recognizer_unload(recognizer);
/*
* recognizer_get_info-Get a pointer to a rec_info
* giving the locale and subsets supported by the recognizer, and shared
* library pathname.
*/
const rec_info* recognizer_get_info(recognizer);
/*
* recognizer_manager_version-Return the version number string of the
* recognition manager.
*/
const char* recognizer_manager_version(recognizer);
/*
* recognizer_load_state-Get any recognizer state associated with name
* in dir. Note that name may not be simple file name, since
* there may be more than one file involved. Return 0 if successful,
* -1 if not.
*/
int recognizer_load_state(recognizer, char*, char*);
/*
* recognizer_save_state-Save any recognizer state to name
* in dir. Note that name may not be a simple file name, since
* there may be more than one file involved. Return 0 if successful,
* -1 if not.
*/
int recognizer_save_state(recognizer, char*, char*);
/*
* recognizer_error-Return the last error message, or NULL if none.
*/
char* recognizer_error(recognizer);
/*
* DICTIONARIES
*/
/* recognizer_load_dictionary-Load a dictionary from the directory
* dir and file name. Return the dictionary pointer if successful,
* otherwise NULL.
*/
wordset recognizer_load_dictionary(recognizer, char*, char*);
/* recoginzer_save_dictionary-Save the dictionary to the file. Return 0
* successful, -1 if error occurs.
*/
int recognizer_save_dictionary(recognizer, char*, char*, wordset);
/*
* recognizer_free_dictionary-Free the dictionary. Return 0 if successful,
* -1 if error occurs.
*/
int recognizer_free_dictionary(recognizer, wordset);
/*
* recognizer_add_to_dictionary-Add the word to the dictionary. Return 0
* if successful, -1 if error occurs.
*/
int recognizer_add_to_dictionary(recognizer, letterset*, wordset);
/*
* recognizer_delete_from_dictionary-Delete the word from the dictionary.
* Return 0 if successful, -1 if error occurs.
*/
int recognizer_delete_from_dictionary(recognizer, letterset*, wordset);
/*
* TRANSLATION
*/
/* recognizer_set/get_context - Set/get the recognition context for
* subsequent buffering and translation. recognizer_set_context()
* returns -1 if an error occurs, otherwise 0. recognizer_get_context()
* returns NULL if no context has been set. The context is copied to avoid
* potential memory deallocation problems.
*/
int recognizer_set_context(recognizer, rc*);
rc* recognizer_get_context(recognizer);
/* recognizer_clear - Set stroke buffer to NULL and clear the context.
* Returns -1 if an error occurred, otherwise 0. Both the context and the
* stroke buffer are deallocated. If delete_points_p is true, delete the
* points also.
*/
int recognizer_clear(recognizer, bool);
/* recognizer_get/set_buffer - Get/set the stroke buffer. The stroke buffer
* is copied to avoid potential memory allocation problems. Returns -1 if
* an error occurs, otherwise 0.
*/
int recognizer_get_buffer(recognizer, uint*, Stroke**);
int recognizer_set_buffer(recognizer, uint, Stroke*);
/* recognizer_translate - Copy the strokes argument into the stroke buffer and
* translate the buffer. If correlate_p is true, then provide stroke
* correlations as well. If either nstrokes is 0 or strokes is NULL, then
* just translate the stroke buffer and return the translation. Return an
* array of alternative translation segmentations in the ret pointer and the
* number of alternatives in nret, or NULL and 0 if there is no translation.
* The direction of segmentation is as specified by the rc_direction field in
* the buffered recognition context. Returns -1 if an error occurred,
* otherwise 0.
*/
int recognizer_translate(recognizer, uint, Stroke*, bool,
int*, rec_alternative**);
/*
* recognizer_get_extension_functions-Return a null terminated array
* of functions providing extended functionality. Their interfaces
* will change depending on the recognizer.
*/
rec_fn* recognizer_get_extension_functions(recognizer);
/*
* GESTURE SUPPORT
*/
/*
* recognizer_get_gesture_names - Return a null terminated array of
* character strings containing the gesture names.
*/
char** recognizer_get_gesture_names(recognizer);
/*
* recognizer_set_gesture_action-Set the action function associated with the
* name.
*/
xgesture recognizer_set_gesture_action(recognizer, char*, xgesture, void*);
/*
* The following functions are for deleting data structures returned
* by the API functions.
*/
void delete_rec_alternative_array(uint, rec_alternative*, bool);
void delete_rec_correlation(rec_correlation*, bool);
/*
* These are used by clients to create arrays for passing to API
* functions.
*/
Stroke* make_Stroke_array(uint);
void delete_Stroke_array(uint, Stroke*, bool);
pen_point* make_pen_point_array(uint);
void delete_pen_point_array(pen_point*);
Stroke* copy_Stroke_array(uint, Stroke*);
/*Extension function interfaces and indices.*/
#define LI_ISA_LI 0 /*Is this a li recognizer?.*/
#define LI_TRAIN 1 /*Train recognizer*/
#define LI_CLEAR 2 /* ari's clear-state extension fn. */
#define LI_GET_CLASSES 3 /* ari's get-classes extension fn. */
#define LI_NUM_EX_FNS 4 /*Number of extension functions*/
typedef bool (*li_isa_li)(recognizer r);
typedef int (*li_recognizer_train)(recognizer, rc*, uint,
Stroke*, rec_element*, bool);
typedef int (*li_recognizer_clearState)(recognizer);
typedef int (*li_recognizer_getClasses)(recognizer, char ***, int *);
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